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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120761 times)

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #720 on: October 28, 2012, 02:14:01 pm »

4in.
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Go back see if he's there and run him over, and drink his gun!

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #721 on: October 28, 2012, 04:06:47 pm »

The enemy is coming up to you, and apparently quite fast. They're now registering on the passive radar system, and it doesn't look good. Nevertheless, there's not much you can do about, so you continue your race towards the beacon. You arrive there just in time to see the Merc jumping away, and slow to a full stop right behind the beacon.

Lasers are fly past the beacon, and inside people are hurrying about, preparing for a jump, for a possible impact, basically for the worst that can happen. Tensions are high, and will be for a long time, till they will be interupted by the flash of light that always accompagnies a jump.

Core charge at approximately 50%. Initializing Jump charge.

The enemy appears to be targetting on visual, as they completely fail to hit your ship. The Jumpdrives slowly spinning up, and the stars outside slowly start to blur.

Core charge at 75%. Jump field calibration in progress.

The enemy looses another salvo ... though this time you're not so lucky. One of the captains seems to have taken a risk, overloading their ships laser system for extra power. As the laser melts through the beam crosses through the dark void, clipping with the side of the beacon, tearing off a large chunk of it's armour which then crashes into the hull, damaging the laser system and crashing into the already damaged sensor system. Another laser hits the just repaired cargo bay. The crawlers drone only barely survive, having just moved on to repair the other cargo bay.

Core charge at 97.56% procent. Jump field calibration interrupted. Initialize Jump: Y/N

Quote from: Friendlies
Merc (6 railguns, Multiple missiles,2 PD)

3 Mobile mining bases
30 Mining ships
2 PD freighters

Quote from: Jobs
- Station investigation(Galven system)
- MMC operations

Spoiler: Sector Map (click to show/hide)

Spoiler: Merope (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)
Spoiler: Notes (click to show/hide)
Spoiler: Comments from the GM (click to show/hide)
[/quote]
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #722 on: October 28, 2012, 04:10:03 pm »

Y!
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #723 on: October 28, 2012, 04:13:47 pm »

JUMP IT! and get ready to fix things!
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #724 on: October 28, 2012, 07:14:15 pm »

Let's get the hell out of here already.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #725 on: October 29, 2012, 05:28:13 pm »

Yes!!
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Go back see if he's there and run him over, and drink his gun!

Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #726 on: October 29, 2012, 08:02:52 pm »

This is going to end badly... but JUMP, standing here will bring us more problems ( That's strange that enemy have no good targeting systems.... but we aren't in a right shape to fight, anyways)
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

wer6

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #727 on: October 30, 2012, 06:00:20 pm »

HIT THE JUMP DRIVE CHEWY!
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #728 on: October 30, 2012, 06:04:30 pm »

All opposed?
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Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #729 on: October 30, 2012, 11:46:55 pm »

I have a distinctly bad feeling about this jump, but I don't think we have much choice. How long would it take to do the jump field calibration again?
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #730 on: October 30, 2012, 11:57:59 pm »

Too long.
Let's get with the update! Or did jumping make the Salvation's atoms fall apart?
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #731 on: October 31, 2012, 12:13:40 am »

I think that most likely scenario - we get in the middle of nowhere...

Luckily, we have  10 days worth food and computer parts to upgrade our jumping computer so I think, we will be able to jump without a beacon.

Of cause we can fall a part... Or a smash in star...

Or we can safely jump in a right place
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

evilcherry

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #732 on: October 31, 2012, 12:47:24 am »

I think that most likely scenario - we get in the middle of nowhere...

Luckily, we have  10 days worth food and computer parts to upgrade our jumping computer so I think, we will be able to jump without a beacon.

Of cause we can fall a part... Or a smash in star...

Or we can safely jump in a right place
The space in human terms is pretty empty. JUMP.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #733 on: October 31, 2012, 08:10:33 am »

Initializing Jump. Please Hold tight.

The soft humming of the jumpcore picks up, becoming louder till it can be heard through the entire ship, as if it was surrounded by a swarm of mosquitos. The stars outside blur, the light spreads out, and the outside starts to look a bit like a painting of one of the Ancient artists, Van Gogh, you believe, before it all dissapears in a flash of light. The ships trembles and shakes, throwing everyone to the ground(or the ceiling, hard to tell in zero G),bulkheads creak and then the lights fail and the ship is shrouded in darkness.

After what appears to be an eternity, but can't have taken longer than five minutes the lights switch back on and all calms down. You're relieved when you hear the jumpcomputer starting it's post jumproutine, and even more relieved when it turns out that no additionall damage was done to the ship, and that not only you did reach the intended sector, but that you jumped comfortably close to the MMC's temporary headquarters.

The mining fleet has already arrived, and while you'd have to wait for the official report to get your reward, it'd be around 10.000 cargo units of unrefined material. Refining would reduce it to 1/10 of it's weight, and the MMC wants to do this for a 25% cut.



Quote from: Jobs
- Station investigation(Galven system)
- MMC operations

Spoiler: Sector Map (click to show/hide)

Spoiler: Merope (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)
Spoiler: Notes (click to show/hide)
Spoiler: Comments from the GM (click to show/hide)
[/quote]
[/quote]
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #734 on: October 31, 2012, 08:17:16 am »

We should let them refine it. And examine our loot.
Max will dock the Salvation with the MMC base
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.
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