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Author Topic: Deus Ex Machina: Terraforming (6/6). TURN 1 :Entering the evolution stage  (Read 7531 times)

SoHowAreYou

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #45 on: August 18, 2012, 09:15:38 am »

Geez guys I just wonder where the metal race will end up going, it couldn't possibly be the floating islands with the magnetic fields  /sarcasm
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10ebbor10

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #46 on: August 18, 2012, 10:26:31 am »

Geez guys I just wonder where the metal race will end up going, it couldn't possibly be the floating islands with the magnetic fields  /sarcasm
Uh no, You discovered my cunning plan >:(
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Firelordsky

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #47 on: August 18, 2012, 06:48:44 pm »

((Going with #2 :D))

ANIMA extended it's communication array from the port side of it's base, using the shifting light of the moons by the nearby star to aid itself in powering the field, thereby making planet-wide communications doable.

"Aid requested, local tectonic plates lacking in magnetic components."
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Tiruin

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #48 on: August 18, 2012, 10:00:30 pm »

((Up to you, my fellow AI!  ;D))
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10ebbor10

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #49 on: August 20, 2012, 04:51:52 am »

Turn 0.4
((Forum ate post, this is the quick version)

Getting the strange lifeforms to evolve works, spreading them too the moons works too, but less succesfull.

Monoliths are placed, and the shrubs are spread, though they hibernate almost immediatly due to oxygen shortages.

Spreading rapid mutating life works.

Getting the different species of bacteria to communicate works (though they can't do it without direct contact). Creating flying mountains works, and some are colonized by the strange life

Modifying the tectonic plates works, though direct antigravity doesn't (would result in the destruction of the planet by violent expulsion of athmosphere and mass). You can try to simulate antigravity someway or another.

Note: Next turn is going to be the final one of the terraforming phase


Spoiler: Note (click to show/hide)

Extra details in first post.
« Last Edit: August 20, 2012, 10:58:02 am by 10ebbor10 »
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SoHowAreYou

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.4
« Reply #50 on: August 20, 2012, 10:14:54 am »

Tweak the cells so that they increase in power by making the metal structures into microcomputers.

Increase cell power of data processing

Second action because apparently we get 5, see how ridiculous we can make the metaloid (that shall be there name) computing stronger, with light based optics computers or physics based quantum computers at the extreme end.

Try to see how powerful we can make the cells

3. Try and see how strong there muscles or other mobile muscle substitute is and try to evolve it

Evolve muscle like structures

4. Communication is important, and fractals make good antenna

Bless the Metaloids with limited radio communication

5. Finally set them on the road to complexity

Begin to really move them up the evo tree



Ummm I guess spread metal carbon and Methane all over the place and create a few new moons too send the metaloids
« Last Edit: August 20, 2012, 11:37:12 am by SoHowAreYou »
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Tiruin

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #51 on: August 20, 2012, 10:24:10 am »

((We're still in terraforming.  :P Don't waste it!))

On the flying mountains, diversify the bacteria to be able to easily form phenomena that would act as a resuscitating wind (like tradewinds from the mountains, but made of generic living matter; would be a seasonal//bi-annual//annual event that would aid all life on the planet, possibly like those northern lights) -- as an aside, give the bacteria that specifically live on the flying mountains airborne capacities, the ability to withstand high altitudes and the capacity for rapid mitosis and micro-photosynthesis.

If possible, along the equator of the planet, create a towering spire to the heavens -- passing into the stratosphere near the flying mountains. Implant a biological catalyst deep within the spire, perhaps acting as a living 'heart' of the planet -- again, if possible, connect all the AIs tranceiving and comm systems to that biological heart, sharing our power in mutual coexistance (well, only mine, if the others don't accept, double-edged sword and all).




ANIMA sensed the planet's revulsion to it's shifting, noting down that the powers of the secondary A.I.s would be toned down in the coming years -- the planet was now officially alive, but it still needed guidance.

Several metallic shields retracted from the base of ANIMA's hull, unveiling a needle-styled ray, pointed at the flying mountains, using the energy gathered from the photovoltaic panels to power it's process.

The organisms on the planet below were growing at an exponential rate, faster than anything it ever observed.

Analyzing Objectives:
>Garden World

Initiating Genesis Protocol
« Last Edit: August 20, 2012, 11:27:39 am by Tiruin »
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10ebbor10

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.4
« Reply #52 on: August 20, 2012, 11:05:15 am »

1. They are cells. The metal only serves to strengthen them. In cell computing would prove to be rather hard to do. Not impossible, but certainly not reaching Quantum mechanics levels.

Also, we're still in terraforming mode, meaning that you can't exert absolute and precise control over a species and are restricted by your remaining actions. Next turn, I'll end terraforming, run a slight timeskip and then the actual game starts.
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Tiruin

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.4
« Reply #53 on: August 20, 2012, 11:12:03 am »

((Told ya.  :P

Also, sad to hear that ebbor...if you're using firefox, could you try using the Lazarus Add-on? Helps save text posts whenever those may occur, controlled easily -- it saves all places where you type down something.

Edit: Just a last note, as your next actions will end the creation of this world -- think of the most epic thing you could gift to this place, aesthetic or not, as our works will culminate in this last part. This world will shine because of us, literal or figurative.))
« Last Edit: August 20, 2012, 11:24:59 am by Tiruin »
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Firelordsky

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.4
« Reply #54 on: August 20, 2012, 04:44:55 pm »

((Secondary!?!?! You meanie!))
Expand ANIMA's spire down through the whole planet making it look identical on the other side and make the biological catalyst be able to move from one side to the other. Aida will also accept the connection of its comm and transceiving systems to the "biological heart".

Also, plant plants on the flying mountains so as to create a Hanging Gardens of sorts.

Give the flying mountains the ability to move around the sky in some fashion.
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Tiruin

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.4
« Reply #55 on: August 20, 2012, 04:51:19 pm »

[...]The ship's main AI and processing core was heavily damaged, and , recognizing that it is unfit for duty, has transfered control to the secondary AI systems. [...]
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Firelordsky

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.4
« Reply #56 on: August 20, 2012, 04:56:12 pm »

[...]The ship's main AI and processing core was heavily damaged, and , recognizing that it is unfit for duty, has transfered control to the secondary AI systems. [...]
I was joking, so don't worry about it. :P
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10ebbor10

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Re: Deus Ex Machina: Terraforming (6/6). TURN 0.3
« Reply #57 on: August 26, 2012, 06:17:38 am »

Turn 1: Entering the Evolution phase

One of the AI's is busy, and manipulates the surroundings of some of the flying mountains to contain lot's of ice and metals. He also attracts several asteroids, and has them orbit the planet as impromptu moons. The other live manages to survive there, but not well.

In the mountains, an AI is manipulating the bacteria, giving them the ability to float, and causing an annual explosion of life that is then carried away by the winds. Aided by another AI, it also works to create a giant spire, that due to an impressive collaboration technology and life, does in fact go through the entire planet. Inside is a biological system that allows linking of AI's to it.

The other AI  goes on to increase plant life on the mountains, and to detach some of the magnetic fields from the crust. By allowing them to fluctuate, the floating mountains can fly around in a rudimentary fashion.

After this show of power, the AI's go into hibernation. While they sleep, the terraforming process continues, and the planet changes. The ocean rise, the athmosphere changes, and life begins the first steps towards evolution. On the Northen continents, several lifeforms have left a lake, and through rapid adaption have conquered the continent. Life there is constantly in flux, a constant battle between ever changing predators and prey. The biotopes are varied, as is the life life.

On the Other side of the world, massive forests have formed, of all different types. On rocks they are composed off lichen and fungi, on flat fertile ground of massive rain forests. Elsewhere massive bamboo fields and reeds have taken hold, or large wetlands have formed. Not many predators exists here, and even the herbivores are rare. As it appears, the trees have taken advantage of the possibility of interspecies communication to hamper the development of anything that can kill them, by constantly outputting random signals, preventing others from understanding anything.
Amongst these stands an enormous spire, reaching to the Heavens itself. It's said that this is the center of almost all life.

The Strange life has dissapeared from the skies, and has retreated to the magnetical mountains they managed to conquer. They control mostly polar mountains, and defend them fiercely, by controlling the thunder and lightning . Nevertheless there don't seem to be much signs of intelligence.

On the other side, massive plants have taken over much of the remaining flying mountains, on some occasions even anchoring them to the ground. A few of the mountains have even picked up some of the rapidly adapting life from the other continent.

The seas meanwhile, have taken on a variety of colors.The North is still blue, as again predators fight a battle of evolution. The Middle oceans have colored red, having been colonized by red shrubs, which have also tried to encroach on the continents at both side, but have failed.

The Southern parts of the ocean meanwhile, have a combination of colors. Variations of the massive trees from the continent battle with the invading shrubs, but in so far none of them are losing ground.

On the moons, live has been evolving. On the Red moon, the strange life has died out, though the other life has clamped on. The entire planet being basically a desert, strange lifeforms have evolved. With the sun being a deadly menace(no magnetic field, thin athmosphere), this life rests mostly underground, using the evening sun or the heat from the sand to practise their variation of photosynsthesis.
On the blue Moon however, things have been different. Using the water as a barrier, large fields of kelp have formed on a depth of about 100 meters, and different lifeforms live below. Above them the strange life prospers, seemingly unharmed by the solar radiation.
The other asteroid moons seem desolate, but the scanner still gives signs of the strange life, apparently hidden in the cores.

A prompt shows up on the AI's screens

Spoiler: Areas (click to show/hide)
Spoiler: Lifeforms (click to show/hide)

Spoiler: Note (click to show/hide)
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SoHowAreYou

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10ebbor10

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