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Author Topic: 3.5 Arena : Paradise (Play by Post) : Round 1 Turn 3, King of the Hill  (Read 24373 times)

Skyrunner

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #90 on: April 25, 2012, 03:05:31 pm »

Tell me why in the world your followers and or cohorts would follow you to your plane after death and also be intercepted by an orc god of war when they clearly aren't the main characters :3

Actually, I'll let you have cohorts and followers ONLY if you let me stat/equip/control them. That's how it's suppose to be, actually. Cohorts and followers are not optimized; they were supposed to be just random people who happened to follow you.

You don't get to choose the class/race, either.

...Still want them?
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Doomblade187

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #91 on: April 25, 2012, 03:20:56 pm »

Spell scribing prices are expensive...

Also, I'm going to go ahead and add the fluff in for my mage.

EDIT: Fluff written.
« Last Edit: April 25, 2012, 04:10:45 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Azthor

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #92 on: April 25, 2012, 03:45:10 pm »

Sure, assuming I do take the feat. Moving to another topic, the cohort is usually chosen/designed by the DM in a way compatible with the character's background, but the core material explicitly states that cohorts are 100% player controlled. There is nothing stopping the DM from overruling that. but you cannot say it is not supposed to be done that way.

The only situation where a player gets to pick specific stats for companions is when downright creating a new form of life through epic seeds.
« Last Edit: April 25, 2012, 03:49:54 pm by Azthor »
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JackoftheBox

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #93 on: April 25, 2012, 04:51:00 pm »

Sure, assuming I do take the feat. Moving to another topic, the cohort is usually chosen/designed by the DM in a way compatible with the character's background, but the core material explicitly states that cohorts are 100% player controlled. There is nothing stopping the DM from overruling that. but you cannot say it is not supposed to be done that way.

The only situation where a player gets to pick specific stats for companions is when downright creating a new form of life through epic seeds.

Just create the damn character already and stop speculating  :D
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This morning I found myself looking at the numberplates of the cars on my drive in to work and seeing them as tileset characters in ASCII... a silver Renault I was behind had an interesting scene of a Human wrestling a Minotaur near a bin.

Powder Miner

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #94 on: April 25, 2012, 07:13:10 pm »

Not 100% player controlled.
Fear effects for example would rip them straight from your control.
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Azthor

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #95 on: April 25, 2012, 10:26:17 pm »

Not 100% player controlled.
Fear effects for example would rip them straight from your control.

They do not affect the cohort anymore than they do the PC themselves, so I wouldn't bother listing such a particularity. In fact, if you wanted to  be picky, there is a large variety of mind effects which can wrestle control of a being in the game, from the Control Spells to the Compel Epic Seed.
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Grek

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #96 on: April 26, 2012, 12:39:31 am »

The backstory of Hans the Killer - a tale of love, battle and being crushed to death by wildshaped druids.

Spoiler (click to show/hide)
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RAM

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #97 on: April 27, 2012, 10:58:21 am »

Because sometimes I get an idea for a character into my head and cannot get it out...
Is Level adjustment buy-off available?
No gear yet, but there probably isn't space left in this campaign anyway so it can wait...
Probably dump it all on undead grafts I suppose...
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Doomblade187

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #98 on: April 27, 2012, 01:24:29 pm »

Because sometimes I get an idea for a character into my head and cannot get it out...
Is Level adjustment buy-off available?
No gear yet, but there probably isn't space left in this campaign anyway so it can wait...
Probably dump it all on undead grafts I suppose...

Ok, so so far we have (including RAM):
1 Lawful Neutral Desert Elf Blood Magus of Wee Jas
1 Neutral Evil, Skydiving, Dire Flail-wielding assasin.
1 Child Necromancer, daughter of a necromancer and an undead. (Lich?)
1 Bard
1 Holy Barbarian
And more people on the way...
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Skyrunner

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #99 on: April 27, 2012, 02:35:32 pm »

I better start making a simple grid for the first arena, but I'm too lazy~~~

D:

Maybe I'll take screen shots of Maptools.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Doomblade187

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #100 on: April 27, 2012, 02:37:59 pm »

I better start making a simple grid for the first arena, but I'm too lazy~~~

D:

Maybe I'll take screen shots of Maptools.

If you're going to do that, do you need a picture from each of us for the tokens?
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Skyrunner

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #101 on: April 27, 2012, 02:48:27 pm »

If you want to, send it in a PM to me. Elsewise I'll just use your character's initials.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

da dwarf lord

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #102 on: April 27, 2012, 05:36:52 pm »


Ok, so so far we have (including RAM):
1 Lawful Neutral Desert Elf Blood Magus of Wee Jas
1 Neutral Evil, Skydiving, Dire Flail-wielding assasin.
1 Child Necromancer, daughter of a necromancer and an undead. (Lich?)
1 Bard
1 Holy Barbarian
And more people on the way...

You forgot the Chaotic Neutral Warlock :D
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RAM

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #103 on: April 27, 2012, 06:14:49 pm »

Ok, so so far we have (including RAM):
1 Child Necromancer, daughter of a necromancer and an undead. (Lich?)
She has grown up a little since then, still hasn't spent much time around large groups of living people. And it is a necromancer and a good outsider, rather than an undead, hence the Aasimar...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Skyrunner

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Re: 3.5 Arena : Paradise (Play by Post)
« Reply #104 on: April 28, 2012, 03:09:35 pm »

Okeedok. first some quick questions!

(a) What do you think I should make the map with! xD
  I'm thinking either ASCII or pixels (as in, really pixels. Just pixels), as really good maps are a pain to keep up.

(b) Is everyone's character sheet in?
(c) Some things you should always do per post:
   (i) Always post your related modifiers. For example, if you are taking the action "Look around", post your Spot and or Search modifier. Or if you are fighting, post your AC and your related modifiers, so I can roll the dice. Alternatively, you can just post the link to your character sheet every post. That's also better for me.

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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward
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