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Author Topic: You are King III: Spring 938 AAL  (Read 133502 times)

Ardas

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Re: You are King III: Autumn 937 AAL
« Reply #975 on: September 15, 2012, 05:22:57 pm »

"Very well then. i will ask Bravos to make an expcetion for you and let you in. I hope they do, since its all in our interest that ou find something that can explain this mess."

Request that Bravos allow Jitpau Itavny access to king's bedchamber and quarters to investigate. They have right to escort him and search him for anything they might deem suspicious.
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Re: You are King III: Autumn 937 AAL
« Reply #976 on: September 15, 2012, 06:38:23 pm »

Cyril sat in his study, going through the letters and missives that had arrived in his absence, his king bedridden from the grey death, his friend the prince preparing for war against the regent.  The blauritter dead.  Asked to choose between the "word" of his king and the word of the prince. The choice however was simple.

Raise any levies I may have and ride to join Richard.

 
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Re: You are King III: Autumn 937 AAL
« Reply #977 on: September 15, 2012, 08:00:09 pm »

An hour later...

After waiting outside the place Aveline told her, he saw Saer Talinth. Not that hard to find, considering his White Worg follows him everywhere.

"Greetings, Saer Talinth. Can we discuss a little business?"

The blacksmith had realized some Bravos had been tailing him, but he thought it was polite not to ask about it in the palace. After all, he had been the last one to report to the King before he fell ill, which was more than enough reason for raising suspicious about his allegiance and honesty.

And he also had noticed the approach of the quiet man who stood by his door. To be fair, his worg friend managed to discover it first, growling softly as the man moved towards the place the Talinth has been living. At the very least, assassinating someone with a worg as a friend and bodyguard would prove very difficult. Luckily for the scheming people of Windheath, the important figures never had such a creature by their side.

"Greetings, Sir. What are those business?" he asks, Sahainn by his side, fully armored and his gait the same light, confident step as always, the worg's fluff around his greaves muffling some of the sound caused by the armor.

Karas' eyes lit up.

"Business pertaining to the King. I have word that you are... Investigating something. I have been ordered by Captain Aveline to assist you in this investigation, and another, which is who gave the King the Grey Death. So I am not here to kill you. Shall we go inside?"
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micelus

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Re: You are King III: Autumn 937 AAL
« Reply #978 on: September 15, 2012, 09:35:47 pm »

"Very very simple, regent. Think about it: a kingdom in division is ripe for raiding and plundering. It would not at all seem strange that some raiders from the north would believe it a good time to resume activities, and should anyone ever discover that someone had ever instigated them to attack, they would believe me to have done it; a haegar-born who would gain from any instablity around here would be a reasonable culprit. There is little fear that you, lord-regent, would be believed to have persuaded the tribes to raid....and oh yes, thank you for not cutting me head off."
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Re: You are King III: Autumn 937 AAL
« Reply #979 on: September 15, 2012, 09:39:06 pm »

"Business pertaining to the King. I have word that you are... Investigating something. I have been ordered by Captain Aveline to assist you in this investigation, and another, which is who gave the King the Grey Death. So I am not here to kill you. Shall we go inside?"
"It is not necessary, I was about to leave and continue my investigations. Why would you be here to kill me?" Talinth answered with a smile behind the helmet's faceplate. The young man seemed to be a jumpy one, stating his intent of not killing him. The visitor had the footwork like that of an assassin or spy, but following the knowledge he had gathered from his worg's companionship, he realized the gait was a little off.

The knight simply moved to the side of the building and leaned against it, Sahainn quietly padding along and staying by his side, staring stoically at the assassin.

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Re: You are King III: Autumn 937 AAL
« Reply #980 on: September 15, 2012, 11:06:52 pm »

"Very well then. i will ask Bravos to make an expcetion for you and let you in. I hope they do, since its all in our interest that ou find something that can explain this mess."

Request that Bravos allow Jitpau Itavny access to king's bedchamber and quarters to investigate. They have right to escort him and search him for anything they might deem suspicious.

Jitpau goes forth and investigates. Does the king have the Grey Death? If so, how did he get it? If not, what has happened to him?
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Re: You are King III: Autumn 937 AAL
« Reply #981 on: September 15, 2012, 11:47:42 pm »

The Grey Death, here? Right after I suggest we get rid of the prophet. And then a civil war? thought Anakyrto. Seems like the work of a madman. One who has been given too much importance. But the war must be dealt with first. If the prophet still lives after...

Head back to the docks, and attempt to find out what the majority of the people who own boats capable of travel (non-rowboats) think about the matter of the prince and the regent.

Despite Stormstead's position as hub of trade and commerce in Windheath, the merchant class was discouraged during the Iron Queen's reign from gaining power or influence; ships at the quay tend to be smaller and unsuitable for war.  That said, there are two ships that could carry a regiment of troops each if they needed to; the Marie-Rose and the Peregrine.

The Marie-Rose is owned by [2] a company of small traders and merchants who own it collectively; they have a small office at the docks.  The Peregrine is owned by [1] a rich old Haegar sea-dog with a suspected past (and present) in piracy.  You could try approaching the owners individually if you wished.

[3, 2] The merchants are not terribly opinionated on the matter; the general consensus is that the Treasurer probably did try and assassinate the king, but that the Prince isn't much better.  Dockyard gossip is notoriously unreliable, but you get the feeling that they are slightly more in favour of the Prince but don't care enough to do much.

Don't raise levies then, instead march with the remaining army to Stormstead.
Occupy the barracks of the royal army.


You march north and occupy the barracks, lending your support to Edgard's cause.

Move my forces to The Red Spear, and forge a camp in its foothills.
Sent out scouts to the nearby roads and bridges and keep a rotation going in search of caravans/supplies heading for the Regent and his allied nobles.
If those are found seize them for the cause, but leave the peasant goods.
Gather what support I can from farms or small villages near The Red Spear
Send men disguised to spread rumors of a great army for Prince Richard being forged in the Ironwood.


You and your men slip away from your ambush points near the bridge and head for the hills.  [3] Your men have little success finding caravans or supplies heading south to Stormstead, as the majority of forces in the North have allied themselves with Richard.  They do come across one shipment of supplies heading south from Osport, [4] lightly guarded.  [4+1 vs 3] Your men ambush and acquire the supplies, [6] which turn out to be a major cache of armour and weaponry.  Your troops jump at the chance to acquire them, doing their best to train with the newfound weapons in the short time they have.  [Your levy regiment improves to a Heavy Ambush Tactician regiment.  It will still disband at the end of the crisis.]  [4] A single member of the caravan escapes into the hills.

The downside strikes you a few days later when you examine the crest on one very newly forged breastplate; that of House Stoneson.  It would appear that the arms were being sent as a goodwill gift to Stormstead.  You wonder what the political implications of this might be.

[4] The peasants in the area are mostly shepherds or prospectors.  They gladly support and house your troops, but you find no more converts here.

[?, ?] You send your men out into local towns and villages to spread rumours, and you think you have some success.

Supply trains are unable to travel through the Red Spear foothills until local suppression has been lifted.  Armies will need to keep a bridge secure to move north from Southstead.

Rumour in Stormstead: Prince Richard is raising levies at War's End, in the Ironwood.
Rumour in Stormstead: Bandits allied to Prince Richard are intercepting caravans near the Red Spear.
Rumour in Stormstead: A wedding present from Duc Stoneson was intercepted by bandits near the Red Spear.


Richard sends scouts in Arborvent to check what regiments are guarding the city (not an actual regiment, sadly, so no bonus)

[2 vs ?] The city is surrounded by a low stone wall with multiple gatehouses and small turrets for archers to fire from if need be.  Whatever troops are in Arborvent must be in the barracks within the city, but travel into and out of the city is obviously restricted by guards at this time.

In any case, troops raised on behalf of Edgard have largely gone to Stormstead; you would be surprised if he diluted his forces by leaving many here.

Train charisma with a courtier for the previous season.
Train charisma with a courtier for the current season.
Raise a PG for the previous season.
Raise an infantry regiment for the previous season (-1d)


[23164, 63245 = 0] You are a little too used to getting what you want through intimidation and blackmail; the finer points of diplomacy downright evade you.  [6] Not long after the king takes ill you receive word from Duc de Parnoth that he understands you have been learning statecraft.  His own chancellor is a particularly skilled diplomat, and Parnoth is very willing to allow the man to come and assist your education in exchange for a favour; a new offensive is likely to begin on Donnerstein in the coming months and he needs a safe harbour for his troops in preparation for an attack by ship.  If you are willing to accept the strain of several regiments and even some warships in Lorvese, he can arrange for his chancellor to become resident until your education has improved.

You raise regiments as needed and bring them with you to Stormstead.

[1+1] You send out spies to keep track of current troop movements, but you learn quickly when they go dark that they are too used to working in urban environments rather than the country.

[3+1] Intercepting messages is a little more successful and you gain a fairly clear understanding of current events; rather than just killing messengers, you have spies break into the secretary offices of magnates and read the letters when they have already arrived.  This is not foolproof; some letters are burned on reading.  You do determine the stance of two wildcards, though; the barons of Dechire appear to be supporting Prince Richard, while Duc Stoneson has reacted very negatively to the interception of his gift.

[5+1 vs 4] Your spies come into their own in cities, and you soon have a fairly complete report on troop disposition in Stormstead and Altaregia.  [Details will follow as soon as the GM himself has this information.]

Acting on behalf of Edgard, Rakon's espionage and counter-espionage skills are added to intelligence checks regarding the war.

"Very well then. i will ask Bravos to make an expcetion for you and let you in. I hope they do, since its all in our interest that ou find something that can explain this mess."

Request that Bravos allow Jitpau Itavny access to king's bedchamber and quarters to investigate. They have right to escort him and search him for anything they might deem suspicious.

[6+2] The Bravos are all too willing to let Jitpau into their custody and as soon as they have him alone he finds himself carried to a dark room and interrogated harshly by their captain.  [6+1] Jitpau answers with naught but truth, and the captain is forced to let him go, but she seems to have deep suspicions about the prophet and assigns two Bravos to tail him at all times.

Nevertheless, Jitpau is given full access to the king to do whatever he needs, under copious guard.

Jitpau goes forth and investigates. Does the king have the Grey Death? If so, how did he get it? If not, what has happened to him?

[3+1] You are quite certain that the king does indeed have the Grey Death, though the length of his sickness troubles you.  It may well be that the gods have seen fit to lengthen his trial, though the reasons for this are unclear to you.  [6+1] The Grey Death, as you said before, travels up through the ground.  You spend a good few minutes checking the floor beneath the bed in case of a very literal interpretation, but discover nothing of use.  This leaves sorcery as your main possibility; if the king did not cross the tainted ground, then the ground must have been brought to him.

Quote from: Caellath
Keep investigating in order to finally present a conclusive, complete report to the King, trying to tie the loose ends normally only the King would be able to and backing up the report with more substantial proof. Attempt to investigate like a shadow, with Sahainn following some distance away and hiding whenever possible.

[4]You tail Mary back to a small house near the inn you watched before and wait until nightfall when you think she is asleep.  [1] Attempting to gain access works rather less smoothly than planned and you end up very loudly breaking the latch on her window, [1] and she catches you red-handed as you try to run away.  [1] You run straight back to the castle, and into the hands of Barran, who is waiting for you.

[4] Mary arrives a few moments later, panting for breath, and Sahainn paces around you, growling at the Bravo captain.  He makes no move to apprehend you, and just speaks in a calm, rather sad voice.

"Please, saer, let this rest.  We have all suffered enough, just walk away and let it end."

[6] You say nothing, keeping your eyes fixed on Barran.  You are only aware of Mary's movement when Sahainn barks sharply and the knife is pressed against your throat.  Sahainn readies herself to pounce, but hesitates, waiting for your signal.  She does not seem sure if she can get to Mary before Mary slits your throat.

"This has gone too far, Barran!" shouts Mary.  "Too many secrets, too many lies, too much guilt and too much dishonour!  Give her back to me, or he dies!"  Barran raises his empty hands and speaks to her, still looking at you.

"I can't.  I cannot trust that your brothers will not use her against me.  Give me the letter, Mary.  If we were never married, they cannot use that against us, cannot use her against either of us.  She will be provided for, Mary.  She will get the best I can give her.  But you have to give me that letter."

You are trapped at knife-point between two unreasonable people.  How do you proceed?



Duc Stoneson arrives at Harald's Bridge, with an army of three standard infantry regiments at his heel.  He acknowledges Duc Rakon when he arrives.



The Fool journeys to Altaregia amongst refugees and fortune-seekers looking to join the army, trying to pass himself off as any other peasant.
Provided he gets through, he immediately begins sifting the crowd for information on the local disposition toward Richard and Edgard, who his allies are and what factions if any are undecided.  He also searches for general information of potential tactical importance - even something as obvious as a secret route into the city.
The Fool works on planting a rumour questioning Richard's motivations; if he was merely intent on ensuring his brother's will was not abused, why raise an army?  What will happen if he decides that, to weaken his enemy, he might attack the innocents of Arborvent instead?
« Last Edit: September 16, 2012, 12:21:17 am by Iituem »
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Tiruin

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Re: You are King III: Autumn 937 AAL
« Reply #982 on: September 16, 2012, 01:05:12 am »

((After Iiteum's post which I unfortunately missed.))

Before the march and post-raising of levies...

Receiving letters from Stormstead was always a joy to the Marquis of the North. It was from Edgard, requesting his presence along with his armed forces to move to Stormstead. He smiled as he he read through it, with the smile disappearing upon seeing the purpose.

Prince Richard.

Renart was in his personal study after speaking to Trent, busy fixing up the notes, letters and other formalities to speak with his vassals regarding their aid (and to subtly berate them for not lending much help for the Cold Drake Hunt...). The Northwatch was growing, both in economical and militaristic aspects. The Nobility were proud, and held much power. He would have to approach this subject lightly so as not to raise their ire. The people, however, generally liked him. For that, he was glad that his sacrifices were not for waste. Perhaps...it was possible to rally the people against those who had refused him? They had the heart and passion, and now all they needed was a guiding hand.

However, news of the Grey Death reached his ears -- Dechire, the southern cousin and historically, Windheath's naval region was hit hard. Duc Rasgar was one of the more notable losses...He had to assure their aid.

Packing in Edgard's letter, he carefully re-read the one sent to him by a word of the land -- a messenger of secret notice, delivered with utmost care. Richard needed his aid, and it was all in that letter. He did send a reply, no doubt, but the messenger hadn't returned and his forces were already preparing to move. He doubted Richard would've learned of it at the time, no matter, it would soon be fixed.

Dechire was about to have a visit from it's close neighbor. Cake was to be had, in turn. He was reluctant to wage war on his own people, as was his belief, but if it meant a threat directly to Albert's reign...Things had to be fixed one way or the other.

Firstly, oversee to it that all who died in the Cold Drake Hunt, including Trent's own personal quest are given their due funeral, with memorials being made to honor their loss. Hopefully, the people will work hard enough to alleviate any cost and to learn from the survivors of the Rangers.

Secondly, press the lords who have abandoned me and refused cooperation. "Who has given up more for the love of the realm through work and blood?!"
Assure their allegiance through anyway necessary: from charges against orders, to a complete overthrow of their status with my aid. Those who will help me here would gain part of their lands -- though the internal conflict will only happen as a last resort.

Thirdly, Check for raising levies from Northwatch.


Trent was a young man, but a very crafty one. He had gathered what was left of those loyal to him and moved onwards on his own quest. To give honor to that fact, Renart decided to do the same.


((I'll have to deal with Dechire later on after this moment.))




Somewhere in an Inn, a long time before all this...
This is a very bad situation. This could very well descend into civil war... Hmm. You don't think there is anything I could do?
"You're a spy, Tiakath. You sook my counsel when Albert asked, all I ask in return is that you aid the King as best as you can. If I may suggest, find out what is going on about our Treasurer Edgard.  Why has he taken the throne so suddenly, and why is he opposing Richard?

"Just my suggestion, though. The whole realm is mobilizing as far as I can see. Old grudges brought anew, it's like the Iron Queen never left...if things go down fast."
« Last Edit: September 16, 2012, 08:43:56 am by Tiruin »
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Azthor

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Re: You are King III: Autumn 937 AAL
« Reply #983 on: September 16, 2012, 01:44:18 am »

Order a tent set up and request for Duc Stoneson to meet me in private. Refuse to bring any guards along, relying on the notion of which it'd be an insult to his honor for him to seem afraid of an old man, even more so as lacking in legitimacy as he is.
« Last Edit: September 16, 2012, 02:22:42 am by Azthor »
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Re: You are King III: Autumn 937 AAL
« Reply #984 on: September 16, 2012, 05:51:00 am »

Order a tent set up and request for Duc Stoneson to meet me in private. Refuse to bring any guards along, relying on the notion of which it'd be an insult to his honor for him to seem afraid of an old man, even more so as lacking in legitimacy as he is.

Duc Stoneson doesn't seem particularly paranoid, and walks into the tent without his guards, albeit still armed.  He enquires as to what you had in mind to confer over.
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Re: You are King III: Autumn 937 AAL
« Reply #985 on: September 16, 2012, 06:59:21 am »

Despite Stormstead's position as hub of trade and commerce in Windheath, the merchant class was discouraged during the Iron Queen's reign from gaining power or influence; ships at the quay tend to be smaller and unsuitable for war.  That said, there are two ships that could carry a regiment of troops each if they needed to; the Marie-Rose and the Peregrine.

The Marie-Rose is owned by [2] a company of small traders and merchants who own it collectively; they have a small office at the docks.  The Peregrine is owned by [1] a rich old Haegar sea-dog with a suspected past (and present) in piracy.  You could try approaching the owners individually if you wished.

[3, 2] The merchants are not terribly opinionated on the matter; the general consensus is that the Treasurer probably did try and assassinate the king, but that the Prince isn't much better.  Dockyard gossip is notoriously unreliable, but you get the feeling that they are slightly more in favour of the Prince but don't care enough to do much.

Time to get to work thought Anakyrto.

Approach the Haegar, but bring the strongest fighter from my ship's crew with me. I will have only a small knife.
« Last Edit: September 16, 2012, 08:55:31 am by kytuzian »
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Re: You are King III: Autumn 937 AAL
« Reply #986 on: September 16, 2012, 09:52:45 am »

Jitpau held the king's hand, staring into his fevered eyes.

"Be strong, Albert. The Gods have will not abandon you, no matter how far you fall."

He then strode from the room, demanding of the Bravos that followed him to speak with their captain.

"The king has the Grey Death. He is a strong man, of body and spirit, and the medics do what they can. He fights the disease in a way no commoner could; yet it ravages on. He may yet recover... or not."

Then, looking around, he leaned closer, and spoke in a whisper;

"Yet there may be some truth to the rumours. The king fights hard; the disease should be abating. Yet he remains in flux. I have investigated, yet cannot find any way by which he would acquire the disease naturally. In fact"- he looks around again-"I am certain the disease is the product of deliberate, malignant sorcery."

"Have mages set up defensive wards around the room- as strong as they can. Send sacrifices to every temple in the city on behalf of the king, and beg the gods for intervention. All this will be for naught, though, if we cannot find the sorcerer. Spare what men you can to scour the castle for signs of his demonic magic. Find him, and bring him to the Inquisitors.
I have my suspicions... rumours and hearsay... I will say this; do not tell the regent of my suspicions. Do not tell him of the investigation. Do not trust him with the king's life."


Looking around one last time, speaking loudly once more;

"May the Gods save King Albert. I will pray for him. Now, I must be going. Blessings upon you all."



Jitpau leaves the palace, and returns to his square. Come sunset, however, he does not return to the palace, but makes his way to the temple district, and the headquarters of the Inquisition. There he requests the presence of the Head Inquisitor for an urgent meeting.
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Re: You are King III: Autumn 937 AAL
« Reply #987 on: September 16, 2012, 07:03:46 pm »

The levies of Northwatch are raised. [+1 Archer regiment; the lords sent mostly hunters, since a lot of the soldiers died in the hunt.]


The Fool journeys to Altaregia amongst refugees and fortune-seekers looking to join the army, trying to pass himself off as any other peasant.
Provided he gets through, he immediately begins sifting the crowd for information on the local disposition toward Richard and Edgard, who his allies are and what factions if any are undecided.  He also searches for general information of potential tactical importance - even something as obvious as a secret route into the city.
The Fool works on planting a rumour questioning Richard's motivations; if he was merely intent on ensuring his brother's will was not abused, why raise an army?  What will happen if he decides that, to weaken his enemy, he might attack the innocents of Arborvent instead?


[6] To your surprise, you manage to get in the city with relative ease. The army guarding Altaregia is numerous, although you do not bother to try to count them (it would look too suspicious and it is practically impossible). As you start visiting the town, you begin spread rumors about Richard and look for information. Things are going well and - someone puts his hand on your shoulder. You turn around, and come face to face with a guard.

"I've been listening to what you were saying for a good time now, and I don't like a bit of it. You're coming with me; [4-1] we have a few questions to aks you."

He starts escorting you towards the gate of the city, another guard joining him to make sure you don't attempt anything unreasonable.

((Rolls done by bot))

EDIT:

[3] A messenger is seen leaving Altaregia, taking the northern bridge and turning west once on the northern bank.
« Last Edit: September 16, 2012, 07:48:54 pm by Shootandrun »
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Re: You are King III: Autumn 937 AAL
« Reply #988 on: September 16, 2012, 08:31:56 pm »

"Business pertaining to the King. I have word that you are... Investigating something. I have been ordered by Captain Aveline to assist you in this investigation, and another, which is who gave the King the Grey Death. So I am not here to kill you. Shall we go inside?"
"It is not necessary, I was about to leave and continue my investigations. Why would you be here to kill me?" Talinth answered with a smile behind the helmet's faceplate. The young man seemed to be a jumpy one, stating his intent of not killing him. The visitor had the footwork like that of an assassin or spy, but following the knowledge he had gathered from his worg's companionship, he realized the gait was a little off.

The knight simply moved to the side of the building and leaned against it, Sahainn quietly padding along and staying by his side, staring stoically at the assassin.

"If I were to kill you, It would be because you committed crimes against the Crown. But as for the investigation... We have to discover who gave the King this disease. Shall we go inside and discuss?"

This one could have done it... Keep an eye on him.
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Re: You are King III: Autumn 937 AAL
« Reply #989 on: September 16, 2012, 08:40:49 pm »

Regent's doors were almost constantly open, one person after another coming in and asking or delivering news to the Regent. Ril was let in without any delay.

"Yes, what did you wa... Oh, its you. You are back from Donnerstein. Any news? Forgive me for my rather abrupt manner, I have done more work over the lest week than I've done as a treasurer in the past year."
Edgard did not expect a positive answer. But any news was better than no news. He needed to know everytihng that was happening, even if he was growing sick of it.
Ril's attitude was cold, to say the least, it was still polite, yet curtly so, even though he gave a stiff bow of the hips.
"The steward despised me and declined to let me speak with the king or offer a diplomatic...alliance."

"Honestly? I do not care too much about other nations...at the tiem of our own trials. Since you are the regent, I need to request my sister's sword, and her trophies from the battle, lest they fall into somone's unrelated, greedy mitts, like my lands have."

"I would also like those lands back, now that I think about it."
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