Times are bad. Rampant piracy is endangering trade, and has locked up the entire economy. Everyone is struggling to survive, as food and fuel are becoming scarcer with the day. And you're the lucky ones. In other sectors, pirates have thrown out the governement and are controlling sectors with an Iron fist. Meanwhile, the local governements fail to intervene, focusing entirely on internal struggles.
In order to make a living, you and your friends have been raiding the local scrapyard. It's a dangerous job, as the automated security drones will open fire at everything they see, and most of the shipyard is not in a stable conditions. Burning wrecks are jumped in whitout warning, crashing through the debris untill they meet their end in a fiery explosion. Often you are lucky if you find enough fuel and parts to keep your small ship running, and pay for some food . Today, however, is different. You decided to venture much deeper into the Junkyard than usual, and Amidst age old hulks you found her.
An old and damaged, but still relatively intact Alliance Cruiser. These things formed up the alliance fleet during the war, now more than 70 years ago. The ship has the shape of an inverted droplet(Pointy side first), though somewhat stumped. Short, aerodynamic wings protrude from the side, allowing it suborbital flight, though you doubt it's capable of doing that now. The four dorsal and bottom turrets have been torn away, and several holes gape in the armour. The engines seem alright, and you can detect no damage in the structure of the shape.
You decided to board, and found out that both lifesupport and jumpdrive are intact, but that the control circuits are missing, meaning you'll have to fly on manual, as well as calculating the jump trajectories yourself. The main weaponry, consisting of 4 Lasers, and 2 small railguns has been damaged, but are still operational. Most of the power reactors are down, but you managed to salvage a single one. The missile arrays are operationall, but empty. No fuel is on board, but you did find a couple of spare parts.
Now, what do you name your ship, what do you do first(Ie for example, repairs.), what do you do next.
Armour: Depleted, several holes
Structural: Good shape, several holes
Power supply: Low
Fuel: 0/2000
Crew: 30
Subsystems:
-Weaponry:
- 4 Lasers: Damaged
- 4 Rail guns: Damaged, no ammo
- Turrets: missing
- 4 Missile launcher: Offline
-Control
-Gone, manual only
-Lifesupport
-Operationall, but barely
-Reactor
- 1 out of 8 Main reactors
-Jumpdrive
-Jumpcore:Fine
-Jumpcontrol: Manual only
-Jumpcapacitors: Tertiary capacitors only
-Engine
- Main engines down
-2/8 Auxilary thrusters online
-Docking bay (1/5)
-Cargo shuttle (375/400 fuel)
-Food for 2 weeks
So yeah, this is a space ship suggestion game, somwhat similair to Jerick's firestar, though with different In universe mechanics. I will allow players to claim crewmembers, though the game still focusses on the ship.