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Author Topic: Minecraft - Mods Thread  (Read 976862 times)

forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1545 on: June 29, 2012, 12:48:42 pm »

Skyrunner, I'd be happy to help you out if you're having trouble getting some specific mods working together.

I'd just like Technic with a little extra on the side, but that's sorta hard :P
Its not that hard really if you let me know what other mods you'd like, but it's up to you. I don't mind though.
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Skyrunner

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Re: Minecraft - Major Mods Thread
« Reply #1546 on: June 29, 2012, 12:55:14 pm »

Mm... if that's so, I could create a list of mods I would like...?

Anyways, can't do it right now. Tomorrow; maybe?
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adwarf

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Re: Minecraft - Major Mods Thread
« Reply #1547 on: June 29, 2012, 12:59:34 pm »

Umm .. How do you get obelisks to work? I was messing around in a testing world and was trying to figure out how to make them work, after five minutes I got mad at it, and hit it with a full charge Katar ... after a quick explosion the client clashed :(
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1548 on: June 29, 2012, 01:08:06 pm »

Umm .. How do you get obelisks to work? I was messing around in a testing world and was trying to figure out how to make them work, after five minutes I got mad at it, and hit it with a full charge Katar ... after a quick explosion the client clashed :(
Obelisks from thaumcraft?


Mm... if that's so, I could create a list of mods I would like...?

Anyways, can't do it right now. Tomorrow; maybe?
Sure, PM me the full list of mods and I'll see what I can do.
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #1549 on: June 29, 2012, 01:08:45 pm »

That's a Monolith Forsaken :P
Obelisks are the things from Thaumcraft 1
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Duke 2.0

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Re: Minecraft - Major Mods Thread
« Reply #1550 on: June 29, 2012, 01:11:43 pm »

Voxelbox sounds like one of those 'elites' that gaze upon others from their shiny throne up high >.>
iirc they have their own mode in Technic?

Note that Voxelbox dudes are pretty much the best creative mode dudes out there. Developed Voxelbox to build crazy things with, as the tools to make large-scale organic shapes didn't exist.
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1551 on: June 29, 2012, 01:12:49 pm »

That's a Monolith Forsaken :P
Obelisks are the things from Thaumcraft 1
Wait...

Did the obelisks in TC1 do anything? I think all they did was make Vis crystallizers work better.

Edit: Oh wait, they also charged amulet cores.

Note that Voxelbox dudes are pretty much the best creative mode dudes out there.
They're the best lego builders evar!  ::)
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adwarf

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Re: Minecraft - Major Mods Thread
« Reply #1552 on: June 29, 2012, 01:17:10 pm »

That's a Monolith Forsaken :P
Obelisks are the things from Thaumcraft 1
Wait...

Did the obelisks in TC1 do anything? I think all they did was make Vis crystallizers work better.

Edit: Oh wait, they also charged amulet cores.
Oh so its useless to me since I have no clue how to do Thaumcraft (I barely know how to do Industrial Craft, and EE but thats another matter.)
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mattie2009

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Re: Minecraft - Major Mods Thread
« Reply #1553 on: June 29, 2012, 02:28:06 pm »

Remind me why you're using old thaumcraft and not new thaumcraft, with all those happy fancy new features?
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1554 on: June 29, 2012, 02:38:31 pm »

That's a Monolith Forsaken :P
Obelisks are the things from Thaumcraft 1
Wait...

Did the obelisks in TC1 do anything? I think all they did was make Vis crystallizers work better.

Edit: Oh wait, they also charged amulet cores.
Oh so its useless to me since I have no clue how to do Thaumcraft (I barely know how to do Industrial Craft, and EE but thats another matter.)
Its not useless. They speed up the production of vis crystals and charge amulet cores on alters so they do have a purpose. But yeah, you should totally use TC2...
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adwarf

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Re: Minecraft - Major Mods Thread
« Reply #1555 on: June 29, 2012, 03:07:45 pm »

Remind me why you're using old thaumcraft and not new thaumcraft, with all those happy fancy new features?
For some reason my launcher isn't registering that I have internet access, I think its because I messed up the download, I'm going to re-download it  now to see if that fixes it.
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ScriptWolf

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Re: Minecraft - Major Mods Thread
« Reply #1556 on: June 30, 2012, 01:31:45 pm »

hey can someone suggest some mods to go with, build craft, red power and IC2 craft ? im hosting a private server for me and a friend and looking for some SMP mods which are well built, but not sure really what to add, please and thank you in advance
« Last Edit: June 30, 2012, 01:37:51 pm by ScriptWolf »
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TolyK

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Re: Minecraft - Major Mods Thread
« Reply #1557 on: June 30, 2012, 01:46:21 pm »

Yeah, IC+RP+BC
And Railcraft is neat too.
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ScriptWolf

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Re: Minecraft - Major Mods Thread
« Reply #1558 on: June 30, 2012, 01:48:25 pm »

oh red power, build craft and industrial craft are already on my server :P, and are there any sensible explosive adding mods for SMP ?
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1559 on: June 30, 2012, 02:10:46 pm »

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