"
I'm sorry, I was merely doing what the voices in my head were telling me to do." you explain.
"
Oi! You have voices too, eh?" she comments.
"
Yes, I'm sorry." (Pacifier +1)
A week passes and you both become friends. You attempt to learn her story, but she's very mysterious and elusive. (Conversationalist +1)
She slowly begins to share a secret art that her father had shared with her, and his father had shared with him, and so on going to the beginning of dwarven kind. She called it a funny name, but she explained most call it Runesmithing. She paused and looked at you, understanding you've never heard of this.
"
Let me show you." she says. "
Take one of your rat bones and stab the wall." You do so and on impact the tip of the bone shatters.
"
Now, let me see the bone." You hand it to her and she scratches a few symbols on the side and hands it back to you. She instructs you to tie your gem chip to the bone with straw. You do so, and you can feel a soft vibration from it and a slight blue glow from the bone.
"
Now stab the wall." she instructs.
You do so again and this time the wall itself chips from the impact.
"
It's stronger!" you say with surprise.
"
Correct, it's the strengthening rune I placed on it."
Amazed and wide-eye you stare at the bone in your head, amazed by what you've just learned possible.
She cautiously explains how the symbols can pull magic from gems, and how the more rare gems have stronger magic properties. Obviously that weak blue jade chip hasn't strengthen the bone much, but just imagine what a black diamond could do on a steel axe! Limits of runesmithing are only by what runes you know and your supply of gems. (Runesmith +2)
You need to name your now magical item. All magical items crafted will need special names.armadillo leather trousers, legs
- chert rocks [2]
- rat bones [5]
◀rat bone dagger►, right hand