Miniturn! It is still summer!
You are quite disturbed by the bandits upstream. You decide to send a letter to the nightboring nobles. To your suprise, most of them answear quickly, and you have three nobles and their armies to your disposal:
Sir Gildor: Squire from the biggest vassal in the area. He arrives with 8 spearmen.
Sir Grimgorg: A small barionett in the area. Arrives with his Squire and two welltrained spearmen.
Sir Deadrikr: Your closest neighbourhood; Arrives with three archers.
So in total you have:
15 spearmen (2 well trained)
5 Knights.
3 archers.
Your captain have interrogated the thief, and you understand that he is not from the town. He is probaly from one of the other vassals in the area, who had a bad luck on the harvest. How do you wanīt to punish him?
You recruit 3 pages. It cost you in total 30 goldcoins every year, since you are obliged to pay for there education. You also want to install a Squire. You search for suitable candidates, and you found two which might accept your low status and still have a political value.
You could either take Sir Sarvaldīs youngest cousin. This might rise your political values quite a bit, since he is the biggest Baronet in the area. And Sarvald will be able to afford the armour and weapons for the Squire.
Or you could take Dreadrikrīs brother. Dreadrikr is quite small though, and you will have to help him pay his brother armour. However, he will be forever grateful and you will get a loyal but not as powerful ally.
Sir Reginald Dumac
Title: Baronet (Obliged to serve Baron Amroth Elnesar, and join his call of arms)
Ownings: A large house in Fuerza, a horse and battle equipment worthy of a knight. 250 gold coins. Five servants (Skilled builders).
Reputation: Fair against peasants. (Very local)
Military strength: Yourself, five spearmen units.
Fuerza
Your yearly yield: 110 goldcoins (from trade and the inn), food (280 goldcoins if sold at a optimal price) Beer. (10 goldcoins if sold at optimal price.)
Notable buildings: Church (Represent the religions interests in the area.)
Granary (250 storage, the villagers will store food them self, and handle a bad harvest year without your intervention. )
Water mill
Dock
Inn
Other: Pays one tenth of its total income to the church, and one tenth to Amroth Elnesar.
Priest happiness: Unhappy
People happiness: Happy