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Author Topic: 8-Bit Deathmatch: A Megaman RTD: No this does not still exist.  (Read 18187 times)

GraveHaunter92

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Re: 8-Bit Deathmatch: A Megaman RTD: Time for a different Title Gag.
« Reply #75 on: September 26, 2012, 05:34:20 pm »

Hurray updates!
"Get back in the wall!"
Airman tries to absorb the bubbles with his fan and tackle Bubbleman into the wall!
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dragnar

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Re: 8-Bit Deathmatch: A Megaman RTD: Time for a different Title Gag.
« Reply #76 on: September 28, 2012, 04:10:24 pm »

...Hope I have some kind of anti-inebriation routines!
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Spinal_Taper

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Re: 8-Bit Deathmatch: A Megaman RTD: Time for a different Title Gag.
« Reply #77 on: September 30, 2012, 02:22:08 pm »

Dwarmin? Errol?
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Errol

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Re: 8-Bit Deathmatch: A Megaman RTD: Time for a different Title Gag.
« Reply #78 on: October 01, 2012, 12:04:32 pm »

Evade Metal Blades, then wrestle Metal Man to the ground, THEN shoot a crash bomb in his face and abscond.
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Dwarmin

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #79 on: October 01, 2012, 09:39:53 pm »

Action: Fire Search Snakes at Bubbleman!
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Spinal_Taper

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Re: 8-Bit Deathmatch: A Megaman RTD: Time for a different Title Gag.
« Reply #80 on: October 05, 2012, 09:29:51 pm »

Fire another Bubble Lead at Airman.

: "Get back in your bubble."
Bubbleman shakes out of a short daze, then realizes what happened.
"Get back in your bubble."
He fires a bubble lead at Airman, absorbing the knockback with his elbow. (3v5) The lead courses at him, but at a slow, easy to dodge pace, and Airman fires the fan at them, blowing them off into the sky.
Hurray updates!
"Get back in the wall!"
Airman tries to absorb the bubbles with his fan and tackle Bubbleman into the wall!
"Get back in the wall."
(2vs4) Then, Airman takes advantage of the opening, rushing Bubbleman and bringing his arm at him. Bubbleman dashes to the left, and Airman rushes by!

Action: Fire Search Snakes at Bubbleman!
(6v5-1) Snakeman then stands from the ground where he fell, and fires Search Snakes at Bubbleman. They smash into him, denting the metal plating. A few sparks fly from Bubblemans damaged hull.(-4 health)

Shoot Crashman in the back with Metal Blades.
Evade Metal Blades, then wrestle Metal Man to the ground, THEN shoot a crash bomb in his face and abscond.
(2vs4) Metal Man pops out from behind cover, and fires metal blades at Crashman. Crashman dodges however, rolling beneath them. He pops up from the roll, aiming his weapon at Metalmans face, (4v1+1) and firing. The bomb crashes (Lolgeddit?) into Metalman, exploding and sending the bot flying backwards into a wall. (-7 damage)

...Hope I have some kind of anti-inebriation routines!
(1) Nope. You stagger a little.

Spoiler: Statuses (click to show/hide)
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TCM

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #81 on: October 05, 2012, 09:35:50 pm »

Decapitate Crash Man with Metal Blades!
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Dwarmin

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #82 on: October 05, 2012, 09:55:05 pm »

Pop Bubble Man with another volley of Search Snakes!
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ReDeadEr

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #83 on: October 05, 2012, 11:41:08 pm »

: "ohgodquickmanhelpi'mgonnadie"

Hide behind my inebriated, slightly-less-fragile teammate, and fire off some Bubble Leads in the general direction of Snakeman.
« Last Edit: October 05, 2012, 11:44:23 pm by ReDeadEr »
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Errol

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #84 on: October 06, 2012, 04:53:47 am »

Move about in unpredictable, drunken ways, and spam Crash Bombs in Metal Man's general direction. Perhaps he walks into one.
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dragnar

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #85 on: October 06, 2012, 12:48:46 pm »

Boomerangs. Freaking. Everywhere.

I have no idea how this is going to go.
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GraveHaunter92

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #86 on: October 06, 2012, 05:52:05 pm »

AIRBLAST Bubbleman into the sky!
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Greenstarfanatic

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #87 on: October 09, 2012, 01:32:13 pm »

Boomerangs. Freaking. Everywhere.

I have no idea how this is going to go.
How many?
Pop Bubble Man with another volley of Search Snakes!
HOW MANY?

Decapitate Crash Man with Metal Blades!
: "ohgodquickmanhelpi'mgonnadie"

Hide behind my inebriated, slightly-less-fragile teammate, and fire off some Bubble Leads in the general direction of Snakeman.
Move about in unpredictable, drunken ways, and spam Crash Bombs in Metal Man's general direction. Perhaps he walks into one.

HOOOOOW MAAAAANY!!!???
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dragnar

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #88 on: October 09, 2012, 02:05:34 pm »

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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Greenstarfanatic

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Re: 8-Bit Deathmatch: A Megaman RTD: HANGOVERS!
« Reply #89 on: October 09, 2012, 02:08:06 pm »

HOW MANY?
AS MANY AS POSSIBLE
So...22? Do you WANT the turn to come in a week?
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