I was thinking of creating something on forum games and roleplaying. I have the story & how it would evolve, but I just don't know what the point of the game would be.
The characters start in Chroma, a supposed utopia where everything is colorful and abstract-ish. The primary ruling families are the Reds, the Yellows, and the Blues, all of which inbreed constantly so as to keep their bloodline pure. They look down on the secondary colors (the middle class) and try to pretend the tertiary colors don't even exist (the lower class). However, the only people who oppose the system are the tertiaries, so it takes a long time before a revolution happens.
After the revolution, everyone is stripped of their colors and instead a grey-scale system is implemented. This is now Grey. The revolutionary leaders make themselves white, and make the others varying shades of grey depending on how much they helped - from grey_1, the darkest, to grey_9 the lightest. They then make the ruling families into Blacks - outcasts. This new system is the very opposite of the old. Where before there was abstraction and emotion, there is now rationalty and practicality. The system is held together with bureaucracy and rules, and only the whites can do things freely without being monitored or tripping over red tape. This system also lasts a long time, but then the fallen primaries return with a proposition. If they could somehow combine, then they could create a utopia where everyone had it the way they liked. Together, they created Tone.
At first, Tone seemed like the final Utopia, but it lasted much shorter than the eras before it. The colors were reinstated, along with some of the vibrancy. However, the rationality that kept Grey together remained. In honor of the redemption of the Blacks, the power was divided proportionally according to how close each color was to black. Soon they discovered a certain pattern about those in power. As time went on, more and more power was given to the elders. Not much heed was paid to the matter, since people were happy and the elders' wisdom served them well. However, the elders thought very much about it, first out of curiosity, then out of concern. They had realized why they were the ones in power. Each succesive generation had less and less black in it, so the generations before them always had more. Within a few more generation - the elders realized - they would return to Chroma! So quickly, they hatched a plan. They devised a system where the young would rule, full of ambition and immune to the greed the middle-aged possessed. Then they planted a seed of revolution among the young and waited.
The elders did not have to wait for long. The rebellious young generations rose against the old swiftly. The elders had done too well of a job, however, and they all were wiped out before they could pass on any wisdom to the younger ones. Free of the pressure to have dark colors, the young created Phosphor. There, the power was given to the brightest colors. This power division was that of Chroma, yet it was also the opposite. To keep their colors bright, they kept their ratios of blue to red to yellow as close as they could. Essentially, it seemed to those that still believed in it that the revolution had failed. It had produced the same tyrant, but with a different face. However, Phosphor suffered from one problem Chroma did not. Burn-out. On occasion, a very bright color would stop glowing, turning a deep, sludgy brown. These colors were - like all others opposite to the elite in eras before - cast out of society...
That's where it ends. I think that after this, true Utopia is achieved, but since it is the end, I don't need to really explain what it looks like. Anyway... does anyone have an idea on how I could use this?