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Author Topic: Bastard Paranormal 2 - Game Over!  (Read 188056 times)

Dariush

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Re: Bastard Paranormal 2 - Second Run Phase
« Reply #405 on: March 08, 2012, 05:57:19 am »

And how exactly does asking if anyone has incredibly useful magic powers they'd like to share "attempting to break the system?" If I asked if anyone had a list of every pilot in the game or knew exactly what happened if we nolynched, would you consider me to be hard at work breaking the setup or busy being useless?
Let's examine two possibilities. 1) I don't ask about those 'magic powers'. Two people die every day, nobody survives until the end since everyone continues only caring about his own ass, so why should one claim town-saving powers in this case. 2) I ask about those 'magic powers'. There is a remote chance someone would claim and we'll be one step closer to winning.
So you think the side of the door is the mainly relevant part, it's based on some non-alignment based factor that we have no way of knowing, and TolyK may return as a result of it.
Why?
Logic and guesswork. I think it's non-aligment based since how would aligment influence other people into leaving the lynched on a certain side of the door? Tolyk is on our side of the door, he's a claimed dopp (claws and teeth, hint-hint) and the last we saw of him the door was still intact. Since I doubt we'll be magically saved from NKs or lynches any time soon, it is reasonable there'll be resurrections (otherwise nobody will survive). Considering the last two sentences, it's logical to assume it's Tolyk who will return.

Toaster

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Re: Bastard Paranormal 2 - Second Rest Phase
« Reply #406 on: March 08, 2012, 08:34:51 am »

Dariush:
What relevance does this have?
Apart from knowing whether we are actually getting anywhere and which roles there actually are in the game?... Nope, no relevance.

Given the lack of roleflips, do you expect useful information?

Considering the last two sentences, it's logical to assume it's Tolyk who will return.

It's almost like you know something we don't.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dariush

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Re: Bastard Paranormal 2 - Second Rest Phase
« Reply #407 on: March 08, 2012, 09:37:53 am »

Given the lack of roleflips, do you expect useful information?
Of course I do, otherwise the game would be unwinnable as I said before.
It's almost like you know something we don't.
Yes. I know when to use braaaaains instead of quietly gliding through the game.

Powder Miner

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Re: Bastard Paranormal 2 - Second Run Phase
« Reply #408 on: March 08, 2012, 06:38:27 pm »

Like Meph was going to do something no matter what happened.
You gonna back that up?
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Powder Miner

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Re: Bastard Paranormal 2 - Second Run Phase
« Reply #409 on: March 08, 2012, 06:41:21 pm »

2) I ask about those 'magic powers'. There is a remote chance someone would claim and we'll be one step closer to winning.
How does claiming a power make the survivortown closer to winning, and how does it not allow the scum team (in whatever form it may take) to kill off the important people?
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ToonyMan

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Re: Bastard Paranormal 2 - Second Run Phase
« Reply #410 on: March 08, 2012, 08:57:12 pm »

Like Meph was going to do something no matter what happened.
You gonna back that up?
Well, Meph did do it.  A third example would make this even better.
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Mephansteras

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Re: Bastard Paranormal 2 - Second Run Phase
« Reply #411 on: March 09, 2012, 12:40:19 am »


 You race down the corridor and find yourselves on a catwalk above a large storage room. You’re not sure what happened exactly, but Powder Miner staggers off to the side and flips over the rail, plummeting down onto some containers below. You’re not sure if he’s ok or not, but he’s certainly beyond any help that you can give.

 You flee from the security forces that show up behind you, toppling boxes and canisters as you enter a seemingly endless chain of supply rooms.  Eventually you managed to get far enough ahead to rest for a bit. But not too long, your pursuers may have lost you for now but they could find you at any moment!




Rest phase ends ~5pm Pacific Tuesday
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Powder Miner

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #412 on: March 09, 2012, 01:05:41 am »

Noes D:
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ToonyMan

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #413 on: March 09, 2012, 01:08:39 am »

So first NativeForeigner, now Powder Miner.  If there's a scum team making choices I have no idea why the hell they would choose these guys.
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Jim Groovester

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #414 on: March 09, 2012, 01:42:41 am »

Because pilots.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

ToonyMan

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #415 on: March 09, 2012, 01:45:54 am »

Good thing we had a pilot mass-claim then huh
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Bookthras

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #416 on: March 09, 2012, 01:51:12 am »

So first NativeForeigner, now Powder Miner.  If there's a scum team making choices I have no idea why the hell they would choose these guys.

Really? No idea? This after you spent all D2 after him, and were told repeatedly why we needed him to survive? Also Really? "If there's a scum team"? There's a doubt in your mind by now? Do you think random chance has been killing pilots?

Screw you, ToonyMan, you are clearly scum.
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Zathras hefts the corpse-of-webadict puppet and works its mouth: "I declare world peace! Yay! All hail Zathras!"
Everyone is handsomely rewarded, and lives happily ever after.  Except for Bookthras, who dies of poison in the night.

Dariush

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #417 on: March 09, 2012, 05:47:09 am »

So first NativeForeigner, now Powder Miner.  If there's a scum team making choices I have no idea why the hell they would choose these guys.
Really? No idea? This after you spent all D2 after him, and were told repeatedly why we needed him to survive? Also Really? "If there's a scum team"? There's a doubt in your mind by now? Do you think random chance has been killing pilots?

Screw you, ToonyMan, you are clearly scum.
Looks like someone's sarcasm detector is broken...

Urist Imiknorris

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #418 on: March 09, 2012, 09:01:33 am »

ToonyMan, same reasons as yesterday.
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Toaster

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Re: Bastard Paranormal 2 - Third Rest Phase
« Reply #419 on: March 09, 2012, 09:35:21 am »

I need to do some rereading.  I haven't been strongly invested in this game, since I thought I was just a survivor.  I just took my first suspicion (Urist I) and ran with it, under the thinking that weak play would not get me night killed.  Don't get my wrong- I do suspect him- it's just not as strong as I had made it out to be.


I'm going to look things over and come back with something concrete.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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