Alright guys, I spent some time this morning and recreated the tower's interior in minecraft. Because it's the best I can do.
http://imgur.com/a/CR7Zr/embed#0Hopefully that makes things a bit easier to visualize.
"Bloodstain, from the looks of it. We'll have to go down to see if it fell, not that we didn't have to anyway.
Also, the sound is receding? I guess whatever it is has passed?"
Ascend ramp, searching for about where I think the thing would have fallen from to hit at that spot. See if there's anything unusual. Bring Charro, of course.
[int:4]
You look up into the darkness, visualizing where the upper ramps are, and guessing as best you can where something might have fallen from. You walk up the ramp, keeping the positions of everything in your head as you climb, and stop once you reach your destination. You search around in the near by rooms and find something anomolous. One of the rooms isn't like the others, it leads into another walkway by the look of it. You take a few steps forward into the room and stop when something crunches dryly under your foot. Another spent glowstick. You look up, back towards the newly discovered walkway, and notice a dull glint of metal on the edge of one of the openings.
Charro was getting a bit tired of this place. 'This certainly isn't much of an adventure,' he thought to himself, sweeping the camera back and forth as he trudged along with Faith, 'But then again, the last mission I went on was rather more traumatic. This makes a good change of pace, I suppose.'
So he shoved those thoughts aside and focused on the task at hand. "So... I wonder what these 'aliens' ate, when they lived here. If they ate."
Something occured to him and he raised his eyebrows behind his faceplate. "Faith... What do you think alien food would taste like?"
>Retroactively grab the camera after that rope-pulling thing.
>Follow along, filming Faith's backside the rooms we pass along the way.
>Ponder possible alien cuisine.
You follow along after faith, filming everything you pass and stopping occasionally to film faith for perhaps a few seconds too long and too low.
[int:3] Hmm you're not really sure what they ate. Come to think of it you haven't seen anything that even resembled food. Who knows?
(( Ah, sure. Stupid me. I supposed this place was even bigger than that, the rooms to the side of the ramps branching into even more smaller side rooms, those which you described as alcoves (i.e. big alcoves).
Sorry for messing it up. ))
Aliens, you say? Species not known to be native to Earth and posing a threat to humanity. That's simple. ...At least that's what they told us, if I recall correctly. Never had the chance to meet one before, eh, this assignment.
As for fire - as I've said, I believe that the prime problem with ignition in this world is that usually flammable materials are prevented from entering the plasma state of matter due to the differing laws of physics of this place (probably could be tied to those bubbles and all). Remember that the overcharge of the MFM produced only a blast wave, and no (or practically no) heat.
So, I doubt that the Lighteater's "fire" is true fire indeed - more like a twisted phantom of one... say, "coldfire" or something. Though I may be totally wrong. Maurice smiled apologetically as approached Faith.
Catch up with Faith (don't strain my legs). Have a look at the bloodstain on my way there if I happen to come across it.
Oh, and by the way, the sand is getting quieter. Could anyone on the top provide visual check to what is happening to sand down below (with the use of lightrope to extend the light bubble, I suppose)?
You walk after Faith as fast as possible without putting undue stress on you legs. You stop to check out the blood stain she talked about on the way. It looks old, quite old, though also very frozen. You shrug and continue your way up until you catch up with faith, who is staring into one of the rooms.
"How fresh do you think those bloodstains were, Faith? As best as you can tell in such an anomaly, that is."
Follow Faith. Think about ways that a Lighteater could be extracted that don't involve mutilation and murder.
You follow along after faith, so lost in thought that you almost fall off the ramp a few times.
[int:1]
You're close to solving the riddle when an annoyingly catchy song pops into your head and you find yourself unable to think about anything without it being immediately drowned out by the music.
(Last I checked May isn't a redhead so, not as interesting. )
((We never had a confirmation to its size, so we can't say Faith's backside is exactly interesting. It does help cement Charro as a helpless moron, though.))
Hard run up?
"A bit tired after having to do both my work and the work of some of my teammates should be performing back there. I even had to help your boyfriend." Milno comments with a grin before delivering Travis the rope he asked for.
Give Travis a rope then walk back to check on the bloodstain and think about what exactly had happened there.
You hand Travis a rope, still doubled over, before rocking back up and starting off back down the ramp, still out of breath.
[end:4+1]
You make it back down quicker, trotting along the down hill slope until you see the bloodstain off to the side. You skid to a stop and then bend down to investigate it, stroking a beard you don't have.
[int:6]
This clearly isn't blood at all. This is cherry pie filling. There must have been some sort of horrible cherry pie firefight, and one pie was wounded and WHAT THE HELL AM I THINKING ABOUT? Someone probably fell or something.
"Thanks....Milno"
Travis ignores Simus's query because she seems to be a bit preoccupied now.
Travis hammers a piton above where Walkway 2 intercepts the wall (on the walkway, so the piton is facing down). He then ties the climbing rope to the piton. He does a few safety checks to make sure the rope is tied properly and can withstand his weight, and then attaches his harness to the rope using a carabiner. Finely, he tosses the rope over the wall and directly over Walkway 2, and climbs down
You hammer a piton into the ground and tie your rope around it before lowering the remaining length of the rope off the edge and down to the walkway. You give it a few good tugs to make sure it will hold and the clip yourself in and prepare to climb down.
[str:3]
You back slowly off the tower and begin down, but the rope slides between your fingers and you can't quite get a grip. Your repelling position stops you from freefalling, but you still strike the top of the walkway with significant force.
[end:4]
You cough and gasp as the air is knocked from your lungs, the struggle to breathe masking any pain from the new bruises on your back.