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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 144849 times)

USEC_OFFICER

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #540 on: January 02, 2013, 09:32:27 pm »

And yet we're a seventh of the way through the game. This mod is freaking huge and amazing. Kinda makes me want to reinstall Civ4 just to play it.
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10ebbor10

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #541 on: January 03, 2013, 04:03:06 am »

It's a fun mod, but slow. Like really, bloody slow.
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Un67

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #542 on: January 05, 2013, 06:27:30 pm »

Honestly, if I ever get Civ 4 and a computer somewhat better than this ancient hand-me-down laptop, I think I'll just jump straight into C2C. It pushes all the right buttons for me, namely the "build tons of infrastructure" and "accumulate tons of small bonuses over time" ones  :-\
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Satarus

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #543 on: January 08, 2013, 12:57:45 pm »

Yeah and if you have a monster production city that can snag those +XP wonders you can easily pump out units that can start with high level promotions.  Then build and attach nobles (like mini GGs) for extra XP and the noble only promotions.
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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #544 on: January 13, 2013, 02:43:54 pm »

This isn't dead? Wonderful. Continue the great work.
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TomatoWalrus

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #545 on: January 18, 2013, 01:17:04 pm »

Posting to watch.
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MetalSlimeHunt

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #546 on: April 22, 2013, 12:03:23 am »

SO HOW ABOUT THEM UPDATES, HUH? WHAT EVER HAPPENED TO SCHEDULES WITH YOU KIDS. BACK IN MY DAY...
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MaximumZero

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #547 on: April 22, 2013, 12:22:49 am »

SO HOW ABOUT THEM UPDATES, HUH? WHAT EVER HAPPENED TO SCHEDULES WITH YOU KIDS. BACK IN MY DAY...
Yeah! Back in MY day...
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Frumple

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #548 on: April 22, 2013, 12:24:19 am »

Back in your day, Boksi had already been registered for a couple of years.
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MetalSlimeHunt

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #549 on: April 22, 2013, 12:24:37 am »

SO HOW ABOUT THEM UPDATES, HUH? WHAT EVER HAPPENED TO SCHEDULES WITH YOU KIDS. BACK IN MY DAY...
Yeah! Back in MY day...
qɐɔʞ ıu ɯʎ pɐʎ!
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Quote from: Thomas Paine
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Man of Paper

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #550 on: April 22, 2013, 12:50:21 am »

SO HOW ABOUT THEM UPDATES, HUH? WHAT EVER HAPPENED TO SCHEDULES WITH YOU KIDS. BACK IN MY DAY...
Yeah! Back in MY day...
qɐɔʞ ıu ɯʎ pɐʎ!
बचक इन मय दय...

(That's sanskrit for Back in my day. Do I win?)
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Karlito

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #551 on: April 22, 2013, 01:36:09 am »

Well, he dropped out of the Dominions game due to time constraints, I believe, so I won't put too much hope into a resumption of updates.
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Boksi

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #552 on: April 22, 2013, 05:25:34 am »

I actually have a whole update screenshotted and typed up! It's just that my internet is really crappy right now and has been for the last two months. It didn't impact my ability to send in Dominions 3 turns, but I can't upload the 40 mb of screenshots I've taken. Mind you, finals begin this week and continue through the next two, so I'll soon have plenty of time, especially since I have rotten luck when it comes to finding jobs.
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Jarod Cain

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Re: LP Civ4:C2C (6750 BC - The last update of the year)
« Reply #553 on: April 23, 2013, 11:24:35 pm »

Good luck man.
-J-
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Boksi

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Re: LP Civ4:C2C (6567 BC - The LP that wouldn't die)
« Reply #554 on: May 12, 2013, 01:00:24 pm »

Starting off with a new turn, it seems that Hannibal has founded Mesopotamism!
Spoiler (click to show/hide)

Meanwhile, we prepare for the siege of Madara. There's two atlatlists outside the city which we don't want fortifying inside it.
Spoiler (click to show/hide)

Sadly, the Huns have upgraded some of their units to archers. It's going to make taking their cities somewhat harder. We can still do it, I'm sure, but it's slightly more difficult.
Spoiler (click to show/hide)

In other news, our scout reveals a barbarian city.
Spoiler (click to show/hide)

And another one spots a Navajo settler.
Spoiler (click to show/hide)

Damn locusts, I'll cut ya.
Spoiler (click to show/hide)

A quick reminder of the current extent of the Hunnic empire.
Spoiler (click to show/hide)

Persepolis is finally stable, but for some reason our financial situation is bad and that's causing our empire to become unstable. Maybe it's because we don't really have any finances per se. We haven't invented them yet.
Spoiler (click to show/hide)

Anyway, time to raze Madara.
Spoiler (click to show/hide)

Oh, and Carthage has formally converted to Mesopotamism, along with the Maori. Why are the Maori Mesopotamists? Maybe they want to curry favor with Carthage? Or is it because they're led by Gilgamesh?
Spoiler (click to show/hide)

Aqizzar's Galley continues on exploring. We're starting to see improvements in Cherokee lands, so we must be nearing the core of their empire.
Spoiler (click to show/hide)

Meanwhile, Cain takes a risk.
Spoiler (click to show/hide)

Oh, another Hunnic settler! We'll have to kill it sometime.
Spoiler (click to show/hide)

There's a limit to how many bison riders we can train, and we've almost reached it.
Spoiler (click to show/hide)

Yeah, that's the Cherokee capital alright.
Spoiler (click to show/hide)

We finally research pottery! No longer are we limited to porous baskets and crude vessels, we can fashion pots and stuff. This is one of the first techs in vanilla Civilization and we've only just researched it, after more than five hundred turns! This also enables cottages. I haven't really been planning out improvements or specializing towns but I'll probably build some near the capital.
Spoiler (click to show/hide)

You know, it would make sense for the Maori to try to curry favor with Carthage, because they're both neighbors with the Navajo. And the Maori don't look like they have good relations with the Navajo. Isn't Nambé a Maori city name?
Spoiler (click to show/hide)

Meanwhile, there's a Hunnic canoe near our cities. It's an annoyance and therefore it must die.
Spoiler (click to show/hide)

Looks like the Inca have built a second city.
Spoiler (click to show/hide)

Aqizzar fights a bunch of crocodiles, armed with nothing but sticks and stones and his manly chin. Other people take note of these events that are happening on the other side of the continent.
Spoiler (click to show/hide)

Also, we get a dry-land scout to explore Cherokee lands.
Spoiler (click to show/hide)

I didn't really show any of the boring preparation, but we're about to take another Hunnic city. As you can see, they are almost completely surrounded. They have a large stack two tiles to the south-east, but it won't reach the city this turn, and next turn we'll attack and raze the place.
Spoiler (click to show/hide)

More exploration happens. Looks like Mesopotamism spread to the Maori capital. Perhaps through a random event?
Spoiler (click to show/hide)

Alright, time to take Pliska. You know the drill. The Huns move to save their city, but they're too late to do anything.
Spoiler (click to show/hide)

After that, I decide to push onwards and attack the too-slow reinforcements as well. The odds are good, after all.
Spoiler (click to show/hide)

And with that, this update is over. Who knows what will happen next? One thing is certain: This LP will continue.
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