Zanzetkuken the Great
((Why not just have the MTG life mechanic be interpreted as Zanzetkuken's...uh, life? When and if the noble Planeswalker is ever reduced to nothing more than a broken, lifeless corpse, it can then be safely assumed that he has reached 0 life.))
With his notably more ethical counterpart caught up in an important conversation with another Chosen One on some other, non-physical plane, Dark Zanzetkuken seizes the opportunity take control of their shared physical body and get a good, uninterrupted start on his own worldly schemes.
The Planeswalker travels to a large garrison in the northern United Kingdom, and successfully manages to poke around the military installation undetected long enough to stumble upon what appears to be a modest, surprisingly unprotected armory (an especially impressive feat when one considers the fact that the Planeswalker looks he just wandered out of a high-end cosplay convention). He forces his way in and hastily loots two concussion grenades, an incendiary grenade, and three frags, along with a light machine gun and several belts of ammunition, leaving only the uniform left to acquire before making his departure to Central Africa.
Disappointingly, just as everything seemed to be going so smoothly, Dark Zanzetkuken's luck runs dry when he casually walks out of the armory with his hands full of stolen armaments, only to be discourteously stopped by a pair of patrolling guards! What's this world coming to when a man can't even break into a military base of operations and nab a few government-owned weapons without being treated like a criminal?
Jorn Darkmane
After ordering his demon to refrain from stirring up any problems in his absence, Jorn exits the barn and sets out to visit the distraught household from his visions...
A short, uneventful walk southward eventually brings the Chosen One to the doorstep of the presumably haunted house. He examines the dwelling closely, confirming that it is indeed the one that was shown to him in his vision. The warlock straightens his posture, and does his best to brush some of the dried dirt and filth off of his robe; it's ghost hunting time.
Estimated time passed: 15 minutes.
13:20 remain.