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Author Topic: Age of Restoration II - Game Thread. Turn 8.  (Read 7414 times)

Criptfeind

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #45 on: February 25, 2010, 05:13:20 pm »

It was horrifying, like the dessication all over again. So many we dead everyone knew at lest one freind or family member that was killed. A great effort was put fourth to build tombs not only for the dead but for the gods in hope that they would not smite the people again. When it was found out that there was not enough stone to entomb the dead flocks of people went out to the far off mountains to pry the living rock down and build up the tombs. At last they stood finished, a great edifice of marble and granite standing as a monument to the gods and the dead.

Still not all worked on the tombs worldly matters pressed, signs of a very cold winter abounded. The wool, stockpiled for months was given to the weavers and greats amounts of clothing was made, more than the people would ever need.

The farms were tilled and great amounts of food were stockpiled for what was surly going to be a long winter.

The Wayfinder took a squad of his landwalkers up the river, riding on a canoe he hoped to be able to ride farther than ever before, maybe he would find something, or some one, to help the He'ldian's grow in security.
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Luke_Prowler

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #46 on: February 26, 2010, 06:00:11 pm »

Up from the battlements of the newly built city wall, Thorith examined the land before him, watching his subject go to their jobs (aside from those that were loafing around, but that was a given). It seemed to peaceful, the land (mostly) pure. They have worked so hard. In their own way, they deserve more than the simple needs. They should be rewarded for all they have done, for they are the ones who have built this city. Thorith pondered. "What should I give to those who can take anything they want?"

"well" said a random passerby, a man who probably never worked an honest day in his life judging by unkempt clothing and yet wearing the fanciest hat you would ever see. "Maybe a nice feast for everyone. And some clean clothing wouldn't hurt. Thorith nodded at the proposal, as he was planing on commissioning clothing anyway. "That sound like a grand idea. I thank you for your assistance" Said the bandit king, patting the man's shoulder.

"And maybe you could let us in the royal treasury..." "Don't make me knock you over this wall."

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Cheddarius

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #47 on: February 27, 2010, 09:42:00 pm »

The Apocrita worked industriously, laboring in the fields for the glory of Truth and the memory of the great Seven. The crops hung already heavy with fruit, the plains, river, and irrigation combining for the greatest harvest that they had ever had. They set their sights to new horizons, building a granary to hold food and ward off famine and a shrine to honor the Seven. Indeed, a thousand citizens were told to make warm woolen clothing, a luxury that they could now afford.
« Last Edit: February 27, 2010, 10:42:01 pm by Cheddarius »
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inteuniso

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #48 on: February 27, 2010, 09:56:26 pm »

Watching the horses gallop along in the pasture, Thule felt at ease. He wished he could abandon his civility every once and a while and charge into the wind. But, as governor, he could do no such thing. Such things were expected of a governor; being civil and all. It also required him to do his work. He was falling behind on it lately.

He set up his usual farming detail, and had some clothiers working. It would be important to start working to improve the economy as well.

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Nirur Torir

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #49 on: March 04, 2010, 11:10:15 am »


Spoiler: Neyvn's Tahark Horde (click to show/hide)




« Last Edit: March 04, 2010, 07:26:22 pm by Nirur Torir »
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Criptfeind

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #50 on: March 04, 2010, 12:51:00 pm »

Master Sz'har looked over his peoples lands, there were workers in the fields and miners in the mountains, a group of people were off in the hills collecting the fur the beasts that lived there so that all could have clothing in the coming winter. New building were going up all the time a entire new complex was being added so the clothiers, a rising class of people in these times, would have a place all there own to work. Truly they had the blessing of The Great Shish'k. He watched as the small armada of canoes left on what was becoming a yearly voyage for Lizarthu, they would go up the river more and past the humans to try to find what lays behind the horizon.

The sage turned back to his work, he had gathered some of the smartest of his follower together, one team would work on replicating the "Bows" of the humans and the other team would work on finding a way to grow the forests back or perhaps find another use for them.

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« Last Edit: March 07, 2010, 01:52:01 pm by Criptfeind »
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Knight Otu

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #51 on: March 04, 2010, 03:17:38 pm »

"You know, Weshol, I should really be skeptical of what you're doing. You are trying to make legends real. But I've seen you create these bows and other wonders, and you are telling me of that kid that croaked close to perfectly. Yet, I must say that the report does not sound all that different from Awenshen..." King Usata II gave the scientist a probing look. "My Lord, Awenshen is, with all due respects to her croaking, mainly just loud. The kid wasn't as loud as her, but his croak had a certain quality that is... hard to describe. Different from Awenshen, in any case. I would like to continue my research on this phenomenon." - "Very well. I see no reason to disallow that line of research, but I want a larger team of your colleagues to look into the swamp oles. Awenshen is getting tired of having to settle disputes involving them."

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"What is the nature of your dispute?" Awenshen asked the young Vidal who had just stormed in, the second party following still in some distance. "This man, " the Vidal started, pointing at the straggler, "tried to take an overlarge portion of the dragonfly catch, claiming the need of his wife, who supposedly has no time for that since she is the fifth advisor to the King. And there is no fifth advisor! Hah! And even if there were, she would have time to get her own food!" Awenshen could only nod. That again. "As a matter of fact, there is a fifth advisor, she's been in that position for three weeks now. That man is indeed her husband. And she has no time to get her own food. Apart from being the fifth advisor, she is one of my pupils as a Quietkeeper, and she was attacked by a pale lurker on a hunt last year. A wonder she survived, really." Awenshen saw with quiet amusement that the young Vidal grew ever more yellow with embarrasment. "But I know that it is hard to keep track of everyone. I suppose there is little need to settle this dispute anymore." Despite her amusement, Awenshen had to consider the reality that disputes of this kind would only grow in number. Something had to be done.

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Varaash carefully regarded the ground, checking for tracks and other clues of wildlife. Scratches on the trees, trampled brush, remains. What he saw did look promising - some larger wildlife was passing through here, but nothing quite as dangerous as pale lurkers or other large predators... or worse. He quietly signalled his companions. "I think we can build the camp in this region. The spirits will provide ample quarry for Gusha here." And it was a place to escape from the ever more choking presence of the Queen worshippers. Surely it wasn't in the interest of the Queen to have such preachy servants?

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Cheddarius

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Re: Age of Restoration II - Game Thread. Turn 6.
« Reply #52 on: March 04, 2010, 07:03:39 pm »

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Adelost The Wise, the Head Scientist of Apocrita, and Gruyere The Clever, its Engineer, met together in the Hall of Learning, dedicated to Xynotoro, the Seven's most dedicated arcane researcher. In there, they discussed the Apocrita and needs of the people. Food, they had long ago decided, was essential, and they should store extra in case of an emergency. In addition, wood and stone were valuable -- without them, constructions would go unfinished, constructions that could assist or protect the search of Truth. Finally, the Apocritan welfare was a major concern, as unhappy Apocritans would inhibit Truth.

As such, it was decided that 6,000 would work to provide for the city, and the efforts of previous years paid off: they will have enough surplus food for many Apocritans, a safe surplus. In addition, they would have some useful resources to build a Library of knowledge, where researchers could compile their learnings and work on expanding the collection. A Quarry was ordered dug, and 2,000 set out to dig it before the year ended. Finally, 3,000 Apocritans were determined to be worthy of the Search, and researched the burial techniques designed by Kaseri, a priest and wielder of holy magic who was dedicated to his gods and adapted his faith to fit the needs of the Seven.
« Last Edit: March 24, 2010, 07:47:03 pm by Cheddarius »
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Luke_Prowler

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Re: Age of Restoration II - Game Thread. Turn 8.
« Reply #53 on: March 08, 2010, 01:37:06 am »

With the production now in full swing, the focus of the city as become more on the rumors of a lizardman civilization that had been found on the latest expedition. The rumor was based in truth, as lizardmen were found when Roland was search along the mountains. The civilization part is what was stretching it, though. Inside the Thorith's office, Kath'uthual looked onto the Bandit King with bemusement and none to happy (although many would confess that they have never seen him happy). "Why are you forcing to do this?" he asked, anger in his tone. "Well, you see, we need someone to be diplomatic, and I don't trust Roland to do that on his own." Thorith explained. "It helps that you're the same species as those guys" This only annoys Kath'uthual along with his other feelings "And what do you plan on doing while we're away?" "I think our research team has had a too long a vacation. Maybe we can train some of the local wildlife. with a fast mount, we can make our warriors mobile, following the military creed"

"Take what isn't bolted down, and burn what is?" "No, 'hit them where they're not looking'."

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Neyvn

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Re: Age of Restoration II - Game Thread. Turn 8.
« Reply #54 on: March 11, 2010, 10:09:28 pm »

Warleader's Actions\Large Open Plains\Train SpearTahark in Mounted Combat
SpearTaharks 1,2 \Large Open Plains\Train as Mounted Unit\ -2 Horses


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The year began like every other, to the west the Warleader had taken the Warriors to train them in mounted combat, leaving the War Camp to continue as usual...

Labour 1 \ Forest Tile 4 \ +2Food +1Wood
Labour 2 \ Forest/River Tile 6 \ +3Food +1Wood
Labour 3 \ Plains/River Tile 5 \ +3Food +  1 Horse
Labour 4 \ Plains/River Tile 14 \ +3Food +  1 Horse
Labour 5 \ Hills Tile 1 \ +1 Food +2 Wool
Labour 6 \ Hills Tile 2 \ +1 Food +1 Wool


In the Warcamp itself preperation was begining for the construction of Shines of Honour to be built around the city, the Shines were to be built with a stone circular base while wooden Pillars punched upwards at even intervels around the circle. Here a Large Bonfire would be built and celebrations to the Warriors of the Present, Past and future are Remembered and Praised. Stone was already being Carted down from the Mountian to the North, and one shrine was already being consructed, as well as a Quarry at the Mountain itself...

Labour 7 \ Mountain Tile 18 \ +1 Stone
Labour 8,9 \ Mountain Tile 18 \ Build Quarry
Labour 10,11 \ Warcamp Guta \ Build Shrine \ -1 Wood -1 Stone (IF not Possible, -2 Wood)


During the Winter of the Year before, a lone child had gathered some of the Wool Stockpiled and wrapped it around himself, unknownly he discovered that the Wool kept the cold out and allowed himself to stay warm. It was later discovered that it could be woven into the Leather clothing that the Tahark already wore, and countless people came to the Workshops looking for the wool to be added to their Clothing...

Labour 12, 13 \ Warcamp Guta \ Produce Woolen Clothing and Distribute to Populace \ -2?? Wool

The Pathfinder however had gathered the Tahark Archers to him, and mounted on a Horse himself, while leaving the Bowmen on foot. He ordered a Scouting party to search the Western Forests for signs of the Elves located there, he expressed that his orders were to examine not to engage, and that if any Hostility is met, defense and retreat would be the only action that they will do unless they had outstanding odds. Those that were in the Warcamp at the time, looked at the Archers with Jelousy, as they might be the first Taharks to draw blood from those in the Forests...

Pathfinder's Actions \ Scout the Western Forests \ Not to Engage unless attacked first.
Tahark Archers \ Escort the Pathfinder \ Not to Engage unless attaked first.
« Last Edit: March 11, 2010, 10:16:42 pm by Neyvn »
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inteuniso

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Re: Age of Restoration II - Game Thread. Turn 8.
« Reply #55 on: March 11, 2010, 10:11:09 pm »

Having any sort of military greatly eased Thule's concerns. As such, he decided to send Janar on a mission. So far, they knew nothing about their surroundings. They would have to change that.


"So what are we out here for?" Corsu-Kori asked. Alpha Jiu of the 2nd Lotunii was in front of the expedition, and the Kimana in the Jiu weren't exactly content with wandering, having tasted battle. Corsu-Jauna and Corsu-Kori marched side by side.

"We're out here looking." Jauna replied.
"For what?"
"Anything. We're out here finding out what exactly is out here."
"So if there's nothing out here, we're doing absolutely nothing."
"No, because there's something out there."
"Where?"
"Well," Jauna pointed at a tree, "we didn't know that tree was there before."
"Congratulations."
"Quiet!"

Janar gazed into the wilderness. He had no idea how he was going to find anything.
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