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Author Topic: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Waiting List Only  (Read 42381 times)

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #75 on: November 29, 2012, 11:10:51 pm »

Why not both?

I'm honestly not seeing the problem here in any way. I'm going to fit the challenges to the entire party as a whole, I'm going to fit the roleplaying to the characters who are playing. I like both throwing the party against interesting challenges, and I like RP heavy sessions. This campaign also has great potential to boost the relative power levels of lesser optimized characters due to the unique finds you'll encounter.

All of the characters who have been posted are accepted, basically, so long as all players agree to a 5 minute time limit on taking turns in combat. So long as every agrees to that, I'm willing to run a large party.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Rolepgeek

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #76 on: November 29, 2012, 11:12:47 pm »

Sure. Also, I'm wondering if I should play a warlock. It'd fit in with our eldritch abomination, and Walk Unseen would let me be invisible. ALL THE TIME. Or I could get something useful. (Rogue+warlock=FUCKYEAH)
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Sincerely, Role P. Geek

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Optimize anyway.

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #77 on: November 29, 2012, 11:14:57 pm »

Go for it. It will fit the theme of the characters very well, I think.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Wrex

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #78 on: November 29, 2012, 11:24:34 pm »

" Unique Finds"


I like the sound of that.



Anyway, if you guys want me to, I'll pick something a bit less FOR THE EMPEROR-ish. I can almost guarantee it will be more useful in combat, and Infinitely better out of it.
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Mr Wrex, please do not eat my liver.

Heron TSG

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #79 on: November 30, 2012, 12:30:04 am »

You could just try tweaking the class a bit. It's a decent idea, but a few changes to make it less overspecialized would be good.
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tryrar

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #80 on: November 30, 2012, 11:06:40 am »

Wrex, my take is if it becomes a little too much for the rest of us to have fun, your char can go of somewhere on a one-being crusade or something and you can come back with something less......Pun-Pun(if that's alright)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

germaina

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #81 on: November 30, 2012, 11:12:33 am »

Myself, I don't care to much as long as everyone gets what they want out of their characters.  DM will adjust to whatever we give him, and as such we will be forced to adapt after that.  If, after we have gone a couple rounds, we see something that doesn't fit, we focus on changes then. 
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Doomblade187

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #82 on: December 02, 2012, 11:28:37 am »

So, Willfor, 8:00 pm EST today?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #83 on: December 02, 2012, 06:01:14 pm »

Sorry for the late reply, I didn't get the email notification.

Game in 2 hours from this point, 8pm EST.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

tryrar

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #84 on: December 02, 2012, 06:01:51 pm »

roger wilco
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Heron TSG

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #85 on: December 02, 2012, 07:24:41 pm »

Derp, forgot to post this.

Typhoon Windhunter, Word Knight.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #86 on: December 02, 2012, 07:26:02 pm »

Accepted.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Rolepgeek

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #87 on: December 02, 2012, 07:34:24 pm »

:( Won't be able to play today at least. Family dinner. They don't want me to 'avoid socializing'. Plus the warlock isn't quite finished.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Willfor

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #88 on: December 02, 2012, 07:35:32 pm »

:( Won't be able to play today at least. Family dinner. They don't want me to 'avoid socializing'. Plus the warlock isn't quite finished.
That's okay, I'll get your character introduced in the next session.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

Doomblade187

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Re: [3.5 D&D Maptools/IRC] A Duke's Final Mistake - Accepting Submissions
« Reply #89 on: December 02, 2012, 07:57:00 pm »

So, server info and stuff?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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