24 Hemanite, Year 12-
I have finally completed my plans, and as such have moved back out of seclusion. It appears that the remains of multiple creatures keep reaminating inside our fortress walls. Our militia is able to keep them down, but they are fighting with nothing but shields and fist. One is an expert with a sword, and the other is a novice. But alas, the one who calls himself GreatWyrmSteel will not budge from the forge.
5th Malachite, Year 12-
GreatWyrmSteel has finally broke. It appears that he needed some kind of material for his creation, but would not venture out of his forge to look for it. But now we can finally craft some swords for out militia.
20th Malachite, Year 12-
I was in one of the towers, when I spotted a group of migrants, six total. They made a rush towards the old caravan entrance. Half ran, while the other half would hold off the horde of undead. I saw one fall, struck down by the hooves of a yak. Another was ripped apart by giant thrips. Once the area is clear, I let them in.
21 Malachite, Year 12-
While I was caught up in the plight of the migrants, several citizens managed to escape the fort, hoping to make a break for new lands. (Several of them somehow managed to get outside, even thou none of them went through the same entrance as the migrants. No idea how). They were ripped apart.
28 Malachite, Year 12-
Our miners have struck a new cavern. This one is full of promise, if we are able to take it. It is full of tetrahedrite, which we can use to forge armor and weapons, even if it is weak. But this is a project for some other.
5th Galena, Year 12-
One of the planters claim that he has been possessed by the gods, and has taken over an abandoned craftdwarve's shop.
18th Galena, Year 12-
I was on the fortifications again, when I spotted movement in the distance. Goblin scouting parties have engaged the undead. I know not how long they shall last.