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Author Topic: the peasant dwarf  (Read 88349 times)

Scruffy

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Re: the peasant dwarf
« Reply #105 on: October 30, 2012, 04:22:17 pm »

Release your spores.
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

NAV

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Re: the peasant dwarf
« Reply #106 on: October 30, 2012, 04:29:19 pm »

Its a constructed wall. Deconstruct the wall.

Give her the blue jade chip and apologize for poking her.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Tirion

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Re: the peasant dwarf
« Reply #107 on: October 30, 2012, 04:50:11 pm »

Make a friend, maybe even a lover. Learn her story (Conversationalist +1). But first apologize for the poke (Pacifier +1)
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Brewster

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Re: the peasant dwarf
« Reply #108 on: October 31, 2012, 07:00:15 am »

"I'm sorry, I was merely doing what the voices in my head were telling me to do." you explain.
"Oi! You have voices too, eh?" she comments.
"Yes, I'm sorry." (Pacifier +1)
A week passes and you both become friends. You attempt to learn her story, but she's very mysterious and elusive. (Conversationalist +1)
She slowly begins to share a secret art that her father had shared with her, and his father had shared with him, and so on going to the beginning of dwarven kind. She called it a funny name, but she explained most call it Runesmithing. She paused and looked at you, understanding you've never heard of this.
"Let me show you." she says. "Take one of your rat bones and stab the wall." You do so and on impact the tip of the bone shatters.
"Now, let me see the bone." You hand it to her and she scratches a few symbols on the side and hands it back to you. She instructs you to tie your gem chip to the bone with straw. You do so, and you can feel a soft vibration from it and a slight blue glow from the bone.



"Now stab the wall." she instructs.
You do so again and this time the wall itself chips from the impact.
"It's stronger!" you say with surprise.
"Correct, it's the strengthening rune I placed on it."
Amazed and wide-eye you stare at the bone in your head, amazed by what you've just learned possible.

She cautiously explains how the symbols can pull magic from gems, and how the more rare gems have stronger magic properties. Obviously that weak blue jade chip hasn't strengthen the bone much, but just imagine what a black diamond could do on a steel axe! Limits of runesmithing are only by what runes you know and your supply of gems. (Runesmith +2)

You need to name your now magical item. All magical items crafted will need special names.

Spoiler: INVENTORY (click to show/hide)

Ultimuh

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Re: the peasant dwarf
« Reply #109 on: October 31, 2012, 07:03:58 am »

Wallchip or Wallstruck

Would be my votes for it's name.
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Scruffy

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Re: the peasant dwarf
« Reply #110 on: October 31, 2012, 07:28:37 am »

She slowly begins to share a secret art that her father had shared with her, and his father had shared with him, and so on going to the beginning of dwarven kind.
Aww, for a moment there I was kind of expecting something more.. arousing. Corpse arousing that is. Necropeasant.

Aww.. well, a dwarf can dream. Runesmithing is ok too. (But not as good as the secrets of life and death)

What runes did she teach?

Edit: Once you get out smooth the citrines and imbue their power to your copper pick
« Last Edit: October 31, 2012, 07:31:53 am by Scruffy »
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist

tomio175

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Re: the peasant dwarf
« Reply #111 on: October 31, 2012, 07:49:18 am »

I'm fairly certain they took your pick away.

Anyway, name the bone Wallcrusher and start crushing dem walls.
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Ultimuh

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Re: the peasant dwarf
« Reply #112 on: October 31, 2012, 07:52:59 am »

I'm fairly certain they took your pick away.

Anyway, name the bone Wallcrusher and start crushing dem walls.

Hmm.. it would take a long time to chip away that wall.
By the time we are done we might be freed already.
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katana

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Re: the peasant dwarf
« Reply #113 on: October 31, 2012, 10:51:07 am »

(is there a mod for runesmithing? It seems like something that would be cool in the actual game)

CHIPWALL.
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Tirion

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Re: the peasant dwarf
« Reply #114 on: October 31, 2012, 11:03:32 am »

(is there a mod for runesmithing? It seems like something that would be cool in the actual game)

CHIPWALL.

Masterwork, maybe.
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Ultimuh

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Re: the peasant dwarf
« Reply #115 on: October 31, 2012, 11:44:27 am »

CHIPWALL.

Chipwall the Massive Sturgeon
(Randomly popped up in my head as I saw that name.)
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Volfgarix

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Re: the peasant dwarf
« Reply #116 on: October 31, 2012, 12:32:22 pm »

Yay! Runesmithing!

Name: "The Anti-Wall Device of Rattery"

And crush that duckin' wall!
« Last Edit: October 31, 2012, 12:37:59 pm by Volfgarix »
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Aseaheru

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Re: the peasant dwarf
« Reply #117 on: October 31, 2012, 01:51:45 pm »

CHIPWALL.

Chipwall the Massive Sturgeon
(Randomly popped up in my head as I saw that name.)
+1
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hops

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Re: the peasant dwarf
« Reply #118 on: October 31, 2012, 02:02:09 pm »

Wallmurder the Flaming Ice.
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Scruffy

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Re: the peasant dwarf
« Reply #119 on: October 31, 2012, 02:29:35 pm »

Stabby and make it a twin brother, Pokey.
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist
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