((The idea being to destroy the pillars to deny him cover, maybe topple them on him if we're lucky. Might be able to just heat the space beyond the pillars, but if he just shields himself we still won't know where he is. Charging into that room doesn't seem a viable option, as he'll just cut down anyone who enters. Could try to make our own entrance, but he'll probably notice that. Grenades and the like will just be bounced back, smoke nades useless cause amp senses, and I don't think we'll be able to draw him out of that room. We could starve him to death, but yeah, miiiight take a while. Jim could probably charge in and use his amps to counter his while rest team slips in, but I ain't taking that kind of risk with another's character. Any other ideas are welcome.))
((After giving this a bit of thought, my assumptions are as follows:
I don't think normal tactics are going to work. We've already seen him shrug off and counterattack relatively normal stuff. Maybe it'd be possible to out-duel him or bumrush him in some manner, but I wouldn't count on it, and as you imply, whatever we try is going to risk lives.
I also don't think he's going to have any trouble with AOE effects, as we've seen.
What I
do suspect he'll have trouble with, though, is doing multiple things at once. We haven't tested this very well, but I suspect he's limited to one action at a time, they're just really, really nice actions.
What this means, then, is that the way to beat him is to bumrush him in several distinct but threatening ways at once. My assumption is that if we keep trying to trade debris trains with him, he'll get lucky before we do. It's also that if we try to throw a bunch of debris at him all at once, he'll just AOE cancel it. But I'm guessing if one of us hurls debris at him from the front while someone else tries to melt him from the inside out and a third person just lasers him from behind, he's not going to be able to handle it all at once; he'll have to make decisions about what he wants to counter unless he can manage multiple solutions in one action (like flying himself out of the way, or making another sphere of kinetic heat if we were firing projectiles from multiple angles).
Again, nothing's certain, but that's my guess. Figure out discrete things that can harm him, use them in a manner that can't be easily countered all at once.))