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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


Pages: 1 ... 11 12 [13] 14 15 ... 107

Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120273 times)

TylerTheCreator

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #180 on: September 25, 2012, 11:48:44 pm »

Oh. Thought we were still in the Scrapyard.
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yourfears

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #181 on: September 26, 2012, 06:05:19 pm »

check the local net for opportunites of any kind and start figuring out how to make this ship not look stolen so we can get it registered.
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voice of evil reason

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #182 on: September 26, 2012, 06:09:49 pm »

check the local net for opportunites of any kind and start figuring out how to make this ship not look stolen so we can get it registered.
Switch the order and I agree.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Gotdamnmiracle

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  • Or I'll cut ya to dust.
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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #183 on: September 26, 2012, 06:17:07 pm »

check the local net for opportunites of any kind and start figuring out how to make this ship not look stolen so we can get it registered.

Yes, We should do this on our way back to the hub.
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Go back see if he's there and run him over, and drink his gun!

10ebbor10

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Re: Salvation : A Spaceship suggestion game
« Reply #184 on: September 27, 2012, 01:06:49 pm »

While the ship is cruising towards the Galven III spaceport, everyone inside is hard at work. The drone is dissected and dissassembeled and the parts are stored away. The missiles are loaded and some of the scrap metal is compressed into extra rail gun shells. They are pretty small, capable of being fitted into the fighter sized guns, since those were the only shells you had examples for. Besides, if needed the railgun can probably fire a whole lot at once. You could try to make other scrap based munition if you tried.

Some ideas are bounced around on how to make the ship not look stolen, but you haven't got a faint idea.

Meanwhile, Diana used the cargo shuttle's comm system to check up onto some of her former contacts. In the end, she gets 2 jobs that might be worth taking. One of your friends asks you to look out for one of his merchant ships that might be leaving the sector soon. Another opportunity would be to check up on a a solitary research station, a few jumps away. They should have send a message drone a few days back, but nothing was heard from them.

Promtho meanwhile is looking to salvage yet another reactor, and finds that he might be able to do so, should he take parts from the other broken reactors and use some maintenance parts. This would however make future repairs harder.

At the same time, Baxter is looking for a freeware ship OS. Since military grade OS'es are rather hard to find, he has to be content with the OS for a large freighter. At least it's in the same size category, and will be capable of  calculating jump patterns and navigating docking sequences without crashing into anything. It's far from optimal, but beats entering commands by hand.

All this work is however interrupted, when the following message is transmitted over the comms.
"This Galven III orbital flight control to Unidentified warship on approach course 8734.532. Please Identify yourself, and maintain your current trajectory. Failure to identify yourselves will be seen as a hostile action, and will have repercussions."

Quote from: Jobs
- Merchant escort
- Station checkout
Spoiler: Local map (click to show/hide)


Spoiler: Assets (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Power distribution (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)
Spoiler: Answers to posts (click to show/hide)
[/quote]
« Last Edit: September 27, 2012, 01:09:27 pm by 10ebbor10 »
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Dariush

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #185 on: September 27, 2012, 01:35:24 pm »

What do we know about the geopolitical... or rather galaxopolitical situation? Specifically, is there any threat (rebels, enemies and so on) behind us? If yes, claim to be civilians running away from warfare. Are there any slave-holding races/empires/whatever in this universe? If yes, claim to be escaped slaves running away from their masters. Otherwise, claim to be running from some threat we can't quite adequately describe, while letting them know it's quite large, quite hungry and quite capable of catching up with you.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #186 on: September 27, 2012, 01:54:35 pm »

- There are pirates, and they are getting more audacious by the day. No large coordinate attacks those.
- There are slavers, but none of those are quite near. And the alliance can still keep them somewhat under control
- There are quite a lot of holes I can poke in this one too.

Neither of those explain how you got yourself a 200m warship. Besides your cargo shuttle, and small other ship are registered, and they can track their docking register. You've been here for some time. Didn't pop in from nowhere.
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Dariush

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #187 on: September 27, 2012, 02:09:42 pm »

We don't need a large coordinated attack by pirates, we're effing civilians! Just tell them that we were carrying some goods past the scrapyard, got ambushed, ran away in lifepods, boarded some of the derelicts.

Also, have some suspension of disbelief, man. We can't have everything uber-realistic and workable in real life for you, you know. :-/ Damn, the mods those days... want all the best things. Meh.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #188 on: September 27, 2012, 02:24:50 pm »

The same scrapyard who's monitored by several automated ships, all of which saw not a single pirate vessel.
Besides, whatever explanation you come up with is pretty important for the plot, so...

Also, they are just asking an ID. Not where you got the ship from.
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #189 on: September 27, 2012, 02:32:25 pm »

We have information vital to the remaining Federation Fleet, and will need supplies for the journey...
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #190 on: September 27, 2012, 02:32:36 pm »

I know!
We were sent on a private mission to steal a pirate ship, and went there in our smaller craft. (explaining why they are registered) but
We had some trouble getting away (which explains the damage)
Not the most believable story, I know, but the best I can think of in short notice.

Dariush: In case you haven't noticed, 10ebbor10 is running 3 GAMES AT ONCE. I would probably have trouble with just 1. I think he deserves a bit more respect.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #191 on: September 27, 2012, 02:34:07 pm »

10ebbor10 is running 3 GAMES AT ONCE.
What?  You're running more of these?  I gotta check this out.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #192 on: September 27, 2012, 02:36:34 pm »

10ebbor10 is running 3 GAMES AT ONCE.
What?  You're running more of these?  I gotta check this out.
This is the only suggestion game.

Btw, I'm pretty sure Dariush knows. (He's been in majority of my older games). I have no problem with him complaining, and it aids to find problem points.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #193 on: September 27, 2012, 02:59:52 pm »

Claim us to be a pirate hunting company and that we boarded this ship in combat. Now we are heading to the trade hub to register the vessel as a deserved trophy

If this don't work - offer a bribe
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #194 on: September 27, 2012, 03:21:53 pm »

Claim us to be a pirate hunting company and that we boarded this ship in combat. Now we are heading to the trade hub to register the vessel as a deserved trophy

If this don't work - offer a bribe
THIS.

10ebbor10 and Dariush: Apologies.


Note to self: Ignore Dariush's complaints. They help.

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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.
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