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Author Topic: gateivory, all is silence (CLOSED!)  (Read 87479 times)

Valrandir

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    • Voxcel
Re: gateivory, the land without ore
« Reply #300 on: September 16, 2012, 06:52:06 pm »

OMGWTFBBQ WHAT THE FUUUUUUUUUUUUUUUUU

What is this place???

There are corpses everywhere!!!
Incomplete constructions and designations all over.

My tower is.... FULL OF BODY PARTS and one of its internal wall is paved with... doors leading to nowhere.

I'm Valrandir! And I have work to do!

Valrandir

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    • Voxcel
Re: gateivory, the land without ore
« Reply #301 on: September 16, 2012, 06:56:47 pm »

Activate operation cleanup.
WE MAKE THIS PLACE CLEAN AGAIN.

Seal everything!
Give everyone all jobs!
CLEAN EVERYTHING.

Only then we shall open up to the outside again.
That is all.

Valrandir

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Re: gateivory, the land without ore
« Reply #302 on: September 16, 2012, 06:59:42 pm »

We have corpses everywhere, but plenty of coffins in stock. Let's build them!

Valrandir

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Re: gateivory, the land without ore
« Reply #303 on: September 16, 2012, 07:01:01 pm »

There are enough drinks and food the the time being.

Valrandir

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    • Voxcel
Re: gateivory, the land without ore
« Reply #304 on: September 16, 2012, 07:03:07 pm »

wtf are we making goddamn crafts on autorepeat for? how does that helps us really?

All jobs are now cancelled. We have enough corpses to haul without stopping to plant the xxxxth dimple cup.

Valrandir

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Re: gateivory, the land without ore
« Reply #305 on: September 16, 2012, 07:05:42 pm »

for armok what happened in that place.

There is a small dug 7x4 dirt cavern, accessible only by a ramp then blocked by a door.
The inside is full of goblin blood and steel bolt.

There must have some history to this place.

Valrandir

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Re: gateivory, the land without ore
« Reply #306 on: September 16, 2012, 07:15:18 pm »

2nd Granite, 41.
An ambush revealed itself.
We should be sealed inside in time, we'll see.

Valrandir

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Re: gateivory, the land without ore
« Reply #307 on: September 16, 2012, 07:20:06 pm »

We are sealed in.
Some of the rebels who insisted in hauling ship from outside, are not stuck outside, running from the ambush.
They will die, we will clean up.

Once all the corpses from inside are burried, there will be slabs those those outside.

Valrandir

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Re: gateivory, the land without ore
« Reply #308 on: September 16, 2012, 07:20:49 pm »

12th Granite.

A ghost has been put to rest. Meanwhile a peon is throwing a tantrum

Valrandir

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Re: gateivory, the land without ore
« Reply #309 on: September 16, 2012, 07:23:34 pm »

Apparently a previous overseer though that it would be a good idea to dump cage traps all over the map.
That way when they need maintenance a dwarf must go suicide outside. Brilliant!

Valrandir

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Re: gateivory, the land without ore
« Reply #310 on: September 16, 2012, 07:29:16 pm »

24th Granite.

Gulf is STILL engraving stuff.
I told him to stop carving and haul shit like everyone else.
WE ARE CLEANING DAMNITT!

Valrandir

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Re: gateivory, the land without ore
« Reply #311 on: September 16, 2012, 07:31:00 pm »

The whole fortress was designated for smooting and engraving. REALLY!????????????

Valrandir

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Re: gateivory, the land without ore
« Reply #312 on: September 16, 2012, 07:32:54 pm »

28th Granite

MIGRANTS!!!!!!!!
20 of them.

The ambush left.
We let them in!

misko27

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Re: gateivory, the land without ore
« Reply #313 on: September 16, 2012, 07:40:25 pm »

The doors are to prevent leaking of the structure. It flooded us last time.
Logged
The Age of Man is over. It is the Fire's turn now

Gulf

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Re: gateivory, the land without ore
« Reply #314 on: September 16, 2012, 07:44:44 pm »

Must...continue...to...make...masterpieces...
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