Turn 4
I may not be able to get two turns a day done, like I barely pulled off before, cause I have school during weekdays. Unless you guys can all post thirty minutes after the first roll, it'll be down to one roll per day till the weekends.
Also, this roll has... reptiles.
Use a Weak Air Shift to move to the nearest bandit, then strike with my staff!
Combat!| You perfectly cast
Weak Air Shift, and move right in front of the bandit!
| He is distinctly surprised by the sudden speed, and you are able to strike at him with your staff
|| but he is able to gracefully move out of the way.
Bandit 1:
| He tries to cut you with his shortsword, but somehow manages to
| cut off his arm at the shoulder instead!
| he barely manages to stay conscious, but he won't be for long. He is incredibly demoralized (Must roll each turn to not fall unconcious, then to muster up the courage to fight. If he falls unconscious, and he doesn't wake up in two turns, he dies from blood loss.
Bandit 4: Is coming to pick up the slack.
| He swings at you with a decent amount of skill.
+1 to Complexo VentusUse my rope of water, to wrap around the bandit's feet.
| You cast the spell without a hitch and
|| wrap it around the bandit's feet so tightly it would be impossible to get out without you letting go of the spell.
Bandit 2: He is completely unable to do anything. He contemplates throwing his sword at you, but decides it would be a bad idea to lose his only weapon.
+2 to Rope of Water.I cast Arcane Pulse on one of the bandits that had been hiding.
| You are able to cast your spell, but it seems to be travelling rather slow... (-1 to hit)
|| He dodges your Arcane Pulse, but only because he accidentally tripped over himself
| but he recovers rather nicely, and charges at you
| screaming like a madman (-1 to hit, +1 to damage)
"Of course," Zerus said, falling into step behind Dorian. He decided to vent his restlessness as they went, considering how one might go about summoning a demon.
Follow Dorian, attempt to summon diminutive imp.
| You succeed in your summoning efforts... however the diminutive imp doesn't seem very diminutive. Or impy. He's more along the lines of what Dorian yelled out:
"Dragon!"And he is not seeing things. It is a dragon,
| and something of a giant one at that. He seems to be an
| adult Force Dragon, judging by his almost ethereal appearance and aura of power, perhaps the most powerful species of dragon.
| He thankfully, seems to ignore you, and the dig you're at, and goes off to terrorize some town or something. You thank every god and goddess you can think of for your good(?) luck. You seem to have learned a bit about summoning though, but you should be advised to never mess around with that kind of magic again while still being very,
very squishy.
Dorian has merely been staring at you this whole time, but soon shakes his head and wanders over to the entrance of the building you now seem to notice. It is fairly large, and shaped like a crown. As you take in more of your surroundings, you seem to be in some sort of mountain haven, completely surrounded by rocky walls.
You have learned Alius Sive, General Summoning magic. You gain +2 to Alius Sive experience.
((I already love my staff :3 . Isn't Solers Inficio an enhancement spell? I didn't see anything about minor melee in the list, but that was along the lines. And now I read my own stats and noticed the different spells I had. I'm blind. ))
Kira looked it her staff, then back at Djork in quick fashion. It seemed he was tougher than she thought. It was time babysitting got real.
Cast Complexo Ventus {Weak Air Shift} to dodge that axe, following by Oertus Aer {Minor Blade of Air} directed at the feet!
| You are able to complete the skill so quickly that you have time to feel proud of yourself while the spell takes hold. However, you seem to have forgotten that magic always takes concentration, and you are sent back right into the wall.
| You feel your pelvic bone cracking. (-1 to movement rolls) You are in too much pain to follow through with your attack. Your staff seems to have gained a personality over the course of your flight though, and says,
| "Are you OK?"Djork: Djork, being a veteran of many battles, is able to completely ignore your staff asking about your wellbeing, and goes over and grabs his axe off the floor.
+3 to Complexo Ventus. +1 to Elementus experience.
Study the portal and figure out how it works and how to manipulate it.
| You study the portal, ignoring the strange sounds from within, and you begin to manipulate it with your magic. After messing around with it for a while, the portal becomes a slight bit larger. After a bit of time has passed, you are freely manipulating the portal, moving it around and changing it's size however you wish. As much as you try, however, your basic manipulation doesn't extend to closing the portal, however.
+2 to Regnum Prodigium. You learn the spell Manipulate Portal. It allows you to manipulate the portal in any fashion, physically. You can move it around and change the portals size, but you can't seem to close it. 3/10, no bonus. CharactersNirathi (Nirur Torir)Female Yarian. From the Enchantment College. In the Mage's guild. Somewhere on the edge of the Valtrian Border to Tael.
Leather Armor,
Light Shield,
Staff of Redimio Ianus Strength: 7+1
Endurance:
11+1Intelligence:
16+1Dexterity:
10+1Charisma:
16+1Wisdom:
10+1Skill:
10Inficio: 1/10, Near-Phony
Inficio Ignotus:
1/10,
Weak ArcanistRedimio Ianus:
0/10. Palor Magician
Inficio Ignotus: Level 0: Shine, an enchanment used to make items glow. 10/10, makes items provide a strong light. Level 1: Homing Weapon, an enchantment that gives weapons a +.25 to hit. 9/10, no bonus
Redimio Ianus: Level 0: Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 5/10, no bonus.
OchitaMale Yarian. From the Animus College. In the Mage's guild. Somewhere on the edge of the Valtrian Border to Tael.
Robe of Liquidus Umbra,
Staff,
Light Shield Strength:
9+1Endurance:
10+1Intelligence:
15+1Dexterity:
9+1Charisma:
13+1Wisdom:
16+1Skill:
10Mind: 1/10, Brainster.
Elementus:
0/10Ianus Resarcio:
0/10Liquidus Umbra:
0/10 Ianus Resacrio: Level 0: Close Minor Wounds, can heal most shallow cuts and bruises. 5/10, no bonus
Liquidus Umbra: Level 0: Rope of Water, creates a rather strong rope of water. 7/10, No bonus.
Kira Talneris (Tiruin)Female Elf. From the College of the Battle Mage.
Whelp of the Fighters Guild. In the heart of Tantalan, in the Fighters Guild.
Cracked Pelvic BoneGilded White Robe,
A Caring, Sentient Staff,
Light Shield Strength:
14+1Endurance:
10+1Intelligence:
10+1Dexterity:
15+1Charisma:
11+1Wisdom:
13+1Skill:
10Body Magic:
0/10Complexo Ventus:
1/10,
OzoneSolers Inficio:
1/10,
Semi IncompetentElementus:
0/10Ortus Aer:
1/10,
Air Puffer Complexo Ventus:
Level 0:
Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly.
Instant Cast, 10/10, can be cast with one more spell.
Level 1:
Lesser Air Sphere, a touch attack with a plus +.5 to damage. 5/10, no bonus.
Solers Inficio:
Level 0:
Imbue Minor Melee, an enchant that adds plus +.25 to melee damage. 10/10, +.5
Level 1:
Weak Wisdom Enchant, an enchant that increases Wisdom by +.5. 5/10, no bonus
Ortus Aer:
Level 0:
Gust, a spell that makes a nice breeze. 10/10, can push people a small distance away.
Level 1:
Minor Blade of Air: Creates a thin, short blade of air that can be shot forward (no roll, homing) with a +.5 bonus to damage. Ranged, 30 feet. 5/10, no bonus.
Zerus Halfmoon (IronyOwl)Male Human. Went to the
Animus University.
Bus Boy of the Archaeological Guild. Somewhere in Ggryymirr.
Vampire's Leather Armor,
Staff Strength:
14+1Endurance:
12+1Intelligence:
14+1Dexterity:
12+1Charisma:
14+1Wisdom: 8+1
Skill:
10Lamia Veneficus:
0/10Mind: 1/10, Brainster
Ianus Somes:
0/10Redimio Ianus:
0/10Alius Sive:
0/10 Lamia Veveficus:
Level 0:
Weak Drain, a spell that
drains others of energy and
boosts your own. 5/10, no bonus.
Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance. 5/10, no bonus.
Redimio Ianus:
Level 0:
Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 5/10, no bonus.
Zofus "Zerg" Berg (FuzzyZergling)Male Human. From the College
Sursum Propinquus quod Alio. In the Mage's Guild. Somewhere on the edge of the Valtrian Border to Tael.
Robes of Defense,
Light Shield,
Staff Strength:
10+1Endurance:
12+1Intelligence:
14+1Dexterity:
14+1Charisma:
12+1Wisdom:
12+1Skill:
10Complexo Ventus:
1/10,
OzoneTactus Regnum: 1/10, Pedophile
Complexo Ventus:
Level 0:
Weak Air Shift, a spell that shifts you five feet in any direction, extremely quickly.
Instant Cast, 10/10, can be cast with one more spell.
Level 1:
Lesser Air Sphere, a touch attack with a plus +.5 to damage. 5/10, no bonus.
Thrakor (Toaster)Male Elf. From the
Animus University.
Bus Boy of the Archaeological Guild. Right in the heart of Tantalan, in the Archeological Guild.
Strength:
6+1Endurance:
14+1Intelligence:
18+1Dexterity:
14+1Charisma:
10+1Wisdom:8+1
Skill:
10Mind:
1/10, Brainster
Ianus Somes:
1/10,
Lame ArcanistRedimio Ianus:
0/10Ianus:
0/10Regnum Prodigium:
0/10 Ianus Somes:
Level 0:
Weak Push, a spell that pushes people back a slight distance.
10/10.
Redimio Ianus:
Level 0:
Arcane Pulse, a weak offensive magic with a +.25 to damage. Ranged, 30 feet. 5/10, no bonus.
Regnum Prodigium:
Level 0:
Manipulate Portal, It allows you to manipulate the portal in any fashion, physically. You can move it around and change the portals size, but you can't seem to close it. 3/10, no bonus.