((You missed me. Unless the storage controls are the same as the hangar ones.))
(Also missed anailater and myself... but I don't blame him, ton of people on this mission. )
Actually I didn't, I know I didn't because I had to make a picture for it. For some reason your posts were deleted when I made the actual post though, no idea why.
((Huh. Another thread might not be an awful idea for GM sanity, actually...))
Not having any problems with it actually.
Follow allies. Stay near the rear.
You stay with the group.
Team D, Jobasio
Comms: "I'll, uh, cover you from over here."
Jomabansho leaned against the wall a moment, gauss rifle held one-handed as he caught his breath.
He straightened up and added, "Let me know if you find anything of note, or if you need backup."
>Catch breath.
>Follow Bishop at a more sedate pace, cautiously keeping watch for any unfriendly movement.
>Ensure I don't lose sight of the rest of the team, though.
You stand around, staring at the entrance to the damaged ship, waiting for bishop to come out.
[May = Team B]
Follow team and watch our flanks.
You crawl around on your hands and knees, watching Thomas's ass with near inhuman intensity.
Team A Leader, Jim
Jim sighed. Apparently May wasn't going to answer that question. Eh, oh well... maybe he was better off not knowing the answer. "I'm going to go ahead and guess that dead bodies were taken to that room there," Jim said, pointing at the door all the trails led to. "I'm going to go check it out. Mesk, cover me. Just in case." Jim then proceeded to the door on the left where all the stains were and opened it. By force, if necessary, but physical only - no amps.
You jiggle the handle of the door. It's open. You turn the handle and duck into the room, scanning the area with your lamps. It looks like a mess hall, with a serving table and food preparation area to the left and metal tables. The tables have all been shoved to the corners of the room and the stains lead to the open center and much larger, deeper stain, a blackening expanse of dried blood, smeared and thin on the edges and thick in the center, shoe prints and hand prints preserved in it's coagulated surface and tracked around the room. In the center of this are bodies, laying face down, men and women and children, some with their hands tied behind their backs, others laying as though they had simply fallen limp or been thrown there, already dead. There are dozens of them, lined up in a row or piled on each other like firewood.
Written on the wall above them in heavy red paint is a phrase.
"
THE FATE OF ALL WHO SPREAD SICKNESS"
Team D Leader, Faith
"Welp, door's open. Moving on ahead."
Enter and examine hall.
You step into the hall. It is a completely featureless hall, gray and metallic, lit by over head lights with a similar door at the other end. There are a few motorized platforms in the hall, simply sitting abandoned and empty, carrying no load. You assume that if things were working normally they would be used to ferry containers from the ships to the storage. There is one thing of interest though. A figure in an orange space suit sitting with his back propped up against the wall and his knees pulled to his chest.