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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120143 times)

Terra162

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Re: Salvation : A Spaceship suggestion game
« Reply #30 on: September 20, 2012, 08:42:15 pm »

1. Make repairs on the reactors.
2. If the computers need repaired fix them.
3. See if Promtho can fix the oxygen synthesizer.
« Last Edit: September 20, 2012, 09:09:36 pm by Terra162 »
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game
« Reply #31 on: September 20, 2012, 09:43:09 pm »

Focus my help on fixing the oxygen synthesizers, if possible, because those things are important.
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Thecard

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Re: Salvation : A Spaceship suggestion game
« Reply #32 on: September 20, 2012, 09:57:12 pm »

Wow, this sounds really cool.  Could I take one of the crew members?  I would ask to be a medic, If that isn't already taken (a field medic, not a proper doctor).  I'd like my crew member's name to be Charlie Phelps, and I think it would be best to prioritize inspecting/repairing the hull and finding fuel just to be on the safe side.
(Did I do that right?  I don't do these community games often.)
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game
« Reply #33 on: September 20, 2012, 10:11:26 pm »

I took a medic already, first character submitted. If we've got enough people, an assistant might be useful though.
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Thecard

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Re: Salvation : A Spaceship suggestion game
« Reply #34 on: September 20, 2012, 10:18:58 pm »

Yeah, that's why I asked.  I wanted to be a medic because I'm kind of a pacifist (I'll only resort to violence if I have to, and never to small animals) and I meant more of a field medic than a real ships doctor.  So yeah, basically your assistant.  I don't know if it's common for ships to have multiple "doctors" but it seems like a good idea.  Otherwise, I'll take a cabin-boy who dreams of seeing the universe or something.

Post-Scriptum: When I mentioned being non-violent, I meant my personal temperament.  In games I find it hard to be a character who is overly harsh.  Of course, if we find any space-cats I will vote for not killing them.
« Last Edit: September 21, 2012, 02:45:18 pm by Thecard »
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game
« Reply #35 on: September 20, 2012, 10:26:31 pm »

You can take the field-medic side of things and I can take the advanced-medicine side of things. We can tease each other about the things the other can't do. It could be interesting.
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Thecard

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Re: Salvation : A Spaceship suggestion game
« Reply #36 on: September 21, 2012, 12:03:47 am »

You can take the field-medic side of things and I can take the advanced-medicine side of things. We can tease each other about the things the other can't do. It could be interesting.
Sounds like a plan, prof.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Dariush

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Re: Salvation : A Spaceship suggestion game
« Reply #37 on: September 21, 2012, 05:54:28 am »

What's the status of the cargo shuttle? Can we unload the fuel from it, get to the ship from which we got the fuel and try to pick useful stuff from it, like engines?

Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game
« Reply #38 on: September 21, 2012, 07:00:57 am »

While salvaging cargo shuttle for anything useful may be an option (Life support, engine, fuel, electronics, all can be removed and reinstalled on the main ship used) I prefer to have some back up option

On the other hand we may repair our shuttle later or sell hull at station and buy fighter

5) After the last scrap searching run salvage anything useful from the shuttle and install in the main ship. Especially life support and engines\engines parts
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10ebbor10

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Re: Salvation : A Spaceship suggestion game
« Reply #39 on: September 21, 2012, 11:06:08 am »

What's the status of the cargo shuttle? Can we unload the fuel from it, get to the ship from which we got the fuel and try to pick useful stuff from it, like engines?

That ship was completely wrecked except for the fuel. Hell,most of those ships around you are. Floating around in space for more than 70 years isn't good for these things. Besides, you didn't pick up much fuel. The majority is as of yet ungathered, because that would be risky. So far I have no consensus on that.

While salvaging cargo shuttle for anything useful may be an option (Life support, engine, fuel, electronics, all can be removed and reinstalled on the main ship used) I prefer to have some back up option

On the other hand we may repair our shuttle later or sell hull at station and buy fighter

5) After the last scrap searching run salvage anything useful from the shuttle and install in the main ship. Especially life support and engines\engines parts
The engine parts of a small cargo shuttle are not switchable with those of a seventy years old 200 meter long warship. Lifesupport and fuel are interchangeable. However, your current lifesupports works, but it's not a permanent solution.

Yeah, that's why I asked.  I wanted to be a medic because I'm kind of a pacifist (I'll only resort to violence if I have to, and never to small animals) and I meant more of a field medic than a real ships doctor.  So yeah, basically your assistant.  I don't know if it's common for ships to have multiple "doctors" but it seems like a good idea.  Otherwise, I'll take a cabin-boy who dreams of seeing the universe or something.
I don't think you're going to encounter many small animals in space. Then again, character's fine, adding in next turn.

continue attempts at repairs, and attempt to install the electronics. Run a computer check (if computers are still working...) on how far the fuel will fly the shuttle.
The shuttle uses 5 fuel for a small salvage flight to the nearest ship, and 25 for a complete sweep of an area or to move from one area to another. The Salvation is larger, but also more fuel efficient, especially if you're going to rely on auxilaries only. At present it has the same fuel consumption of your cargo ship, with all auxilaries that doubles, and if you're going to use the main engines on full thrust it can use up to 150 fuel, to move from one sector to another. Newtonic laws are in effect, so the slower you go, the less fuel you use.
During combat manouvering the ship can use up to 25 fuel /turn for basic dodging manoevres.




Anyway, if you're going to go for a full sweep up the scrapyard using the shuttle, I'm going to do a 1 day timeskip untill it is complete. So feel free to give me some bullet point list with conditionals.


As for reactors:
    All auxilaries: 1 reactor (Current: 0.25)
    Main engines: Up to 2 reactors
    Jump drive: At least 1, up to 3 reactors if fully repaired. (Note, activating a jumpdrive while changing delta v is dangerous, so the engines are presumed to be off while jumping)
    Lifesupport, sensors and varia: Up to 1 (Currently 0.75)
    Weaponry:
           -4 lasers for 2 reactors under normal circumstances. Continues fire will result in overheating and will use 1 reactor per laser
           -4 mass drivers for 1 reactor.
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Hubris Incalculable

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Re: Salvation : A Spaceship suggestion game
« Reply #40 on: September 21, 2012, 11:15:33 am »

Baxter, a computer technician, gives Salvation's computer systems a full diagnostic and attempts any repairs necessary. If parts are needed, he will go out and scavenge
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Dariush

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Re: Salvation : A Spaceship suggestion game
« Reply #41 on: September 21, 2012, 11:52:26 am »

That ship was completely wrecked except for the fuel. Hell,most of those ships around you are. Floating around in space for more than 70 years isn't good for these things. Besides, you didn't pick up much fuel. The majority is as of yet ungathered, because that would be risky. So far I have no consensus on that.
Wait what? Space isn't like underwater - if you let a ship fly free, it'll remain exactly the same however long after you did.

10ebbor10

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Re: Salvation : A Spaceship suggestion game
« Reply #42 on: September 21, 2012, 12:03:47 pm »

That ship was completely wrecked except for the fuel. Hell,most of those ships around you are. Floating around in space for more than 70 years isn't good for these things. Besides, you didn't pick up much fuel. The majority is as of yet ungathered, because that would be risky. So far I have no consensus on that.
Wait what? Space isn't like underwater - if you let a ship fly free, it'll remain exactly the same however long after you did.
Nope, there are such things solar and other radiation, micrometeroids, and collisions(Lots of ships in a close area, and every so often a new ship plows through) and cold(Really, temperature completely breaks most electronics). Not to forget the fact that these ships aren't scrapped in an ordinary way, but often with some fuel left, among other things. As well as the fact that the older parts of the junkyard have already been salvaged for many years of course.

There's also the issue of compatibility.
« Last Edit: September 21, 2012, 12:10:40 pm by 10ebbor10 »
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TopHat

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Re: Salvation : A Spaceship suggestion game
« Reply #43 on: September 21, 2012, 12:15:00 pm »

I disagree with scrapping the cargo shuttle. We can use it to fly to the rest of the planet to buy fuel / parts for the salvation later. anyway, full shipyard search with shuttle. Think of name for shuttle?
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game
« Reply #44 on: September 21, 2012, 03:15:06 pm »

How about the Wagon?
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