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Author Topic: When Kickstarter goes wrong?  (Read 680512 times)

Gantolandon

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Re: When Kickstarter goes wrong?
« Reply #1740 on: September 30, 2012, 06:19:31 pm »

We should start a Kickstarter rewards service for Dwarf Fortress.

"$25: Get a FREE copy of Dwarf Fortress!"
"$50: Get a FREE short story or piece of original artwork along with your FREE copy of Dwarf Fortress!!"
"$100: All of the above, plus a FREE membership on the Bay12 Forums!!"

It won't work with Kickstarter, too late. There is an actual playable game right now, after all. It should have been done with a long description, two mockups and a tech demo showing a single dwarf mining siltstone all the time.
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MarcAFK

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Re: When Kickstarter goes wrong?
« Reply #1741 on: October 01, 2012, 10:44:41 am »

We should start a Kickstarter rewards service for Dwarf Fortress.

"$25: Get a FREE copy of Dwarf Fortress!"
"$50: Get a FREE short story or piece of original artwork along with your FREE copy of Dwarf Fortress!!"
"$100: All of the above, plus a FREE membership on the Bay12 Forums!!"

It won't work with Kickstarter, too late. There is an actual playable game right now, after all. It should have been done with a long description, two mockups and a tech demo showing a single dwarf mining siltstone all the time.
Ok so i was looking for a Dwarf digging siltstone, and sadly i found lots of minecraft diggy hole yogscast crap D:
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PTTG??

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Re: When Kickstarter goes wrong?
« Reply #1742 on: October 01, 2012, 10:54:43 am »

Dynamicly innovated procedural content generation with enhanced database lookup for a new pardigm in creative polysylabic multiplayer world-building experiences on an entirely new level of immersive tactile telepresence.

$50: Keychain
$75: ALL OF THE ABOVE AND: Screen-printed pen
$150: ALL OF THE ABOVE AND: Dynamic interactive immersive communication in the new media of subspace harmonics.
$300: ALL OF THE ABOVE AND: Priority pre-ordering of pre-ordering priority for pre-purchace of finished retail entertainment containment field experience.
$500: ALL OF THE ABOVE AND: A piece of paper signed by the artist. May be a napkin.
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JanusTwoface

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Re: When Kickstarter goes wrong?
« Reply #1743 on: October 01, 2012, 11:00:03 am »

I'm not sure if this counts as Kickstarter going wrong or doing exactly what it's indented to do, but it's just too amusing to pass up:
Crowdfunding: a Guide to What Works and Why (Canceled)
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Draco18s

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Re: When Kickstarter goes wrong?
« Reply #1744 on: October 01, 2012, 11:26:13 am »

I'm not sure if this counts as Kickstarter going wrong or doing exactly what it's indented to do, but it's just too amusing to pass up:
Crowdfunding: a Guide to What Works and Why (Canceled)

17 days in he realized that his own advice wasn't working? :P
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #1745 on: October 01, 2012, 11:37:04 am »

I'm not sure if this counts as Kickstarter going wrong or doing exactly what it's indented to do, but it's just too amusing to pass up:
Crowdfunding: a Guide to What Works and Why (Canceled)

17 days in he realized that his own advice wasn't working? :P

Tip #1: Don't start stupid Kickstarter projects. :P
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Neonivek

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Re: When Kickstarter goes wrong?
« Reply #1746 on: October 01, 2012, 12:21:04 pm »

It is funny to see people who give advice fail so badly.
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MrWiggles

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Re: When Kickstarter goes wrong?
« Reply #1747 on: October 14, 2012, 06:26:52 pm »

So, here is an interesting funding strat on Kick Starter.

So this project: http://www.kickstarter.com/projects/leviathaninteractive/project-lodus-a-cyberpunk-co-op-action-rpg/

Manage to magically get over half its funding goal on the last day.

This blog postulates that that is an attempt at gaming the system to not lose on the 22k they did actually raise and donated to themselves.
http://caffeineforge.com/2012/10/14/when-good-kickstarters-go-bad/
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Karlito

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Re: When Kickstarter goes wrong?
« Reply #1748 on: October 14, 2012, 06:47:50 pm »

Honestly, I'm surprised that sort of thing isn't a lot more prevalent, though perhaps it's due to the lack of projects that make it half way to their goal. My completely anecdotal observation is that projects either fail spectacularly and raise no money or meet their goal.

EDIT: If you define a potential bot as someone with no location, no picture, and no other backed projects then by my count only 34 of the last 112 backers (who would have backed on the last day) fall into that category, so it seems like they did get a significant bump in real backers on the last day. It's a shame we can't see how the pledges were distributed among the backers.
« Last Edit: October 14, 2012, 06:59:54 pm by Karlito »
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Leafsnail

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Re: When Kickstarter goes wrong?
« Reply #1749 on: October 14, 2012, 07:01:15 pm »

It's the fact that the average donation suddenly jumped so much that is suspicious.  And bots could probably get a stock photo as their avatar if programmed well.
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Sensei

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Re: When Kickstarter goes wrong?
« Reply #1750 on: October 14, 2012, 10:20:06 pm »

Bots? I bet I could make 112 accounts in a day with enough proxies and mailinator accounts.
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forsaken1111

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Re: When Kickstarter goes wrong?
« Reply #1751 on: October 15, 2012, 06:51:10 am »

Bots? I bet I could make 112 accounts in a day with enough proxies and mailinator accounts.
Especially if I knew I'd be getting 22 thousand dollars for the project if I did it.
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Darvi

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Re: When Kickstarter goes wrong?
« Reply #1752 on: October 15, 2012, 07:01:42 am »

Although that's kinda missing the point of KS isn't it? If you think that you could fund your project with 22k, why not set the threshold that low? If you don't think that's enough, then why even attempt to get so little money unless you're doing a blatant and obvious scam that would cause you to not get the money anyway?
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forsaken1111

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Re: When Kickstarter goes wrong?
« Reply #1753 on: October 15, 2012, 07:41:52 am »

Although that's kinda missing the point of KS isn't it? If you think that you could fund your project with 22k, why not set the threshold that low? If you don't think that's enough, then why even attempt to get so little money unless you're doing a blatant and obvious scam that would cause you to not get the money anyway?
They may be pursuing the rest of the funding through another KS or through other donation sites.
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Sensei

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Re: When Kickstarter goes wrong?
« Reply #1754 on: October 15, 2012, 09:28:58 am »

Like in the blog MrWiggles linked, I think the people who put their money towards the kickstarter wanted them to make a game that legitimately cost them $50,000 to make. Hence, to cut and run with less than half that is unfair to the donors.
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