My flying, Meld-With-Earthing, Chaos-channeled, Blessed, Heroismed, Eldritch/Flaming Weaponed, Earth Wyrms will meet your battleships.
Heroism on a fantastic creature? I don't think so. Mayhaps you mean lionheart?
Probably. Other than 6 hours straight yesterday, I hadn't played in awhile. I'm pretty sure I got Wind Mastery wrong, too.
As for yesterday, I killed off Kali with a surpise raid with High Men Cavalry, Barbarian Bowmen, and Valana, on her tower city. I started with 4 Life/Chaos, Artificer, Alchemist, and Chaos Mastery. Poor Kali seemed to think she was on friendly terms with me, despite the diplomacy rating being "Tense"(probably due to her Death spell picks and my Life books). Then Rjak showed up, declared war, and my main force got chewed up taking his first city. Fortunately, Valana was pretty badass at this point, me having made her a nifty sword and picking up a nifty shield from a lair.
So, while preparing to build Paladins nonstop from my capital, I discover a nearby wizard's tower, follow it to Myrror, and find myself on a continent. On the opposite side of the continent, which was filled with a small empire's worth of neutral Draconian and Beastmen villages, I find another tower, directly in Rjak's backyard. I send my engineers to build roads between the towers. The Paladin swarm handled the rest.
My two OP builds I used was to either play halflings with alchemy and destroy everything early game with slingers, or to use a custom with sssrax's portrait (so he can't be in the game) and rush that one spell that disabled planar travel. Then I had a world all to my own.
Do you even need to customize Ssra(goddamn do I not know where the ' goes)? I think I found Planar Seal in my library with only 4 Life picks(which Ssra has by default).
But yeah, having Myrror all to yourself is epic fun.