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Author Topic: Clockwork Empires - 1.0 release October 26th  (Read 255275 times)

Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1050 on: April 10, 2014, 04:05:08 pm »

David wrote a post about a guy whose job is to do paperwork which right now seems like my life.  It's more a literary experiment from someone who has recently drawn hundreds of icons than it is about the programming of the game, which is being worked on feverishly, but we're having to do this weird thing where we need to juggle how to actually secrete this information - on what surfaces do we leave it to attract things?  We released all of the info for Dredmor on the blog because no one cared.  Now people care and it's weird. 

Nicholas has been working on the framework for "parties" which include parties, cult gatherings, and mad people taking over buildings.  It's not quite showable yet, but it's really cool.

I've been working on paperwork and i'm writing this post in the deepest slouch i dare.

The art team is coding.  The office metaphorically resembles the scene in ghostbusters where the containment unit is shut off.

http://www.gaslampgames.com/2014/04/09/thaddeus-bronzewhistle-loyal-subject-to-the-queen/
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Puzzlemaker

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1051 on: April 10, 2014, 04:11:34 pm »

That is an amazing blog post.

And wait, the art team is coding?  How could that happen!?
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Mictlantecuhtli

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1052 on: April 10, 2014, 04:15:29 pm »

Quote
some modder is going to replace our combat music with Yakity Sax and it'd totally work

Oh god.
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Karkov

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1053 on: April 10, 2014, 05:15:35 pm »

Quote
some modder is going to replace our combat music with Yakity Sax and it'd totally work

Oh god.
Probably one of the better tags, I must admit.

Also, did anyone else notice that Thaddeus had brown hair, a black mustache?  I fear it was an ominous sign that he was going to betray the Empire.

GiglameshDespair

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1054 on: April 15, 2014, 04:32:25 pm »

Oh, man, I'd missed a devlog.



Stroll for your life!

I notice one of the fishmen actually stops walking and just floats along towards the end there.
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Mictlantecuhtli

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1055 on: April 15, 2014, 04:36:49 pm »

.... That made me laugh way harder than it should have.
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I am surrounded by flesh and bone, I am a temple of living. Maybe I'll maybe my life away.

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Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1056 on: April 15, 2014, 04:37:33 pm »

hahaha the strolling!  We're working on teaching them when running is a better choice :)

There are some animation glitches that need to get cleaned up.  It's currently in the "good enough" stage, as long as the fish person is where they should be and in one piece that isn't an unintentionally horrifying shape, then it's all good, we'll clean it up before release.
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Karkov

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1057 on: April 17, 2014, 06:03:29 pm »

I'm surprised none of us mentioned the blog post yesterday.

http://www.gaslampgames.com/2014/04/16/how-to-set-people-on-fire/

It's even one of our most favorite past-times!

Mephansteras

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1058 on: April 17, 2014, 06:10:09 pm »

We were too busy avoiding being set on fire by the great hand in the sky.
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Farmerbob

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1059 on: April 18, 2014, 10:51:02 am »

So, ah, if a character is on fire, and other characters see them on fire, are they going to try to help the burning person, or run off to look for marshmallows and a stick?
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forsaken1111

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1060 on: April 18, 2014, 11:20:47 am »

So, ah, if a character is on fire, and other characters see them on fire, are they going to try to help the burning person, or run off to look for marshmallows and a stick?
Why not both? Personally I'm going to stuff you into the grill so I can cook my hamburgers.
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Scoops Novel

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Reading a thinner book

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Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1062 on: April 23, 2014, 06:01:03 pm »

Just wrote up a blog post about changing our estimate for early access from spring to summer of this year.  I wish it weren't the right move to do this, but it is.  We want the game to be ready, and it will be then, and it's not now.

http://www.gaslampgames.com/2014/04/23/a-scheduling-change/

I'm so blasting that song in the office right now.
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Levi

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1063 on: April 23, 2014, 06:02:28 pm »

Nothing wrong with taking your time.  I was going to wait till it was out of early access anyway.  :)
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Intrinsic

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1064 on: April 25, 2014, 06:57:35 am »

Looking forward to the Summer Daniel! :)

Article from RPS here on Early Access: http://www.rockpapershotgun.com/2014/04/25/just-like-clockwork-empires-coming-to-early-access/
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