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Author Topic: Life Begins At Death - Epilogue: We Live And Live Again  (Read 562544 times)

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6600 on: August 21, 2013, 06:50:29 pm »

[Urge to yell 'ARE YOU NOT ENTERTAINED?!' rising...]

"I hope things go well for Mage Art..."
Morton muttered to himself before turning his attention to Craig and Captain. "You can hear the portal, good Sir Captain? Intriguing, I can't hear it. Perhaps it's a ghost thing?" With that commented, and what response it may entail, Morton looks to the both of them and back to the mages. "Hopefully I haven't missed much up here. Nothing regretful has transpired before I got up here, I imagine? Oh, and I must thank you for the book good Tailor Craig, a most riveting read."

Xantalos

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6601 on: August 22, 2013, 01:36:00 am »

In later actions, Niklas defaults to 'follow party. Help them out if asked.'
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Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6602 on: August 22, 2013, 02:33:17 am »

"Hmm it might make some sense if we assumed that the bookkeper has the correct key upon his person, so thieves have a lesser chance of stealing his more valuable items. I see no other way past this door other than magic or a battering ram."
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6603 on: August 22, 2013, 03:50:30 am »

In the back room of Brenwicke's Books...

Niklas realizes that this is taking too much time, and that some radical methods must be utilized. As Sigmund fumbles around and pokes the door with his keys and Scott comments that he's holding out for a hero, preferably one with magical abilities or a battering ram, Niklas takes action. He punches the door!

[Door punching roll: 4]

He punches and punches, but the door does not quite open. It is, however, slightly damaged now. And a whole lot of abominable noise has been made.

Meanwhile, Scott looks about the room with no small amount of boredom while Sigmund and Niklas mess with the door and Kevin appears to be distracted by a particularly interesting patch of ceiling. He notices something alarming - the two guards appear to have come in through the back door. Erm... maybe they should have locked that.


On the deck of the shrieking ship of Shriekpot...

Morton quietly hopes that Art'll make it through alright for a moment. After all, this is the first time somebody has tried to go through that portal drunk, if only a little bit. However, other questions have also been raised.

"You can hear the portal, good Sir Captain? Intriguing, I can't hear it. Perhaps it's a ghost thing?"

"POSSIBLY! Or maybe I've been SO BORED OVER THE YEARS that I have learned to LISTEN LIKE NONE HAVE BEFORE! It's a TRANSCENDENTAL thing, boredom, if you STICK TO IT FOR LONG ENOUGH."

"Hopefully I haven't missed much up here. Nothing regretful has transpired before I got up here, I imagine? Oh, and I must thank you for the book, good Tailor Craig, a most riveting read."

"Highly useful, too, if a bit outdated by now - the new edition has over 60 demons in the catalog, and the portals section in that is also appropriately expanded, plus it has a portal theory section. Oh, and I don't think anything too interesting has happened on deck - I wasn't really paying attention, though."

Hm. Wonder when Art's getting back.
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Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6604 on: August 22, 2013, 03:59:15 am »

"TO ARMS! WE HAVE RIGHTFUL OCCUPIERS! SIGMUND, YOU BLOODY IDIOT!"
Scott will approach optimal range and throw one of his two harpoons at one of the guards.
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6605 on: August 22, 2013, 06:05:11 am »

"TO ARMS! WE HAVE RIGHTFUL OCCUPIERS! SIGMUND, YOU BLOODY IDIOT!"
Scott will approach optimal range and throw one of his two harpoons at one of the guards.

((You have just one, I have two))

Sigmund assumed a leading position (from the relative safety of his crossbow), and yelled:

-Nilklas, distract one. The rest, focus on the six armed one!

Sigmund then backs away and shoots his crossbow at one of the six armed guard's arms, preferably the one holding a sword.

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6606 on: August 22, 2013, 10:46:28 am »

Fine, Scott will dive on the six armed one in an attempt to pierce a leg to partially immobilize him.

((I could have sworn I kept a spare one to throw.))
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6607 on: August 22, 2013, 10:53:49 am »

((I thin not, you had 3 and you gave me 2. Anyway, it's a pity that two of our battle brothers have to be offline for this. I hope their characters still contribute to the fight))

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6608 on: August 22, 2013, 12:40:01 pm »

"Indeed, good Sir Captain? Hm... I might try that, if you don't mind my presence. The others appear to be a touch too, ah, drunk for proper conversation." The desk spoke before trying on a whim to focus entirely on hearing with whatever it is that he uses for hearing.

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6609 on: August 22, 2013, 02:50:06 pm »

In the back room of Brenwicke's Books...

Scott clears his throat in a dignified fashion, then informs his compatriots of the people present.

"TO ARMS! WE HAVE RIGHTFUL OCCUPIERS! SIGMUND, YOU BLOODY IDIOT!"

Sigmund turns to look at the guards. Well, damn.

"Niklas, distract one. The rest, focus on the six armed one!"

Sigmund then backs up against the wall and tries to shoot the six-armed dude in the arm. His sword-arm, to be precise.

[Sigmund vs. Six-Armed Guard: 3+1+1 vs. 4+2-1]

He fires a single, somewhat decently-aimed bolt down at the six-armed guard, who half-dodges, half-deflects the thing when it hits the armor on his sword-arm, which he has been prudent enough to use the mail sleeve for.

Scott, feeling a bit more adventurous, tries a daring dive down the stairs, hoping to catch him by surprise!

[Scott dive roll: 6-1]

The zombie flies downstairs in a single, mighty bound, harpoon outstretched toward his enemy!

[Scott vs. Six-Armed Guard: 1+1 vs. 2+1]

He, however, finds that the leap was slightly insufficient, coming to a stop a few feet short on the rather disappointingly non-slippery floor. The six-armed guard appears to be slightly confused.

Niklas, meanwhile, though he feels a bit absentminded presently, thinks about what would be a good distraction. Ah, yes, he thinks he's got it. He looks at the non-transformed guard with his strange chair eye-stalks, outstretching his arm.

His arm immediately detaches and flies screamingly at the guard!

[Normal Guard dodge roll: 6]

The guard, seeing the horrid magical chair coming on some instinctual level, dives right out the open door before the chair can hit him, rolling outside as the chair explodes into pieces upon impacting the wall.

[Six-Armed Guard dodge roll: 6]
[Grapple: Six-Armed Guard vs. Scott: 3+2 vs. 4]

The six-armed guard, having noticed the projectile as well, has an equally wonderful idea, grabbing Scott and placing him between himself and the shards of extremely unusual material coming right for him.

[Scott endurance roll: 6]

Scott yells as a great many shards slice into him, but finds himself mostly unharmed by sheer fortunate happenstance.

Kevin, not really all that used to combat, looks at Sigmund confusedly as things go down, his eyes darting between his guisarme, Sigmund, Scott and their mutual excessively-limbed adversary. An excessively-limbed adversary who, one might add, seems to be trying something unusual.

[Six-Armed Guard throw roll: 2+1]

He attempts to hurl Scott to the top of the stairs, but the awful bastard proves too heavy, only making it halfway up and hitting the steps rather noisily.

[Scott agility roll: 6-1]

Despite being manhandled in such a fashion, Scott doesn't miss a beat, grabbing onto the railing to prevent a rather unfortunate tumble downward, taking a moment to regain his balance.


On the deck of the shrieking ship of Shriekpot...

Morton is rather intrigued by this paranormal listening business. And since he doesn't have any readily explicable ears anyway, he figures he might as well try to sense equally inexplicable phenomena.

He listens and he listens, but doesn't hear anything. He... wait. He does hear something. A very distant sort-of voice, he'd say. He listens in.

"Morton... Morton... your tea awaits... step overboard... the water is so nice..."

How very interesting! Wonder who it is?

However, Morton is suddenly interrupted by yet another sound, a sort of low *shoom*. He turns to look at its source, and what he sees is quite unusual.

It appears to be a very feminine-looking, pronouncedly beautiful humanoid as far as he can see, although a bit too transparent and crystalline - in fact, this would be an apt description - a crystal woman garbed in prismatic, equally crystalline armor. She has a rather curvy build and large, very brightly glowing solid white eyes, and she is about a head taller than Tailor Craig. There is a moment of quiet stares exchanged, then the woman speaks.

"You know, gender-flip aside, I feel pretty great!"

Her, or maybe his voice, though slightly higher, softer and with a decidedly inorganic jingling sound to it, is somewhat recognizable as Art's, if only by the pronunciation. The Artiste, upon noticing the new arrival, raises his mug and hoots, then chugs down all he's got at the moment.
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Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6610 on: August 22, 2013, 02:59:54 pm »

((Shit, Whip Man syndrome again.))

Reload crossbow, pick cheap book, lit it on fire, throw it to the guards to generate smoke and a distraction, then shoot at the six armed guard's unarmored arms

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6611 on: August 22, 2013, 03:18:31 pm »

"You sir, have robbed me of my noble dignity, I shall rob you of a humble future!"

Scott shall charge, enter a slide and stab up point first into the offenders groin!
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6612 on: August 22, 2013, 03:22:39 pm »

((Hahaha. I hope that succeeds. May I suggest using the necrotising mushroom to counter attack the grapple attempts? You know, he could grab you, but would end up loosing a limb or a hand, probably))

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6613 on: August 22, 2013, 03:29:29 pm »

[Oh my, I gotta say I love how you sprinkle little hints to stuff throughout the game, both to events and even how some mechanics work, such as the self help book and how people do their actions. It's always fun to see that stuff and go 'oh, so that's how it works,' or 'man, I should try that.' Also it seems something wants Morton to take the plunge off of the ship into the water, hehe.]

"Oh my." Morton commented, however he was meaning more towards the noise Art's teleportation made than Art's actual appearance. Either way though, "It's grand to see you back well and happy, Mage Art! The trip was fair, I take it?" The desk asked the mage, and after the response will turn to talk to Captain quickly. "I must say, good Sir Captain, you were absolutely correct. A most peculiar noise, a sort of... 'whoom' or 'choom' kind of noise, I think. I greatly thank you for the knowledge of such a thing, most interesting, specially what else one can hear. Just before I heard Art's arrival, I heard someone implore of me a strange task, most peculiar." At that, Morton looks into the city to see if he can perhaps spot whoever was the owner of that voice he heard last.

[Few tips for you guys, if you'd like them. With your weapons, don't forget to aim for body parts, it does more damage as said by Harry. You can also use this as means to get through the armor, aim for the joints if your weapon can't pierce their armor as those spots are always armored the least, or even so, because a damanged joint is a nasty thing to carry around in combat. That mushroom is dangerous, although not to Scott. If he could force it in one of their faces, or even one of their mouths if lucky, that would pretty much knock one of them down and out.]

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6614 on: August 22, 2013, 03:34:04 pm »

((it is dangerous to any organic tissue, I think. Anyway, Scott can grab the rag he stole from Morton and that would be enough to not loose some fingers from touching it. Luckily, we all have piercing equipment))
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