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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3980980 times)

Tavik Toth

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #16995 on: November 18, 2013, 02:14:47 pm »

follow lars. Take cover if needed.
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Xantalos

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #16996 on: November 18, 2013, 02:23:48 pm »

For now just turn into a ball of the toughest organic material I can think of. Super hard bone chitin or something.
« Last Edit: November 18, 2013, 05:03:57 pm by Xantalos »
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XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #16997 on: November 18, 2013, 03:25:46 pm »

(Uh... Teal can still be revived, I'm pretty sure. >.>)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

NAV

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #16998 on: November 18, 2013, 03:26:37 pm »

To Lukas: Hey Robobrain, we should dig a hole; You can tackle the target from above while I finish him off with my lazor.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Xantalos

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #16999 on: November 18, 2013, 03:29:55 pm »

(Uh... Teal can still be revived, I'm pretty sure. >.>)
((There we go, now I'm just stealing his body, not killing him.))
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17000 on: November 18, 2013, 03:31:22 pm »

(OK then. ^^^ If he has any objections to being in a robot body then that's for him to speak up about, I just don't want any player-killing here. >.>)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Xantalos

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17001 on: November 18, 2013, 03:32:44 pm »

((His body's a pile of Jello at the moment; he'll likely be a robot unless he can pay for a regular body anyway.))
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17002 on: November 18, 2013, 03:37:00 pm »

(Good point, too. TBH I'm actually not sure the the doctor can fix what happened to him other than by a robot body...)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Unholy_Pariah

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17003 on: November 18, 2013, 03:46:55 pm »

provide squadsight, shoot xavier, loot michael if xavier dies.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

GreatWyrmGold

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17004 on: November 18, 2013, 04:09:20 pm »

Use allies' data to determine where the amper is, then shoot at him, discovering along the way if gauss rifles can shoot through walls.
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Kriellya

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17005 on: November 18, 2013, 05:01:39 pm »

(Uh... Teal can still be revived, I'm pretty sure. >.>)
((There we go, now I'm just stealing his body, not killing him.))
(( Teal is on a roof, nowhere near you. You are near the amp killzone now, as I recall. Care to try again?  ;D ))
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Xantalos

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17006 on: November 18, 2013, 05:04:30 pm »

((Ah. I'd eat the dead guy, but then I'd get amped, so not yet.))
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

kisame12794

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17007 on: November 18, 2013, 06:32:06 pm »

"This is gonna suck."

Get down the hole, and enter the void if I feel funny, things fly towards me, or other horrible hostile space magic happens.

((This is gonna suuuuuuuck.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
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PyroDesu

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17008 on: November 18, 2013, 08:57:10 pm »

((Mike is dead, permanently. As PW said:

Michael, on the other hand, isn't so lucky. His body lies near the wall, pierced several times, including one that splits his helmet in two. His cloak flickers and shimmers, attempting to match with the blood pooling around it until it's damaged circuits give out and it simply lays over him like a shroud.



MICHAEL ALEXANDER IS DEAD

The one that split his helmet would have obliterated his brain. Also, do note that he is listed on the Wall of Remembrance, where only the permadead go.

Also, should I high-EX the pillar he's behind (or lay a frag right beside or behind him), or start pumping gauss rounds?))
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SeriousConcentrate

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Re: Einsteinian Roulette:Mission 11: The Wall of Remembrance Grows
« Reply #17009 on: November 18, 2013, 09:00:26 pm »

(Mike =/= Teal, Pyro. Xan wanted to eat Teal. Neither of us realized that Teal was nowhere around at the time. :P)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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