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Author Topic: Many fortress, one world: Succesion world for adventure mode  (Read 62371 times)

Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #270 on: May 06, 2012, 01:29:44 pm »

It... Takes a while to say the least.

Oliolli

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #271 on: May 06, 2012, 01:33:42 pm »

But is it supposed to say that the upload is at 0% until it's done?

Nevermind, the upload is proceeding now.

The thing is still a WIP. While it may involve some obvious deathtraps, I must request addition to the end of the turn list.

So yeah, here it is.
« Last Edit: May 06, 2012, 02:01:19 pm by Oliolli »
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DS

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #272 on: May 06, 2012, 02:06:07 pm »

So starshard0 is up now, yes? His turn was delayed to after Oliolli.
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Finished: Weatherwires, the Last Mountainhome. A tragic mix of Children of Men, City of Ember, and, uh, magma.
Stymied: Correspondence from Syrupurns, a prematurely ended narrative, told through annual updates.
In Progress: Roomcarnage, a fortress clinging to life beneath a haunted glacier.

Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #273 on: May 06, 2012, 02:10:07 pm »

PM's awayyyyy

Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #274 on: May 06, 2012, 04:37:08 pm »

Firing main PM cannon? :P

I don't see what's so hard about updating the save to 34.06/7. I did and it functions just fine. Guess it will just have to wait for my turn, though...
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #275 on: May 06, 2012, 06:03:27 pm »

I don't see what's so hard about updating the save to 34.06/7

We're DF players. We can't do anything with just 3 clicks. Several hundred keyboard commands maybe... But using the mouse? You're out of your mind!

Poindexterity

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #276 on: May 06, 2012, 06:22:13 pm »

Firing main PM cannon? :P

I don't see what's so hard about updating the save to 34.06/7. I did and it functions just fine. Guess it will just have to wait for my turn, though...
i nominate that your turn be next then.
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #277 on: May 06, 2012, 08:38:05 pm »

I doubt starshard0, DS, Babylon, Armeleon or A Spoony Bard would like that idea :P

Also, my game is crashing upon tryign to start an adventurer. this happening for anyone else? ???
« Last Edit: May 06, 2012, 08:47:47 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

starshard0

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #278 on: May 08, 2012, 01:09:47 pm »

What's going down now?
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Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #279 on: May 08, 2012, 01:14:33 pm »

You are!

Here's a pick, get diggin'
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

starshard0

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #280 on: May 09, 2012, 09:40:12 am »

Downloading now, when do I need to have it back up by?

For some reason I'm embarking as goblins. How do I fix that?
« Last Edit: May 09, 2012, 10:22:04 am by starshard0 »
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Oliolli

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #281 on: May 09, 2012, 10:24:55 am »

Choose a dwarven civ from the civ selection screen while choosing your location.
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Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

starshard0

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #282 on: May 09, 2012, 10:28:08 am »

Thanks, haven't ever done a succession world before so I wasn't sure what all my options were.

Anyways, my dwarfs have struck the earth. Let all who explore this place, Raptormirror, beware!
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DS

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #283 on: May 09, 2012, 02:11:47 pm »

Would I be correct in assuming that I am next, after starshard0? I don't think anyone else has had their turn delayed.

If so... the timing honestly could not be better. I'll have just finished with the fiasco that is the end of my semester, and will have a block of free time before the summer really gets underway.
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Finished: Weatherwires, the Last Mountainhome. A tragic mix of Children of Men, City of Ember, and, uh, magma.
Stymied: Correspondence from Syrupurns, a prematurely ended narrative, told through annual updates.
In Progress: Roomcarnage, a fortress clinging to life beneath a haunted glacier.

Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #284 on: May 09, 2012, 02:22:32 pm »

Lucky... Hopefully I'll get my turn sometime before summer semester ends, since I'm taking it off to do slave labor build a house.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
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