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Author Topic: gateivory, all is silence (CLOSED!)  (Read 87437 times)

Valrandir

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    • Voxcel
Re: gateivory, the land without ore
« Reply #330 on: September 16, 2012, 08:34:54 pm »

There is a corpsefall falling next to the waterfall.
Can't believe we had so much corpses all over our "fortress"

Valrandir

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Re: gateivory, the land without ore
« Reply #331 on: September 16, 2012, 08:42:34 pm »

Apparently this fortress was also a zoo.

We have many animals, tame, dogs, cats, semi tame, about to revert, reverted, WTF?????????
Butcher everything! Except dogs and cats.

Valrandir

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Re: gateivory, the land without ore
« Reply #332 on: September 16, 2012, 08:42:52 pm »

And I am sparing the tame stray wolf.

Valrandir

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Re: gateivory, the land without ore
« Reply #333 on: September 16, 2012, 08:49:43 pm »

1st Galena,

Animals are being slaughtered en masse by my cluster of 9 butchery workshops.

Meanwhile four ghosts have been put to rest.

The peon started his crazy construction. Ingredients are
- Lignite
- Lignite
- Alpaca wool choth
- Tower-cap logs
- Tower-cap logs
- Stray Sow Bone [4]
- Point cut prase opals
- goose leather
- bismuth bronze bars

A lot of SHIT!!!!!!!!!

Wow

Valrandir

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Re: gateivory, the land without ore
« Reply #334 on: September 16, 2012, 08:51:09 pm »

2nd Galena

Migrants!!!
All more flesh to move the garbage out.
Welcome! We have food, drinks, rooms, and WORK!

Valrandir

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Re: gateivory, the land without ore
« Reply #335 on: September 16, 2012, 08:57:03 pm »

6th Galena

Ustuth Ostathrigoth is now a legendary miner.
He created an artifact hatch cover made of lignite and worth 28800 urist.

This is a lignite hatch cover. All craftsdwarfship is of the highest quality. It is encrusted with round lignite cabochons, studded with bismuth bronze, decorated with alpaca wool, tower-cap and tower-cap, prase opal and goose leather.



Valrandir

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Re: gateivory, the land without ore
« Reply #336 on: September 16, 2012, 09:00:01 pm »

The artifact hatch goes to my water tower.

The great cleaning is progressing well, there is hope.
If we are to have proper storage of things in the years to come, we are going to need BINS!!!!!! to avoid the vast storage spaces filled with one little bone ring per area.

Valrandir

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Re: gateivory, the land without ore
« Reply #337 on: September 16, 2012, 09:01:49 pm »

A VILE FORCE OF DARKNESS HAS ARRIVED!

Misko spotted four squads, lead by an hammer lord, an axe lord, a master lasher and a spearmaster.
And that's just his first report, more might be on their way!

SEAL THE ENTRANCE!!

Valrandir

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Re: gateivory, the land without ore
« Reply #338 on: September 16, 2012, 09:08:54 pm »

We lost two dwarves, but the goblins are being mauled by my modest trap corridor.
Their leaders are dodging a lot, but they are taking heavy loss from it, and those who survived are badly hurt.

Valrandir

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Re: gateivory, the land without ore
« Reply #339 on: September 16, 2012, 09:14:05 pm »

Autumn has come.
The siege is still on, the goblins mostly left our entrance and are patrolling the outdoors.

We dwarves and cleaning, making bins, cooking, butchering and iterating on fixing the water tower.

This will be my last update for today.

More to come tomorrow.

misko27

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Re: gateivory, the land without ore
« Reply #340 on: September 16, 2012, 09:33:10 pm »

We dwarves and cleaning, making bins, cooking, butchering and iterating on fixing the water tower.
Keeep in mind that in the state I left it in, the water tower flooded the nearby passageway. I don't think MiceMiceMice did anything to it, so remember that.
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The Age of Man is over. It is the Fire's turn now

MiceMiceMice

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Re: gateivory, the land without ore
« Reply #341 on: September 17, 2012, 12:18:26 am »

I did not do anything to it. In fact, some cave crawlers disassembled the gear assemblies near the top, so half of the pumps were unpowered when I finished my year as overseer.
Did you complete the great migrant tunnel?
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saltmummy626

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Re: gateivory, the land without ore
« Reply #342 on: September 17, 2012, 02:16:24 am »

I believe the comment next to this turn in the order will be "overseer flips the f&*k out and cleans up house."
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All is silence. The road is straight, without turning, in darkness. Now let there be an end to all things.

Valrandir

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Re: gateivory, the land without ore
« Reply #343 on: September 17, 2012, 09:53:22 am »

I did not do anything to it. In fact, some cave crawlers disassembled the gear assemblies near the top, so half of the pumps were unpowered when I finished my year as overseer.
Did you complete the great migrant tunnel?

Fortunatly cleaning up comes first and the tunnel is not finished.
« Last Edit: September 17, 2012, 10:03:38 am by Valrandir »
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MiceMiceMice

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Re: gateivory, the land without ore
« Reply #344 on: September 17, 2012, 09:55:53 am »

Ah well. Just so long as you don't throw any valuable metal thingies over the cliff, everything's good.
Nice turn/updates so far, keep it up.
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