Turn NinePlayers:
Unkown HumanLoot Corpses. Inspect vials and herbs.
{1} You do not find anything of value on the corpses. Nor do you pay much attention to them during you searching of their pockets and bags. {5} You, despite knowing nothing of potions, assume correctly that the green ones are poison. The red ones are poison. The blue ones are poison. And the Purple ones cure stomach aches. As for the herbs, they are varied, but unknown to you.
BlenkBlenk will try and...Somehow...heal. Make sure to bandage any wounds. No need to worry about disease/sickness, trolls live in putrid swamps most of their lives.
{2} You try to use your healing magic and the lives of the flora around you as reagents, but you fail to summon the necessary concentration.
BorkScream something in Swedish before tossing one of the wooden knifes at the dwarf's feet. Calm down and sitting on the ground.
{5} You cry out at the top of your lungs, a guttural roar followed by a call of "Min mamma är en get!" You follow up by throwing one of your knives into Arken's left foot. It penetrates the leather and embeds in his foot. You then sit down and think about what you will eat tomorrow.
GrekHead towards puddle.
{N/A} You walk to the puddle.
ValentineGrab a ball of water(with my mind!) and offer it to the Dwarf(Arken). Also try to find out what his plight is. Continue offering the cup to Blenk.
{4} You lift a ball of water out of the nearby river and levitate it to Arken.(slightly confused about why you did that.) {6 }You attempt to telepath images and emotions to Arken to succeed where words have failed, but, as he is unused to telepathy, he recoils from the contact and looks about frantically.
JoshContinue searching the forest for food or weapons and something to heal myself.
{4} You find some berries on a nearby shrub. You also break off a sizable log from a nearby tree with your brutish strength. You are now carrying it over your shoulder.
KlausTake a moment to survey surroundings, check self, move towards a type of shelter.
{6} You stand up on the Wreckage. You examine your body. You notice you are wearing nothing but short tattered torn leather trousers. You look up and notice a forest, a river, a steep cliff face directly in front of you, and mountains surrounding you.
YnotAttempt to sell ownership of the forest to the dwarf, while turning his hair into an intricate honeycomb.
{5} The dwarf somehow understands the giant eel, and more oddly doesn't immediately try to slay it, but refuses. Arken does not want a forest. You use static electricity to turn his hair into a complicated maze of catacombs.
NPCs:
ArkenContinue trying to get a message across to the assortment of odd creatures around him.
{4} Arken finally find someone who understands him. Ynot. Arken tells Ynot of the dangerous storm winds incoming that will bury this valley in six feet of snow. As it does every year. Arken heard the platform collapse and came running. He has been trying to warn you of the imminent death.
Status:
Players:
BlenkHalf-Ogre
Standing on the Wreckage.
Clothed in torn leather trousers.
Soaked.
Broken nose.
Broken false rib. Internal and External Bleeding.
Speaks Common. Novice Healing. Dabbling Nature Control/Druid. Novice Terramancer. Mind is Fuzzy.
GrekHalf-Dragon
Standing by the puddle.
Clothed in torn leather trousers.
Soaked.
Fire Breath. Mighty. Flight. Immunity to Heat. Klutz.
JoshYeti
Wandering the forest.
Holding three red berries. Wielding a log (plus two bashing damage. Minus one agility). Clothed in torn leather trousers.
Ruptured knee muscles.
Long cut. The water staunches your bleeding. You are no longer in pain.
Speaks Common. Mighty. Agile. Resistance to Cold. Low I.Q. Maimed.
Unknown HumanHuman.
Inside the hut.
Clothed in torn leather trousers.
Unharmed.
Speaks Common.
YnotEel.
Standing by the puddle.
Clothed in torn leather trousers.
Soaked.
Novice Teslamancer. (You can now control small(as in fist sized) clouds to move about and release non-lethal(as in bee sting) lightning.)
ValentineHuman.
Standing on the Wreckage.
Holding a (very) roughly cup-shaped piece of metal filled with water. Clothed in torn leather trousers.
Soaked.
Speaks Martian. Novice Telepath (2 uses). Novice Telekinetic (2 uses).
BorkHuman.
Sitting by the puddle.
Holding a wooden cleaver and one wooden knife. Wielding a wooden club. Clothed in torn leather trousers.
Soaked.
Heavy bruising of the arm.
Three broken toes.
Broken nose. Bleeding. Great pain.
Speaks Swedish. Maimed. Charged. Wound.
KlausHuman
Standing on the Wreckage.
Clothed in torn leather trousers.
Unharmed.
Speaks English. Novice Sonic attacks.
NPC(s):
ArkenStanding by the puddle.
Wielding unknown weapon. Clothed fully in leather clothing. (leather toga, leather pants, leather shirt underneath the toga, leather boots.)
Hair is now a honeycomb. Has a wooden knife in his foot. Pain.
Speaks Dwarvish.
Spot/Listen Check:
{6} The plume of smoke abruptly dissipates. It is now night. Arken speaks the truth! The storm is approaching swiftly. Two turns remain.
-~-~-
If you are wondering. Bork said "My mother is a goat!". I figured utter insanity deserved equally random expletives.
Alright. In case you were wondering, the storm will not kill you. It will just kill you in three turns of hypothermia. It does not affect areas beyond the forest, river, or inside the hut. It is coming in two turns.
Grek, you got a roll of N/A because I am no longer rolling for actions you shouldn't be capable of failing. So if it's something that is incredibly simple, you will get a success and an N/A.