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Author Topic: Minecraft - Mods Thread  (Read 976820 times)

Matz05

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Re: Minecraft - Major Mods Thread
« Reply #1560 on: June 30, 2012, 05:12:55 pm »

Oh wow. That's a really great one! Looks like it will go far!
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adwarf

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Re: Minecraft - Major Mods Thread
« Reply #1561 on: June 30, 2012, 05:16:42 pm »

http://www.minecraftforum.net/topic/950541-the-runic-dust-mod-june27wipsmp-now-smp-compatible-hotfixjune29/

Dust mod updated and is now SMP.

I added it to my server. :D
Could I get the stuff to join the server? I've gotten tired of experimenting in single-player & I prefer not to join servers not run by B12 people.

On another note does anyone know some good tutorials for EE, or Thaumcraft 2?
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Matz05

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Re: Minecraft - Major Mods Thread
« Reply #1562 on: June 30, 2012, 05:37:23 pm »

Oh, seconded!

Just give us a mod list and address (a list of the specific mod links would help of course)!

Now us sorcerer types can spend our time sketching on the ground and burning up strange items to unleash arcane energies! MUAHAHAA!
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #1563 on: June 30, 2012, 05:40:11 pm »

Pretty sure it's a private server :P
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adwarf

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Re: Minecraft - Major Mods Thread
« Reply #1564 on: June 30, 2012, 05:45:42 pm »

Pretty sure it's a private server :P
It was worth a shot :3
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Matz05

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Re: Minecraft - Major Mods Thread
« Reply #1565 on: June 30, 2012, 05:53:41 pm »

Figured as much, but thought that two people asking at the same time was more worth their trouble than just one.
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1566 on: June 30, 2012, 08:26:44 pm »

It IS a private server, however I wouldn't be opposed to running a modded one for B12. The mods we have on our server currently:

Mystcraft
Buildcraft 2.2.14
Runic Dust 0.6.1b
Equivalent Exchange 2 1.4.6.5
Enderstorage 1.1.3
Forestry 1.4.6.2 for BC 2.2.x
IndustrialCraft2 1.97
Redpower 2.0pr5b2
Wireless Redstone Chickenbones edition

I've asked before if anyone had interested in a modded server and got mixed responses. If that is a thing people would enjoy though, I have no problem hosting one. We have a hefty server box on a very stable internet connection.
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #1567 on: July 01, 2012, 07:22:46 am »

Modserver would be cool. I miss Jaycraft.
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1568 on: July 01, 2012, 08:02:20 am »

If I do one I'll probably leave Equivalent Exchange out altogether.
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #1569 on: July 01, 2012, 08:28:25 am »

I've stopped playing with it altogether, so that don't bother me much :P
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1570 on: July 01, 2012, 08:57:46 am »

Well I attempted to update and use the newest version of forestry but that failed terribly. Hm...

I could just put up my current server build and client for you guys for now and we could go start building something. Anyone who is interested let me know.
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #1571 on: July 01, 2012, 09:29:01 am »

Any chance of getting Railcraft? There's some pretty fun stuff to mess with in it.
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DrPoo

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Re: Minecraft - Major Mods Thread
« Reply #1572 on: July 01, 2012, 09:40:58 am »

What about doing an Inficraft/Mo's creatures server? :D
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forsaken1111

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Re: Minecraft - Major Mods Thread
« Reply #1573 on: July 01, 2012, 10:02:22 am »

Any chance of getting Railcraft? There's some pretty fun stuff to mess with in it.
I could easily throw railcraft in as well.

What about doing an Inficraft/Mo's creatures server? :D
Are Infcraft and mo creatures SMP ready? I don't normally use them and they wouldn't be compatible with pretty much anything else.
« Last Edit: July 01, 2012, 10:30:00 am by forsaken1111 »
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The Merchant Of Menace

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Re: Minecraft - Major Mods Thread
« Reply #1574 on: July 01, 2012, 10:16:41 am »

Mo' Creatures is SMP, but I think it's still very buggy/
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