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Author Topic: Life Begins At Death - Epilogue: We Live And Live Again  (Read 562524 times)

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6585 on: August 20, 2013, 04:58:05 pm »

Since we are inside, he supposes any sound would carry to the next house...He will pry open the door.
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6586 on: August 20, 2013, 05:22:09 pm »

Sigmund will stop Scott from trying to open the door and look for the keys in the counter of the store. If it fails, he will help him in his taks.

EDIT for a bit of roleplay:

Sigmund will come to the door, and seeing that Scott wants to pry it open, will say:

-Shouldn't we test if we can open it silently first?

Sigmund then tries the door handle and sees if it opens.

[As it will probably fail]

Sigmund looks for the key of the door in the counter

[And if this fails too]

Sigmund will help Scoot in his prying attempt

Spinal_Taper

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6587 on: August 21, 2013, 01:36:39 am »

"Say, would you mind being my guide around the area? You seem to know a lot about the place, and I'll get lost if I go alone..."
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Xantalos

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6588 on: August 21, 2013, 01:39:11 am »

Again, wait and watch.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6589 on: August 21, 2013, 05:57:20 am »

On the deck of the shrieking ship of Shriekpot...

Morton, when finally asked for his opinion, softly wobbles his speech drawer and tries to gently see this matter through.

"W-well, you see, uh, I think that trekking in the domain of a demon might not... be the greatest of ideas if not thoroughly thought out and planned, er, it is something that requires a good bit of thought. You never know what you might come back as, you may come back as furniture even after all. You wouldn't be able to eat, drink, smell, other such problems might arise as well. I suggest sitting on the idea, giving it more thought... You don't do magic when it would be unwise, right, good Mage Art? I think it would be best to wait until tomorrow, the option isn't going anywhere, no?"

"Why not now? I'm fully in control of myself, I feel totally stoked to do this, I have a pretty good idea how to talk to demons and I am absolutely fearless now. Besides, from what I know of demons, planning's not going to do much good."

"That does seem to be the case - whatever state you are in, the demon ultimately has the say in the matter from what I have gathered. And we've only had one transformation that's been non-humanoid so far. Though he is slightly inebriated, I don't think he might find too much trouble on the way. Demonic realms are quite straightforward, and as long as you don't snap at the demon, you should be fine."

"Yeah! I'll be totally fine. Or a piece of furniture, but that's kind of a subset of fine, isn't it? You seem to be doing okay, Morton."


In the back room of Brenwicke's Books...

Scott, supposing that this door is an issue that really needs dealing with, takes out his harpoon and tries to pry the door open. However, before he can do this, Sigmund interrupts.

"Shouldn't we test if we can open it silently first?"

Sigmund then tries to open the door conventionally, by pushing down the handle. This, however, does not work. Hm. Guess he'll need to look for a key. He goes downstairs while Scott resumes his prying.

[Scott prying roll: 2]

He tries to jam his harpoon into the miniscule amount of space between the door and the doorframe, but both of them appear to be a bit too durable to submit to such a treatment - he suspects that the doorframe's reinforced as well. In fact, it looks like this door is significantly newer than the back entrance. And the wall around it is made of polished stone, too. Crap.

However, he needs not fear, as Sigmund has returned after having violently overturned most of the store in his search for a key, which, shockingly enough, has proven tremendously successful, netting Sigmund an entire keyring of all sorts of keys. He returns to Scott, proudly displaying his new treasure.

Now to only find which one opens the door. And hope that nobody heard his searching frenzy in the other room.


In the City of the Dead...

Darren, getting the impression that being a tour guide is something Danielle takes to quite naturally, offers her to serve as such in an official capacity as they float along the streets of the city.

"Say, would you mind being my guide around the area? You seem to know a lot about the place, and I'll get lost if I go alone..."

Danielle seems to be quite happy about the offer, as though she had been waiting for him to ask.

"Oh, I'd love to. It's been such a long time since I've had the opportunity to actually tell somebody about the city. I mean, I've studied the city all my life, but I only really got to know the place after I died, you know? And as time goes by, the people who listen to me get fewer and fewer. It's kinda sad, really."

She looks at a nearby building and her eyes flash with realization.

"Ooh, this is a great place. The Painted Alley, it's called."

Darren looks around at the mostly-ruined, totally dilapidated buildings of the alley. He doesn't really see where the name might have come from.

"There's a lot of dead artists around here, mostly painters. That's why they call it the Painted Alley - this alley used to be the most vivid area in the city, with murals covering every wall and music coming from every corner. The nobility loved to come here and tip the artists. It's actually how the artists made their livelihood, so this place was optimized for amusement. In fact, the people who remained here still go through similar routines from what I've seen... and heard, too. Like now, for instance."

Darren listens in, but he doesn't really hear music per se. A tiny bit of a distant echo, maybe, but not really music.
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Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6590 on: August 21, 2013, 08:13:18 am »

Sigmund, realizing that the noise could mean problems, silently checked if the fron door was opened, then locked it with the keys if it was necessary. After that, he went to try his keys in the reinforced doors.

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6591 on: August 21, 2013, 08:31:31 am »

Scott will snatch the keys and open the door as Sigmund goes to cover up his ironic lack of stealth.
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6593 on: August 21, 2013, 08:42:23 am »

((That better be an ironic sigh >:c))
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6595 on: August 21, 2013, 09:16:09 am »

((Gud :3))
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6596 on: August 21, 2013, 02:54:56 pm »

The desk seems skeptical, but he can't deny their logic. Art seems to be doing fine, even Craig seems to think it's okay. "...Yes, you're right I suppose, I simply worry too much. Apologies Mage Art, if you and good Tailor Craig really think it okay I see no reason to oppose, and I wish you the best of luck. From what I can gather, the realm is an intense palette of color where one of them will confront you, that will be the demon, the Aspect. You may wind up anywhere from when you left, to as far as past Emlocke if what good Jester Kevin says is right, it seems entirely random. Good Tailor Craig has mentioned the possibility of winding up in other realms, but this hasn't happened yet as far as we know. If you have any regrets or second thoughts, I suggest giving it additional thought."

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6597 on: August 21, 2013, 05:28:01 pm »

In the back room of Brenwicke's Books...

Sigmund realizes that he might be in rather deep trouble after that little bit where he upturned most of the store. As such, he decides to go and check the front door. However, as he attempts to brave the staircase once again, he feels a rather unwelcome tug, and a moment of investigation reveals it to be the result of Scott's greasy, peevish mitts on his precious keyrings. Sighing ironically at the ironic nature of his ironic lack of ironic stealth as well as the equally ironic lack of honest stealth on his his part, not to mention trying unsuccessfully to fight off the jamais vu relating to the word "ironic" in his mind, Sigmund lets go of the keyring and heads on downstairs, checking the front door.

It seems to be quite decisively locked. How encouraging. With that, Sigmund returns to see if Scott has made any progress. He finds Scott rather dissatisfied.

"None of these keys work! Why do none of these bajillion keys work?" he asks of the cruel world in which he has been thoughtlessly deposited.


On the deck of the shrieking ship of Shriekpot...

Morton, though altogether skeptical of how this might work out for good ol' Art, concedes the argument, though with several provisional warnings.

"... Yes, you're right, I suppose, I simply worry too much. Apologies, Mage Art, if you and good Tailor Craig really think it okay, I see no reason to oppose, and I wish you the best of luck. From what I can gather, the realm is an intense palette of color where one of them will confront you, that will be the demon, the Aspect. You may wind up anywhere from when you left, to as far as past Emlocke if what good Jester Kevin says is right, it seems entirely random. Good Tailor Craig has mentioned the possibility of winding up in other realms, but this hasn't happened yet as far as we know. If you have any regrets or second thoughts, I suggest giving it additional thought."

"No regrets, no doubts, no second thoughts, let's do this."

Tailor Craig gives Art a long look, then motions Morton to move aside as he drafts up a circle.

"Ah, so we repeat the OLD TRANSFORMATION BOOGALOO, eh? How WONDERFUL!" the Captain, diverting his attention from attacking sea life, adds.

In a few minutes, Tailor Craig is done. After inspecting his work, he snaps his claw, and Art disappears into the deck as a dark pit opens beneath him. The pit closes up quickly after his passing.

"What a LOVELY SOUND that portal makes!"

"Hm?"

"Can't you HEAR IT? The CREAK of TEARING DIMENSIONS? The FRENZIED SCREAMS of the FABRIC OF SPACE as it is VIOLATED BY MAGIC?"

"Not as such, no."

"SUCH A PITY! It truly is a MAGNIFICENT AURAL IMPRESSION."

Morton notices that the Artiste appears to be cheering quite expressively.
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Xantalos

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6598 on: August 21, 2013, 05:30:35 pm »

Taking too long.

Punch the door down.
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Sig! Onol
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Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #6599 on: August 21, 2013, 05:33:21 pm »

Sigmund will grab the keys and try to put them by the correct side at the door to see if it works, before Niklas.
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