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Author Topic: Life Begins At Death - Epilogue: We Live And Live Again  (Read 565118 times)

miauw62

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5055 on: June 02, 2013, 07:15:05 am »

((If Bernie dies, Darren dies. Maybe Mark, if Mark isn't connected directly to the Artiste but rather to Bernie who is connected to the Artiste.))
((Altough I'm very, very happy that we're going with the ghostship. Just because ghostships are awesome.))

Kevin boards the ghost-ship too, and looks around for the captain.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Spinal_Taper

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5056 on: June 02, 2013, 08:39:59 am »

Try and possess one of the invisible ones. If not possible, due to invisibility, have the debris golem try and bear hug one.
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killerhellhound

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5057 on: June 02, 2013, 09:19:55 am »

((If Bernie dies, Darren dies. Maybe Mark, if Mark isn't connected directly to the Artiste but rather to Bernie who is connected to the Artiste.))
((Altough I'm very, very happy that we're going with the ghostship. Just because ghostships are awesome.))

Kevin boards the ghost-ship too, and looks around for the captain.
(I will be fine but Darren disobeyed a order to not kill other servants of the artist so he is fucked :P)
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5058 on: June 02, 2013, 09:49:00 am »

Sigmund waits for Scott, and then says:

-Well, where should we look for him? Hmm, if I were a scammer, what would I do while I'm not tricking people?

Xanmyral

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5059 on: June 02, 2013, 10:43:58 am »

Morton follows Kevin and the mages onto the ship. "Hello? Good captain? We're back!" Morton called out once on the ship.

killerhellhound

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5060 on: June 02, 2013, 11:07:43 am »

Sigmund waits for Scott, and then says:

-Well, where should we look for him? Hmm, if I were a scammer, what would I do while I'm not tricking people?
Mark has an idea where would someone be after getting lots of cash the bar
then to get the point across used interpretive dance
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5061 on: June 02, 2013, 11:17:41 am »

Sigmund felt a little uncomfortable after seeing the tree-headed skeleton dance, but, by this time, he had got used to this weird stuff. He had seen Niklas cooking after all.

He tried to interpret the dance of the skeleton:

-So, you say that he should be in a tavern or something simmilar? That makes sense, somebody who scams people probably is not of the hardworking type, and even less of the kind of person who avoids vice. Now that I think about it, he could be either drinking or gambling. Good job, Mark.

He then spoke to the group:

-We will search for the false captain in taverns. Who will come with us?

Innsmothe

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5062 on: June 02, 2013, 11:25:38 am »

"I will, after I save the boy in the water."
« Last Edit: June 02, 2013, 01:33:43 pm by Innsmothe »
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"That which does not kill me, can only make me stranger." -Dana, Creator of Ozzy & Millie.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5063 on: June 02, 2013, 12:27:33 pm »

((May someone lead the hunting party, please? My crossroads penalty is annoying at times))

killerhellhound

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5064 on: June 02, 2013, 12:47:35 pm »

Lifting his hand to show his right of dibs. Mark leads the Party*TM to the Inn.
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5065 on: June 02, 2013, 12:50:22 pm »

Sigmund follows Mark

((Posting this just in case))

Harry Baldman

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5066 on: June 02, 2013, 02:00:10 pm »

At the shrieking ship of Shriekpot....

Scott considers the feeling he now feels, and judges that it might have something to do with the drowning Bernie. He quickly excuses himself, heads back to the pier and looks down. Yeah, he looks to be drowning. Better save him!

Scott dives right into the water!

[Swimming roll: 3]

Since he isn't all that good of a swimmer, it takes him a while to get to Bernie, as doggy-paddling is really not the fastest way of moving in the sea. Bernie looks to be completely insensible already, and Scott grabs him and drags him ashore in due time.

He is rather shocked to find that Bernie appears to be stone dead, though not of drowning by the looks of it. Or anything else that's readily apparent. The feeling of existential dread mounts within him as he regards the corpse produced by a prank gone rather horribly wrong, becoming rather actual pain shortly.

Back at the navigationally-challenged undead adventurers' association, Niklas reveals his completely unreasonable expectations.

"... you guys DO remember where the guy who sold you the tickets was, right?"

The other people don't really reply, though. Possibly of great shame, possibly of great indecisiveness. Possibly both. Eventually, Sigmund breaks the ice.

"Well, where should we look for him? Hmm, if I were a scammer, what would I do while I'm not tricking people?"

Mark, in a rather uncharacteristic move, has an idea! And he shall convey this through dance!

Several rounds of invigorating dance charades later, Sigmund's got it!

"So, you say that he should be in a tavern or something similar? That makes sense, somebody who scams people probably is not of the hardworking type, and even less of the kind of person who avoids vice. Now that I think about it, he could be either drinking or gambling. Good job, Mark," he says, getting all the delicious points for this round. Niklas comes in a close second, and nobody else is present.

"We will search for the false captain in taverns. Who will come with us?"

Mark lifts up his hand eagerly and starts to forge ahead! Niklas is a bit more reserved in his enthusiasm, and Scott must be busy, since he isn't immediately visible around here.

Meanwhile, Kevin and Morton board the ship, unsuspecting of any misdeeds currently in progress. Morton calls out as he comes up to the assembled mages.

"Hello? Good captain! We're back!"

The head of the captain phases out of the captain's quarters.

"GOOD HEAVENS! Back already, ARE WE?"

"Yes, indeed we are! We wish to take you up on your offer of a ride!"

"Well, we DID AGREE that you WOULD CHANGE THE SHIP before I would TAKE YOU ANYWHERE."

"Yeah, and we're gonna do that!"

"REALLY? But WHAT about the FLYING SHIP?"

"We kinda got swindled on that one."

The captain looks crushed.

"Oh my! THE GALL on some people! DID YOU TAKE APPROPRIATE REVENGE?"

"Several minions are working on that as we speak."

"Hope you CATCH THE CULPRIT, then. AND PUNISH HIM SEVERELY! Can't have swindlers TARNISH THE GOOD NAME of shipping everywhere!"

"Yeah, so I'm gonna need a guided tour of this place so I know what to change and all that. Can I take a look?"

"SURE! Everything should be OPEN, I BELIEVE. TAKE AS LONG AS YOU LIKE. But not FOREVER. That would be FAR, FAR LONGER THAN I WOULD LIKE. And I would know."

Erin nods to the captain and slowly descends the stairs to the lower decks.

"Need help, Erin?"

"Ya can come along if ya like, but it's not strictly needed. Maybe the captain can amuse ya while ya wait."

"Can you amuse us, captain?"

"Why, CERTAINLY! I could TELL YOU A STORY or two, maybe DISCUSS OUR EVENTUAL JOURNEY."

"I do believe I'll stay here, then, captain! After all, this will all be changed shortly, so there's no point in going on two tours of it all. Aside from a before-after sort of effect, but I've never been one for that sort of thing."

"I will go with Erin and make sure she remains on track."

"I'll go with them as well. I like to see how things change."


Back in Emlocke...

Darren stubbornly clings to the delusion that he can actually possess things, but it is to no avail. So instead he directs his construct to go show the invisible schmucks some love.

However, they are very elusive, and the Darren-guided golem just bear hugs a wall instead in its quest to find love.

[Darren will roll: 1]

Just then, something really terrible twists inside Darren's very being! It's almost as if his spectral heart decided that it's time to start explosively hemorrhaging for real rather than just in a metaphorical sense!

[Darren will roll: 4-1]

However, one miniature heart attack later the sheer urgency of the attack seems to subside! Now it's just a more general sense of immediate mortality surrounding him.

Meanwhile, the whip man goes for a brand new and original strategy - using water!

[Water use roll: 5+1]

He fetches two jars from his seemingly limitless satchel and throws them up in the air, then uses his whip to split them open, creating a miniature acid rain!

[Whip Man dodge roll: 5+1]

He then dramatically backflips out of the way as the burning rain begins. There is a visible smoking and screeching at the point where he used to be, originating from no fewer than six different points! A lot of pain has been dealt by the bombardment, one could say. Judging from the sound, at least four of them are out of commission.

[Master magic roll: 6+1]

Since the minion's out of the way, the dog realizes that there's no point to hold back anymore. It opens it maw soundlessly and the world seems to fade away for a moment as the entire alley seemingly implodes upon itself in a mighty blast.

[Whip Man endurance roll: 6+1]

The Whip Man, safely on the other side of the alley, looks curiously at the pile of rubble left behind by the dog's magic. If Darren wasn't so busy rapidly expiring, he might say that there's something still moving in it.

[Golem endurance roll: 1+2]

The golem, unlike the whip man, doesn't seem to have had good enough fortune to get the hell out of the way, and it looks to have been visibly affected - some of its skin has cracked and most of its glass bits have shattered into even tinier pieces.
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Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5067 on: June 02, 2013, 02:10:19 pm »

((Noo, poor Bernie.))

Sigmund waits for Niklas and Scott to agree to go with them.

((Also, the Whip Man is still having an everlasting amount of luck))

miauw62

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5068 on: June 02, 2013, 02:12:12 pm »

((Nooo, Bernie!))
Kevin sits down to listen to the captain's stories.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Tomcost

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Re: Life Begins At Death - Chapter 5: The Path of Dreams
« Reply #5069 on: June 02, 2013, 02:16:59 pm »

((Harry, if the person who soulbinded you dies, you will keep having will rolls until you die? Or, say, a 6 can save you?))
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