Do you need any help?: Why yes, thanks for asking. I stink at the visual arts and would like a map of the game world. The map should include the following: A human settlement, an elven settlement, a dwarven settlement, an orcish settlement, an entrance to the cavern systems, the homes of all three hags, the meeting place of the hags, and several natural biomes to explore. The person who provides the best map will gain the right to give priority to his sugestion so that the chosen hag will carry it out first. The map-maker can use this power once at any time.
Have you any further wishes for the map, like directions or landscapes and such, or am I free to do as I want? I can't really promise I'll finish anything, and it's been a while since I last created anything map-like, but I could give it a go.
Nope feel free to add whatever the hell you want wherever the hell you want it. Until the map goes up I'll just have to assume that a feature exists if you all want it to exist.
The first time through, I was rather troubled by this, but now I realize it just leaves me plenty of leeway for improvement.
Decided to collect a list of locations while going through the thread:
Koral's cave at a mountain's foot.
Prisoner camp somewhere down the mountain near above.
Normal resting place of Agurtha's hut.
Ruined farmer's hut within several eggs worth of flight from the--
Magically connected, meeting clearing out of mortal earshot with a small mined cave nearby.
Road passing some distance near clearing leading to--
Elven retreat with marketplace.
Celeste's shack in the outskirting slums of the--
Human city near the--
Pine cloaked mountain range containing the--
Beseiged dwarven fortress.
Quarry on edge of human city slums.
Great lake near human city.
Burned bridge connected to road that at some point is several minutes flight from Koral's cave.
Underground caverns near--
Orcish semi-permanent camp
Distant human kingdom
Manor of Lord Vidal
Fort Bloodstain; traiding port to the underground.