The Rebirth
As the races recoverd from the plauge the Kel'nar made moves to form an alliance against the Life ships, who the salmass now called the Virish, the slaughterers. As the alliance began the construction of a fleet new hives, cities and fortresses were settled by the Vorglockie, Salmass and Kel'nar respectivly. Meanwhile the Life ships began to work on a project named by the mariners, The Life Forge.
The Kel'nar sent out diplomats suggesting alliance against the Life ships, they were met quite well by the Salmass and Vorglockie, who were quite eager to bring down the Life Ships. The races all sent scientists and diplomats, along with major leaders, to the new bunker built by the Kel'nar, and soon work began. The work ment that the Kel'nar had to share all of their secrets with the races, and soon lasers, fighters, suits and Capitol ships were being developed in the bunker. The Kel'nar meanwhile began to make much progress on a cure, being able to wipe out the plauge in its early stages of infection.
The Salmass were quite happy with the idea of revenge against the Virish, as they called them now. They sent many of their top minds to the bunker to work on the plans for the offencive. Meawhile the Salmass began to recolinise the cities of old, and now placed force shields, designs taken from the Kel'nar, over the cities to prevent damage from orbitol bombardment. This allowed the Salmass population to recover to what it had been when they first arrived on the planet. Work of the crops and livestock was made with swift progress, as the food supplies were recovered by 1026, and they were overflowing by 1035. At long last the Salmass showed signs of becoming the glorius civilisation of old.
The Vorglockei also set about recolinising, as new hives were settled, it became clear that the Vorglockie had handled the plauge better than the Salmass, as they made more hives, and their old hives were still quite strong. The Kel'nar were met with open arms and an alliance against the Life Ships was most welcome. A major advantage of this soon showed itself, as the technology from the Kel'nar was apprieciated highly and the Vorglockie set about adapting themselves one again. The organ at the back of the head allowed for many transplants from the technology, as computor systems allowed the Vorglockie to gain more memory, have a faster prossecing speed for thoughts, and generally improved the race, as the Ornalords were once again leading the race to glory.
The Life ships renewed their offencive against the planet, but Kel'nar technology kept them at bay as force fields stopped the asteroids from damaging the planet. The plauge however began to increase its destruction but once again the Technology of the Kel'nar saved the planet as the plauge began to die out, despite the best efforst to bypass the immunity, the plauge was unable to attack those with the repellant due to the fact that the Repellant protected the very organs which the Plauge targeted. The attempts at bypassing the psi-immunity of the Salmass proved fruitless, as it seemed some power far beyond the Life ships had engineered them far too well. The plauge being worked on with the life ships was put on a halt, and the life ships began a great project, after seven yearsof long work they managed to breed five ships that joined together to create a great ball of light and heat energy. The life ships formed into a vast ring around the ball, the life ships within this ring gained enourmus effects, they bred faster, the felt more energetic and were able to extend their watch evenfurther afield. The mariners soon began to call this the Life Forge as it pumped out life ships at an extrorinairy rate, and by the year 1040 a second rong was halfway complete.
The bunker work went well, as the prototype Matalosh lasers and Space suits were finished by 1032, and soon huge numbers of space suits and lasers were being designed. The first Vorlask fighter was built and tested using kel'nar technology by 1038, but by then a problem emerged as they began to run out of reasources, the new cities and Hives hadn't gotton back to gathering reasources, and the Kel'nar reasources werebeginning to run out, the capitol ships barely had their framework by now and the Kel'nar were desperately asking the Salmass and Vorglockei to step up on reasource gathering. By 1040 37 fighters had been built along with all the nessicairy lasers, but as they looked up into space the Salmass and Vorglockie began to feel they would need a bigger fleet than the one planned.
Maierish had come to her recently to see how her creations the Kel'nar had been going, and was quite happy to see them at the head of an alliance. The Life ships were growing in strength and she had requested another fleet to arrive in case thing got ugly, the surface races wereprepairing for an assualt against the life ships while the plauge was dying out, a storm was coming, and it would be interesting to see how it played out.
Kaian, that was a really good design for that fighter, if you don't mind could you draw up the Capitol ships? And the reasources available on the planet would be sufficent to make a much bigger fleet than the one you planned, also I'd like to note that the Salmass and Vorglockei estimates on the size of the Life ship fleet is about 370 ground pounders, 500 Frigates, a good few thousand fighters and about 800 stations, understand that these wont be the exact numbers of life ships but it would be a rough estimate, also your capitol ships would easily be able to take out a good few frigates with ease, but 500 is a bit much for them, also the Life ships aren't the greatest ships and rely mostly on good comunication and numbers to overwhelm a foe, so a larger fleet would be required to fight the life ships who are also reproducing rapidly.