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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3985463 times)

Tiruin

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7185 on: September 03, 2012, 07:44:37 pm »

([...]EDIT @PW again: Jim ≠ SerCon. :P I seem to remember awhile back doing some rolls to amuse myself and noting he preferred brunettes... but in the + column I finally have a thread title named after my actions, so... ???)
((Aw great.  :(

Piecewise, that was an amazing display of aesthetic brilliance. This reeks of architectural ingenuity.  :D

Aaaand now I regret dying-via-personal-error more, again.))

« Last Edit: September 03, 2012, 07:48:42 pm by Tiruin »
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SeriousConcentrate

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7186 on: September 03, 2012, 08:02:51 pm »

(Wait, I always forget. Is brunette for black or brown hair? It's probably black but I always think brown because it sounds more like that than black. Is that the reason for the :( Tir? :P)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Spinal_Taper

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7187 on: September 03, 2012, 08:10:10 pm »

(Wait, I always forget. Is brunette for black or brown hair? It's probably black but I always think brown because it sounds more like that than black. Is that the reason for the :( Tir? :P)
((Brown, I think.))
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mesor

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7188 on: September 03, 2012, 08:11:17 pm »

(( Yea its brown ))
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TCM

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7189 on: September 03, 2012, 08:16:12 pm »

((Nice work on the Tower PW. Y u so talented?))

(Wait, I always forget. Is brunette for black or brown hair? It's probably black but I always think brown because it sounds more like that than black. Is that the reason for the :( Tir? :P)
((Brown, I think.))
(( Yea its brown ))

((It can mean either. Technically it means brown hair but it's come to also refer to black. Really, there is no such thing as black hair, just brown hair with really dark pigmentation. That, and it's easier than saying "black haired" all the time.))
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7190 on: September 03, 2012, 08:26:03 pm »

(That's actually kind of annoying tbh. XD Well, thanks anyway, and done derailing for today, carry on.)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

kisame12794

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7191 on: September 03, 2012, 08:36:14 pm »

((Holy shit. Dammit, now I want to make an ER adventure map. Or play one.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

piecewise

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7192 on: September 03, 2012, 09:48:12 pm »

Simus goes over to the edge where Travis went down and leans over, looking at him.

You all right down there, or should I fetch a medic?

((I looked at your epic-scale rendering of the tower in Minecraft. The very first thing I thought: TSSSSSSSSsssssssssss. The second thing? You are now even more of an epic GM.))
You lean over the edge and look down at your teammate as he twitches and coughs, splayed out on top of the walkway. Least he didn't fall off. That would have been really hilarious bad.

((That's awesome, PW. And yeah, that looks like it took forever, at least without using an edit program.))


Carefully and slowly approach and examine glinting metal.
You approach the walkway and the bit of glimmering metal, walking as though you were on thin ice, edging your way forward. It looks like a grappling hook. You stick your head out and look down. There's a rope dangling off into the darkness attached to the hook.

((Wow, that must have taken a long time. Thank you PW for the image!))

Travis coughs.

"Yep, definitely dangerous. *cough*. Yah, I'm ok. Anyway, I'm on Walkway 2 team. Continuing exploration"

Travis waits for the pain to subside, and then gets up and walks into Citadel 1 from the walkway
Remember that those walkways are basically just pipes with holes on both sides, like windows. So getting into the citadel will require you climbing off the top of the pipe and swinging in through the side. You still want to do that?

((@piecewise: That is incredible. Thank you for your effort. I had already got the grip of the thing after you explained it the third time (:P), but it is still nice to see it pictured.
@SerCon: I did have the impression you were.))

"Since we are already split up, try not to get too fragmented, although loner can go crazy on exploring if he wants to."

Get to the place Maurice is.
You join up with Maurice, and by connection, faith, in the room leading into a walkway.

(( Oh WOW. Now that tower should've taken a lot of time, and daammit, that's the coolest handout material I've ever received from a GM. Great job, and thank you once more, Piecewise! ))
What is it, Faith? ...Is there something interesting, or, perhaps, ...dangerous?
Warily enter and examine the room Faith is/was staring at, with my hand resting on the handle of the Instrument.
A gruesome sight, maybe? ...The older's brother remains, perhaps?
(( I've thought it over extensively, and hey, Maurice's already stabbed a 'dead' body just before it 'rose to life'. Guess that warrants him at least a small share of paranoia :P ))
You examine the room while Faith tip toes into the connected walkway. This room is actually slightly different then the others; it's lacking the alcoves that are in every other room, and the walls are all smoothed and shaped to connect to the walkway, like the bell of a trumpet.

Hey, Travis! Hang on, I'm coming down. Nobody should be going off completely on their own.

Simus carefully climbs down, then ties off her rope at the bottom with a piton, then goes on with Travis, laying out the rope behind her.
[str:6]
You don't even bother to use a harness or your legs, you just lower yourself down the rope with your hands like some sort of action movie hero and land lightly a top the walkway, posturing like a peacock.

"Robo-arms. Bitches."

([...]EDIT @PW again: Jim ≠ SerCon. :P I seem to remember awhile back doing some rolls to amuse myself and noting he preferred brunettes... but in the + column I finally have a thread title named after my actions, so... ???)
((Aw great.  :(

Piecewise, that was an amazing display of aesthetic brilliance. This reeks of architectural ingenuity.  :D

Aaaand now I regret dying-via-personal-error more, again.))


Thanks, and don't worry, At least you'll live to explore another day.


((Holy shit. Dammit, now I want to make an ER adventure map. Or play one.))
Something like mission 3 might make a good one, the problem is that minecraft doesn't really give me proper mindfucking tools. And what is ER without mindfucking, really :P. Though, I could make something like this, one thats primarily exploration and survival in a hostile world. That could be fun.







And yeah, I used an editing program to do a lot of the work on that tower, so it only took a few hours. Mostly because anytime I spend on that I'm not spending working on the actual posts, so I don't want to dawdle anymore then I have to.

PyroDesu

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7193 on: September 03, 2012, 09:55:31 pm »

((Climbing with dignity this time.))

Brought some more rope and pitons, we can get in with them without risking just flipping through. Or, if it suits you, I think I might be able to open a hole in the top with my wristblade, or my laser.
« Last Edit: September 03, 2012, 09:57:06 pm by PyroDesu »
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Caellath

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7194 on: September 03, 2012, 10:11:48 pm »

((Did you fix your wristblade?))

Milno approaches the spot Faith and Maurice are while talking to Travis:
"Loner, how is it going for you? Worst medic found something here."
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Nikitian

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7195 on: September 04, 2012, 03:08:42 am »

Approach the walkway in the same manner.
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Nikitian kneels in front of his computer, fresh lamb's blood on his hands, and prays to the dark powers for answers about armor thickness.

PyroDesu

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7196 on: September 04, 2012, 05:26:23 am »

((Only one of the wires is broken, it has 2, one on each side.))
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Orb

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7197 on: September 04, 2012, 06:09:13 am »

((*click*....oh, now it makes so much more sense! I was wondering why a walkway would be round and have holes on the side.  ::)

Welp, this just turned into worst idea))

"Carving a hole would be our best bet, considering it's a long way down. Probably a lethal fall.

...

Simus and I are located on top of Walkway 2, and are preparing for an insertion into Walkway 2. What did Faith find?"
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

PyroDesu

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Re: Einsteinian Roulette:Mission 6: Robot with a Redhead Fetish
« Reply #7198 on: September 04, 2012, 07:35:09 am »

Alright, you want a hole in it, you'll get a hole in it. I was probably going to do it anyways, I have no intention of falling off this structure again.

Carve sideways through the curved roof until there's a hole big enough to put the blade through, then put the blade in vertically and carve a hole.
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Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Toaster

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Re: Einsteinian Roulette:Mission 6: Forever out of date
« Reply #7199 on: September 04, 2012, 09:08:09 am »

Alright guys, I spent some time this morning and recreated the tower's interior in minecraft. Because it's the best I can do.

http://imgur.com/a/CR7Zr/embed#0

((I think you must operate on a different time scale and have 36-hour days or something.  That combined with the high volume/details of your posting is pretty impressive.))
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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