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Author Topic: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)  (Read 63901 times)

10ebbor10

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #375 on: April 27, 2012, 10:25:18 am »

Ok, but a ship trying to escape a missile would still have solid chances of doing the same.

At the moment, we are lucky because the Conglomerate ship is maneuvered by an idiot.
But yeah, I think I'm going to double all speeds and such. Going to do it semiretrocactively. (Ie double speeds, but don't adjust the travelled distances).

About the conglomerate ship. It may help to know that he thinks the ship is taken by a set of underarmed pirates, and that he gets quite a nice bonus for capturing it intact.

Also if you have suggestions for items you would like to find in the black market or sectors you want to visit, go ahead and tell me.
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Caellath

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #376 on: April 27, 2012, 10:31:11 am »

I am currently trying to devise a way of capturing the enemy ship almost intact.

I am wondering whether we'll kill everyone on board or not. May my crew cast their votes?
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

10ebbor10

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #377 on: April 27, 2012, 10:34:23 am »

I am currently trying to devise a way of capturing the enemy ship almost intact.

I am wondering whether we'll kill everyone on board or not. May my crew cast their votes?
You don't need to ask me that.
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Caellath

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #378 on: April 27, 2012, 10:35:15 am »

I'm not asking you, I am asking for the crew to cast their votes here.  :P
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #379 on: April 27, 2012, 10:35:37 am »

Hold them for prisoner/information.

what they think

Don't tell us this directly, subtly push it in through in-game action so we can realize it.  :P

((Ninjas everywhere, I swear...))
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10ebbor10

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #380 on: April 27, 2012, 10:38:22 am »

Was kinda planning to do so. (Or did already).
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Tiruin

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #381 on: April 27, 2012, 11:04:53 am »

Edit it out, quick!  :P

Edit: The knowledge on the enemy which we do not know yet.
« Last Edit: April 27, 2012, 11:19:22 am by Tiruin »
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Caellath

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #382 on: April 27, 2012, 11:10:36 am »

What should be edited out? I do not understand what is going on, it seems.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

10ebbor10

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #383 on: April 27, 2012, 12:17:51 pm »

Um Tiruin. You are currently in an empty swath of space, several lightyears away from the closest star.  There used to be 2 points of interest, the beacon and the refueling station, and now you blew that one up
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Tiruin

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #384 on: April 27, 2012, 12:22:23 pm »

But a solar flare can...and the magnetic fields will...

Ok. Heh, edited  :P
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Caellath

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #385 on: April 27, 2012, 12:33:59 pm »

UH...GM. All the missiles will hit the Corvette in the next turn, right? The second batch would need one more turn, but the CIC is moving at full speed straight towards them.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

10ebbor10

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #386 on: April 27, 2012, 12:36:49 pm »

UH...GM. All the missiles will hit the Corvette in the next turn, right? The second batch would need one more turn, but the CIC is moving at full speed straight towards them.
Yup, they'd kinda fly into them. However, movement is done after all other actions, so they still have a chance to blast away at them and launch their fighters.
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Caellath

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #387 on: April 27, 2012, 12:38:51 pm »

Grrr, I wanted those bombers in one piece.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

10ebbor10

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #388 on: April 27, 2012, 02:56:30 pm »

Grrr, I wanted those bombers in one piece.
And what made you think you'd get them in one piece when you'll decide to blow up the ship they're docked to. (Wherether it blows up or not kinda depends on the PD turrets though).
FYI: Incoming interceptible hits go like this:
Shields
PD gets a chance to fire
Armor
Structural damage.
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Caellath

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Re: Rolling through space: A way to complicated RTD (6/10)(OOC/Discussion)
« Reply #389 on: April 27, 2012, 02:58:45 pm »

If the shields go down and the cracker gets in, their hull is in grave danger. I won't say they'll be destroyed right off the bat, but the "Cracker" has a good hull damage + 100% piercing.

Also, can my missiles damage their PD? Or will they only hit "clean" parts of the hull?
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
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