Turn One: Miniturn
Ignus looked into his pockets, checking what seasonings he brought. "Looks like I took the slippery ranch dressing for that really disgusting pizza, a classic red pepper and that really dry Parmeasean. Its texture is essentially sand.". Then he noticed that there were actual weapons in the pile. "That looks much better. I'll take that mind-wiper gadget, a laser gun and some kinda knife thing." He requested.
Of course now you remember. The guards almost forbid you from bringing that ranch dressing in. They said biochemical weaponry was forbidden inside the base. Luckly you managed to bribe them with a pizza, so that wasn't much of a problem. You look through the heap for 3 items.:
Broken mindwipe device: 4/4 charges, 1 person only,
Broken.. Wipes the last few hours from a persons memory
Broken lasergun: [10/10 charges
Broken. Does burning and melting damage. Ranged.
Bomerang throwing knife: Does cutting and bleeding damage. Can be used normally or thrown. When thrown, returns to user, pointy end first.[/i]
You think you'd got time to look for 2 more things, but anyway you'd only be able to take 3.
Being a small man, Natt would like a big gun - one like the hero uses in those alien films. Once a big enough gun has been aquired, some kind of wireless computer and whatever object is the most shiny will round off his kit.
You search through the heap and easily find what you're looking for.
- Large caliber machine gun.[10/10 rounds of ammo. Does lots of damage.]
- Portable computing unit.[100% power. Can be used for whatever you'd need a computer for. Comes with it's own miniature sattelite dish]
- Replica alien powercrystal.[100% power, can be used to reload other thingies. Regenerates 1% per turn] [/i]
You can search for 2 others, but may only take 3
Let's see what do we have here...
I pick up a weird looking metallic briefcase, a scratched shovel-like artifact... "Earth disruptor Mk2" the tag says..., a big chromed rifle, which, surprisingly, weights almost nothing, a new looking memory wiping device, and some protective sunglasses for the mind wiper.
You search through the heap and find:
-Hammerspace storage briefcase: (For some reason it looks a lot bigger on the inside)
-Earth disruptor MK2: 6/6 charges. (automatic shovel, just do one action and it'll repeat untill the job is done. There's no offbutton)
-Lightweight chrome rifle : 10/10 ammo. Does bleeding damage. +1 to long range attacks
-Broken mindwipe device: 4/4 charges, 1 person only,
Broken.. Wipes the last few hours from a persons memory
-Glacier grade anti mindwipe sunglasses: 100% protection against mindwipes when worn. -3 penalty to all actions when worn at night. -1 penalty when worn at day. No penalty when worn in extremely bright conditions.
Remember that you might only take 3.
Harold knows exactly what he wants. He searches through the pile for:
Dinotech Mark 7 Remote Crotch Exploder device;[5/5 ammo. Does explosive damage.]
XJ10 vacuum suction pad rocket grappling hook launcher (can double as blunt weapon);[6/6 charges. Can be used on both people and buildings to climb up. Better take sturdy buildings though. Blunt damage]
A replica Soviet era impact displacement Speedo[6/6 power. Can relay incoming damage to a choosen body part. (Body part needs to be in contact with you, but doesn't need to be your own)]
A Broken Rolex mounted stealth model face strangler; [4/4 power. Melee range. Incapacitates enemies it's used upon.
Broken.]
An genuine Elastoplast 4-22 Health Pill Magnum revolver (1972 model). [6/6 ammo. Heals rather then dealing damage. ]
Remember to decide which 3 you choose.
Configurable Komato-class nanogun, Personal force field generator, A rather spiffy hat what allows me to use mind control and prevents the same on me, A piece of psychic paper and what appears to be one hell of a Swiss SCIENCE CORP knife.
Configurable Komato-class nanogun. [8/8 ammo. Damage:
]
Personal Shield generator: [20/20 power. Uses power to absorb damage and keep the shield online. Shield will attempt to vaporize anything it touches.]
Aluminum foil hat: [6/6 power. Can attempt mindcontrol. Prevents mindcontrol. Must make a check to prevent others from thinking you are insane]
Psychic paper: [Can be used in social related rolls. Gives +1 when roll is higher then 3. And -1 when lower then 4.]
Swiss Science Corp knife: [4 power: Gives a +1 one bonus to a certain type of action*. Changing cost 1 power.]
*Not all actions are eligible. You must come up with a tool that would provide such a bonus.
Remember, max 3 items.
Once I have Bdthemag's list, we can start. For now feel free to train on the firing ranges or explore the base. Due to budget cuts some safety measures might have been disabled.
Name: Derek Guvenstak (I have no idea if that last word means anything or not.)
Former position: Research and Development
Health: Yes.
R-D departement
Exentric inventor
Name: Robert Charleson
Former Position: Electrician
Health: Nothing to add here
Electrician
Normal guy
Name: Harold G Cheese
Former position: Admin assistant
Health: Please
Bio: Harold "Gosh" Cheese was just a bottom of the rung admin assistant, spending most of his day making photocopies of the photocopies his immediate superior had made of various incomprehensible documents. Then, one day, there was a bit of a kerfuffle in the holding area, and Harold accidentally got blasted with an experimental ray weapon! For some reason, he's been under observation ever since. He's never been known for being smart and his brother is a priest.
Irradiated
Thick
Name: Natt Perry
Former position: IT Support.
Health:
IT-technician
Manual override
Name: Stephen Black
Former position: Maintenance technician
Health:
Maintenance technician
Explosive malfunction
Name: Ignus H. Hughes
Former Position: Pizza Guy
Health: Fine
Flavour bombs
Pizza courier