"Was probably a bad idea in the first place."
Next anomaly, chucking rocks, stop for minor anomalies, etc..
Str 3; Dex 3; End 3; Cha 7; Int 4; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 1; Unc 0; Exo 9; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; laser rifle; 3 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with Maurice for the mission)
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm.
Next crater has...a few shards of what look like fist sized blackish gray diamonds. They're partially embedded in the ground and hurling rocks at them seems to produce no effect. Hmm.
Bah. Well, might as well follow my teammates. Might be I get to eat the brain.
Turn the tendril back into a claw while climbing down the hole. Avoid the bit covered in acid.
[will:3+1]
You return to your previous form and join the rest of the people down on the bottom floor. It's hard to walk down here; the flesh keeps gently sucking at you, trying to absorb you.
"Acid. Wonderful. You couldn't let us know this was it's stomach? Come on, let's get out of this tunnel. If I have to get digested, it'll have to work for its meal."
Grab Teal and help him out of here. Head up to the fifteenth floor.
((I'm surprised you posted Piecewise. Usually you take Sundays off. Pleasantly surprised, but surprised nonetheless.))
You grab Teal and climb up to the 15th floor. The tunnel that appeared leads off a while, but you can hear a strange thumping coming from somewhere at its end.
Stash the loot in my locker, then head back out and look for more lootable anomalies.
You can't fit it in the locker, so you put a sticky note on it with your name and "DO NOT EAT" written on it before heading back out.
Wanna stick with the group or head out on your own?
New Tunnel Floor 15
((:3 DESU~))
Stay where I am and watch from above.
Thats more like it, Lyra-chan.
((Damnit. I thought I was down there with them. Lets try this again))
Head on down the hole to the rest of the team. When down there, turn on loudspeakers and speak to the biohorror
Hello? Is anyone besides my current teammates down here?
The only reply is a gurgling noise, thumping of organs and sloshing of acid.
Climb down the hole, following Belsiki-san since absolutely no one has explained anything to me. Joy.
From now on you're going to be riding Xan.
Because a man with a flamethrower riding a dragon through what appears to be a giant's Colon is too good of a mental image to pass up.
((So I'm trying to make a list of all the highly dangerous and anolamous items/persons we have, but I can't find them all.))
((Tear-wish, pill-machine, AM, Doctor, Steve, Xan/Bezliki-san))
((That's all I can find right now. Anyone else have the others?))
You might be better of listing the things that WON'T kill you. Because on this ship we have:
A Doctor who kicks people to death
A man in a symbiotic relationship with alien bacteria
A Robot Samurai
A man who resembles a hindu god with massive psychic powers
The thing
A man with a head full of the ghosts of old team members
A drunk sniper
A robot with the Vector Cannon
Etc.
Questions! Also, grab a container and use manip to 'bend' some of the electrogas into the container. Use the container that seems most applicable, and be sure not to get to near to the gas itself; put the jar down a few meters away from it, stand back, use manip.
"Now, for a more direct issue: should i assign people to defend the Sword? Would you be prepared to assign the doc or AM to Sword defense? Or can I just assign some people to it?*
Also, how high do you deem the chance that one or more UE's slipped away, and would those still pose any significant threat? Is there a way we could smoke them out before the fleet arrives?"
((*actual question: is it ok if we explain away the braindead people as 'defending the Sword'? That way there's less actually playing people being forced to stand around to defend a gangway for a crapload of turns.))
((I really hope that Timmy Tear I gave to Alarith will actually be used by him, or some other rookie, someday, otherwise that'll have been a waste.))
>In this case, I'll let the Doctor defend the sword. Although, that is a bit dangerous. We're gonna have to instate a quarantine of the area around the ship.
>Hard to say. Keep a close eye on anyone you pick up. But if they're out there, they won't survive well on their own. This is a harsh planet, they'll either go out and probably die out in the wilderness or try to sneak back into this inhabited area. Be careful and stay on guard and we should be fine. "This meat monster was a team mate not too long ago, or at least before an amp overload did this. Don't know his name, though." Milno points out.
Continue following. Poke the gauss rocket rifle with the glove. Try to ascertain whether my mind's capacity/energy is spent whenever the glove's power is utilized. Basically trying to discover if the glove's usage requires the expenditure of Will points.
[will:6+1]
You touch the rifle. The gauntlet unfolds into a massive number of mechanical limbs and moving parts and pieces and subsumes the rifle, pulling it from your hands. After a few seconds the gauntlet shrinks back to normal size. The rifle is gone.
Climb down to the 15th floor. Investigate this new tunnel.
You climb down and join Morul in looking down a dark, fleshy tube with questions about if you should boldly penetrate it or limply remain behind.