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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3991066 times)

Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17835 on: January 05, 2014, 02:37:30 am »

Keep chilling like a bawse.

Lenglon

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Re: Einsteinian Roulette: Combat Teams
« Reply #17836 on: January 05, 2014, 02:50:40 am »

Stalk back to the hole between floors, and look down at the rest of the team for a few moments before typing on my wristpad.
Quote from: Lyra to Biohorror team
It No Mouth Talk Binary
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Tack

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Re: Einsteinian Roulette: Combat Teams
« Reply #17837 on: January 05, 2014, 09:07:34 am »

Hello? Is anyone and/or thing down here?


"... Yes"
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Parisbre56

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Re: Einsteinian Roulette: Combat Teams
« Reply #17838 on: January 05, 2014, 09:45:13 am »

((I would like to remind our anomalous aurora explorers some events from the Anomalous Planetoid mission. Specifically:
  • There were these black domes. Anything that entered them disappeared only to reappear somewhere else. Domes could cut things in half if they entered at the wrong time. A drone and some poking sticks were used to determine the safety and exit point of the domes.
  • When the sword jumps, it causes a similar multicolored aurora effect to form around the jump point. A similar effect was also there somewhere in the Anomalous Planet's early life, as was evident by the "Stop" Zone of the anomalous motion fields.
Of course, the aurora might not be related to the above, but I might as well give some info, in case it proves useful.))

Radio Controlled

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Re: Einsteinian Roulette: Combat Teams
« Reply #17839 on: January 05, 2014, 01:12:15 pm »


If Denzel brought the cages with him: Use manip to levitate the shadowpillar anomaly into the appropriate container. If not, go fetch them myself first. Check if there is still a region of nausea around the artifact once it's inside its container. If yes, ask Steve for advice on what to do with it. If not, deposit it by the elevator for now.

Also, you know the drill:


Quote
We're gonna sway planets to our side more then "take them" as well as doing other things. There are still alien things to get, artifacts to gather to improve our chances. Men who need killing too. 
"I meant it more in a literal sense, as in what planet would be the next on our list. But I guess we'll see it when we get there.

Now, any idea on what the enemy ground forces will look like? Sods, or more regular infantry? Could we expect battlesuits? I know you can't fully predict what they'll throw at us, but a rough idea would be nice. Could we expect something as exotic as another Amp specialist? Something as scary as an Avatar? Weaponized parrots? Oh, and if it's sods, where would their commanders be, and could we sever their link with their troops?

Secondly, how do you feel about using anomalous artifacts as weapons? Even if we can't reproduce their effects, sticking that Shadowpillarthing in a missile and lobbing it at them or burying it somewhere they could land could help in confusing and disorienting the enemy. "

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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

piecewise

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Re: Einsteinian Roulette: Combat Teams
« Reply #17840 on: January 05, 2014, 03:12:53 pm »

Extend tendril, fuse the tip of it with the flesh.

((I'M GOING TO NEGOTIATE WITH THIS THING OR I WILL EAT IT, BY TALOS))
[will:1+1]
TALOS CAN'T HELP YA NOW! WE IN THE REALM OF THE DICE GODS!


You Promptly turn around and leap down the hole, falling several stories before landing in a fleshy mass of what appears to be intestinal tissue and stomach acid at the bottom of the hole. Around you are slowly beating, throbbing and churning organs and arteries that crisscross the room and hang from the ceiling to floor like vines. Your boots seem to be dissolving in the acid.

FOLLOW HIM IN! COME ON YOU APES! YOU WANNA LIVE FOREVER?!

Teal gives a "Stop it, I need those" foot-bump, before climbing up to a less acidic area.

Let's take a look around at this fleshy wonderland.

((So if this is our biohorror, and it's essentially a nonharmful... sitting... thing... What do we do? Our only two options currently are leave it be or asplode it.
Or plan C, we get someone quick like Milno to fry the heart(s) and jet out of there.))


((Also in case it needs to be said, if... Jeffrey here actively impedes my progress out of his acid zone in any way, begin with the namite thrower and much shout.))

You climb out of the Acid and look around. There's a tunnel of flesh heading off in one direction and not much else in terms of places to go. Though, you're not entirely sure you should go off alone. You've seen that movie "The Thing." you know how this works.


Commence mining operation to recover the fiery golden rebar. Mine a chunk of ground containing the firebar and it's forcefield, load it on a cart and bring it to base.
[str:4+1]
You successfully mine the bar out on a big hunk of rock and then shove it onto a cart from the ship. You push it back to the hanger.

"Hrmm. Hey, Milno, you know your way around here right? Think you could get us heading towards ground zero?"

Rope down to the bottom of the shaft, and examine the surroundings.
You head down to the bottom of the shaft and quickly get out of the acid. Yep. Flesh tunnel. Yep. Like being submerged in the body cavity of some sort of enormous beast. Yep. These are things that are happening.

((So, just out of curiosity, has anyone tried, just...ya know...talking to it?))

Turn on loudspeakers on suit and say the following:

Hello? Is anyone and/or thing down here?
You yell down the hole. Your team mates yell back up.

Cheeky gits

"Don't think my memory will help us. This place's really fucked up." Milno answers as he takes a peek down the hole one of the members jumped down - in true HMRC fashion - to check whether he's dying, dead, or about to die. "No matter what we're named, acting like brain-damaged lemmings is still our forte."

Save Teal from death by acid unless he gets to be safe before my help's needed.
Yeah, he walked out of there.

Keep chilling like a bawse.

Bawse? I'm going to go find an English textbook to hit you with, excuse me.

Stalk back to the hole between floors, and look down at the rest of the team for a few moments before typing on my wristpad.
Quote from: Lyra to Biohorror team
It No Mouth Talk Binary
You go back to the hole and start sending messages in broken English. Considering your cat girl status I'd expect them to end with a DESU~



On the 15th floor, where only you can see it, since the rest of the team is fucking about on different floors and not looking down, A new tunnel opens up in the flesh.





If Denzel brought the cages with him: Use manip to levitate the shadowpillar anomaly into the appropriate container. If not, go fetch them myself first. Check if there is still a region of nausea around the artifact once it's inside its container. If yes, ask Steve for advice on what to do with it. If not, deposit it by the elevator for now.

Also, you know the drill:


Quote
We're gonna sway planets to our side more then "take them" as well as doing other things. There are still alien things to get, artifacts to gather to improve our chances. Men who need killing too. 
"I meant it more in a literal sense, as in what planet would be the next on our list. But I guess we'll see it when we get there.

Now, any idea on what the enemy ground forces will look like? Sods, or more regular infantry? Could we expect battlesuits? I know you can't fully predict what they'll throw at us, but a rough idea would be nice. Could we expect something as exotic as another Amp specialist? Something as scary as an Avatar? Weaponized parrots? Oh, and if it's sods, where would their commanders be, and could we sever their link with their troops?

Secondly, how do you feel about using anomalous artifacts as weapons? Even if we can't reproduce their effects, sticking that Shadowpillarthing in a missile and lobbing it at them or burying it somewhere they could land could help in confusing and disorienting the enemy. "



>Just leave it for the moment. We're gonna need to get a team to make a hover containment unit for that.

>Nothing too exotic, probably limited to sods, Exosuit troops and maybe battle suits.

>There are several planets we could go to, depends on how this battle goes, what we need to do next. Probably the first will be a near by solar system. It's got several things we need.

>We won't be able to reproduce the effects that fast, but we can use the artifacts themselves.

Knight Otu

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Re: Einsteinian Roulette: Combat Teams
« Reply #17841 on: January 05, 2014, 03:20:22 pm »

"Was probably a bad idea in the first place."

Next anomaly, chucking rocks, stop for minor anomalies, etc..

Spoiler: Gorat 'Chin' Ivanos (click to show/hide)
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17842 on: January 05, 2014, 03:21:48 pm »

Bah. Well, might as well follow my teammates. Might be I get to eat the brain.

Turn the tendril back into a claw while climbing down the hole. Avoid the bit covered in acid.

« Last Edit: January 05, 2014, 07:34:13 pm by Xantalos »
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

kisame12794

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Re: Einsteinian Roulette: Combat Teams
« Reply #17843 on: January 05, 2014, 03:44:31 pm »

"Acid. Wonderful. You couldn't let us know this was it's stomach? Come on, let's get out of this tunnel. If I have to get digested, it'll have to work for its meal."

Grab Teal and help him out of here. Head up to the fifteenth floor.

((I'm surprised you posted Piecewise. Usually you take Sundays off. Pleasantly surprised, but surprised nonetheless.))
« Last Edit: January 05, 2014, 07:03:35 pm by kisame12794 »
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NAV

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Re: Einsteinian Roulette: Combat Teams
« Reply #17844 on: January 05, 2014, 04:21:14 pm »

Stash the loot in my locker, then head back out and look for more lootable anomalies.
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The face on the toaster does not look like one of mercy.

Lenglon

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Re: Einsteinian Roulette: Combat Teams
« Reply #17845 on: January 05, 2014, 06:04:58 pm »

Quote from: Lyra to Biohorror team
New Tunnel Floor 15
((:3 DESU~))
Stay where I am and watch from above.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

renegadelobster

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Re: Einsteinian Roulette: Combat Teams
« Reply #17846 on: January 05, 2014, 06:35:08 pm »

((Damnit. I thought I was down there with them. Lets try this again))

Head on down the hole to the rest of the team. When down there, turn on loudspeakers and speak to the biohorror 

Hello? Is anyone besides my current teammates down here?
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Gamerlord

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Re: Einsteinian Roulette: Combat Teams
« Reply #17847 on: January 05, 2014, 06:56:19 pm »

Climb down the hole, following Belsiki-san since absolutely no one has explained anything to me. Joy.

kisame12794

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Re: Einsteinian Roulette: Combat Teams
« Reply #17848 on: January 05, 2014, 07:02:56 pm »

"New tunnel eh? Hrmm. Wait there, I'll head up. Oh, and to anyone wanting to explore the bottom tunnel, don't. It seems to be this creatures stomach, and is quite capable of eating through your suit, and by extension, you, so unless you feel like being a giant flesh-monsters dinner, stay away from Xan. I mean the bottom floor."
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #17849 on: January 05, 2014, 07:04:26 pm »

Very well.
New meat, do you even know what we're doing here?
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Quote from: BFEL
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Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
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