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Author Topic: Goodbye dungeon master, hello trial and terror  (Read 13326 times)

miauw62

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Re: Goodbye dungeon master, hello trial and terror
« Reply #30 on: March 08, 2012, 02:32:40 pm »

This is my new fortress layout:

Spoiler (click to show/hide)
« Last Edit: March 08, 2012, 02:40:17 pm by miauw62 »
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Nil Eyeglazed

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Re: Goodbye dungeon master, hello trial and terror
« Reply #31 on: March 08, 2012, 02:34:17 pm »

Man, we really need a "triggered by potash makers" option for pressure plates.
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...<P>It should be pretty fun though.

zehive

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Re: Goodbye dungeon master, hello trial and terror
« Reply #32 on: March 08, 2012, 02:38:03 pm »

This is my new fortress layout:



Id change that for myself, pretty much everything gets to go be the 200th heroic dragon trainer, but a select few get to live in my fort. I have a total of like 10 different professions I bother with

miauw62

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Re: Goodbye dungeon master, hello trial and terror
« Reply #33 on: March 08, 2012, 02:41:29 pm »

This is my new fortress layout:

Spoiler (click to show/hide)

Id change that for myself, pretty much everything gets to go be the 200th heroic dragon trainer, but a select few get to live in my fort. I have a total of like 10 different professions I bother with
Ye, there wasnt any place for animal caretaker, grower, 10th soap maker (one is usefull, but 10?) and so forth.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Loud Whispers

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Re: Goodbye dungeon master, hello trial and terror
« Reply #34 on: March 08, 2012, 02:55:24 pm »

I assume he would be fixing that permanently hostile thing otherwise it would not be fun to tame dragons
I'd really beg to differ >:D

Anathema

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Re: Goodbye dungeon master, hello trial and terror
« Reply #35 on: March 08, 2012, 03:09:00 pm »

As a side effect, I think it's great for gameplay when Toady makes previously-useless professions suddenly essential. After this gets patched in, seeing a legendary animal trainer migrant might be as good as a legendary armorsmith. The more professions that get this treatment the better, a fortress only needs so many haulers.

Also:
Urist McTrainer withdraws from society...
Urist McTrainer has claimed a kennel!
Urist McTrainer sketches pictures of a Dragon.
« Last Edit: March 08, 2012, 03:13:26 pm by Anathema »
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khearn

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Re: Goodbye dungeon master, hello trial and terror
« Reply #36 on: March 08, 2012, 04:08:14 pm »

Dungeon Master shall now be the custom profession name of the most prolific and successful animal trainer in my fortress. Other than that, it was beginning to get tedious having to go through n-number of files to change exotics to regular pets, so anything is an improvement.
Notepad++ is your friend. Change all exotics to regular in like, 5 clicks.
I'll see your 5 clicks and raise you one command line:
Code: [Select]
% sed -i -e 's/PET_EXOTIC/PET/g' *
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

zombat

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Re: Goodbye dungeon master, hello trial and terror
« Reply #37 on: March 09, 2012, 07:33:45 pm »

I for one will miss the Dungeon Master for he was the best noble.

Run around the Fortress naked except for multiple cloaks and socks, not having any requirements nor make demands, and when he wasn't taming wild beasts he was smelting ores.
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kaenneth

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Re: Goodbye dungeon master, hello trial and terror
« Reply #38 on: March 09, 2012, 07:45:35 pm »

The real fun will be when you drop a goblin into a pit with a dragon...

and he tames it.
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ASCIt

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Re: Goodbye dungeon master, hello trial and terror
« Reply #39 on: March 09, 2012, 08:42:25 pm »

The real fun will be when you drop a goblin into a pit with a dragon...

and he tames it.

That'd be rather...awkward.
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The Dog Delusion

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Re: Goodbye dungeon master, hello trial and terror
« Reply #40 on: March 09, 2012, 09:40:00 pm »

Let's just hope that the thing with creatures going permanently hostile when they've killed a dorf will be fixed

Yeah, I was wondering about that. If the taste of dwarf blood makes a creature forever hungry for more, then some creatures would end up just being untameable, unless the actual training process doesn't put the trainers in danger, kind of like the current/old system of "trainer gives food to an animal in a cage." Perhaps muzzles or restraints will become a requirement for training wild animals in the future?
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Keep in mind that the dwarves are essentially alcoholic toddlers, and act accordingly.

Vehudur

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Re: Goodbye dungeon master, hello trial and terror
« Reply #41 on: March 09, 2012, 09:59:13 pm »

I'd like to see the restraint you have that works on a 1,000 year old dragon larger than anything else in existence.
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...and a third died in his bunk of natural causes - for a dagger in the heart quite naturally ends one's life.

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nightwhips

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Re: Goodbye dungeon master, hello trial and terror
« Reply #42 on: March 09, 2012, 10:06:05 pm »

As a side effect, I think it's great for gameplay when Toady makes previously-useless professions suddenly essential. After this gets patched in, seeing a legendary animal trainer migrant might be as good as a legendary armorsmith. The more professions that get this treatment the better, a fortress only needs so many haulers.

Also:
Urist McTrainer withdraws from society...
Urist McTrainer has claimed a kennel!
Urist McTrainer sketches pictures of a Dragon.

That's why I embark with a few extra dragons, for those crazy moods.
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: Miner dwarves? In my volcano?

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They die, and their parents care nothing because legendary dining room.

Girlinhat

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Re: Goodbye dungeon master, hello trial and terror
« Reply #43 on: March 09, 2012, 10:20:54 pm »

Actually the Roc is bigger than a dragon, strictly speaking.  Or at least, greater wingspan.

Urist Da Vinci

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Re: Goodbye dungeon master, hello trial and terror
« Reply #44 on: March 09, 2012, 10:28:40 pm »

I'd like to see the restraint you have that works on a 1,000 year old dragon larger than anything else in existence.

Apparently highly flammable wooden cages still work.
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