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Author Topic: Clockwork Empires - 1.0 release October 26th  (Read 253283 times)

n9103

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1035 on: March 31, 2014, 01:23:17 pm »

it's so hard to make anything look like it moves in an equine fashion without having the animation budget of Assassin's Creed X.  They'd slide all over the place and be weird.

Get in touch with the Talesworld team (of Mount and Blade fame), and work out a license.
Best horse movements, bar none. Blows Skyrim's mounts out of the water.
I'd say they need better poly counts, but considering they're in a setting with dozens or hundreds of them on screen, and you're looking at similar cases, the models themselves are probably close to perfect anyway.
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SquatchHammer

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1036 on: March 31, 2014, 11:08:54 pm »

Clockwork Toads.
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choppy

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1037 on: April 01, 2014, 12:10:34 am »

Clockwork clocks.

Descan

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1038 on: April 01, 2014, 12:19:01 am »

Nah, that's absurd, it'd never work.
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xaritscin

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1039 on: April 01, 2014, 03:33:07 pm »

clockwork rhinos or elephants...
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xaritscin

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1040 on: April 01, 2014, 03:34:41 pm »

also, wondering if we would see more biomes out from north and central america?, like african or asian locations, maybe australia and northern regions....(places like siberia, new zealand, congo jungle, or sumatra)
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Karkov

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1041 on: April 01, 2014, 04:02:08 pm »

I'm more curious if we can embark within an evil tundra.  I wish to make it as hard on these colonists as it is for my dwarves!

xaritscin

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1042 on: April 01, 2014, 04:24:51 pm »

I'm more curious if we can embark within an evil tundra.  I wish to make it as hard on these colonists as it is for my dwarves!

with cultists tower and other chtonian stuff >:)
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Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1043 on: April 01, 2014, 07:51:13 pm »

Biomes = yes.  I want to do all sorts of biomes.  Frozen areas are a bit of an issue though, as snow is either complicated in a programming sense or expensive in an art sense (it looks really weird to have snow on everything but the characters and buildings).  This really comes down to what we can afford to do, tbh.

We actually already have horseshoe crabs in game, but they're not metal. 

I live in vancouver and i ride a fully barded horse to work every day.  the pollution is a bit of an issue though.
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Pnx

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1044 on: April 01, 2014, 09:46:48 pm »

Perhaps you can add in biomes where you freeze your ball-bearings off as a DLC expansion or something then.

You could time it as a winter release and call it a "A Very Cthonic Christmas" or something.
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Isdar

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1045 on: April 01, 2014, 09:56:48 pm »

The future of Indie Gaming , as visioned by Gaslamp Games!
Spoiler (click to show/hide)
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alway

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1046 on: April 01, 2014, 10:36:58 pm »

A container of liquid for a VR device actually isn't a half-bad idea.... Pump liquid in or out from an external source and you've now got weighted force-feedback.
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Citizen Daniel

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1047 on: April 02, 2014, 03:45:01 pm »

And for our regularly scheduled dev blog post... i was going to try to justify this but i just can't.

http://www.gaslampgames.com/2014/04/02/the-fishman/
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Mephansteras

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1048 on: April 02, 2014, 05:17:23 pm »

I don't see how justifications could possibly be required for that.
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motorbitch

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Re: Clockwork Empires - Gaslamp Studios makes a colony builder!
« Reply #1049 on: April 02, 2014, 07:06:51 pm »

na man, that design is badass!
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