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Author Topic: Starbound - We have lift off.  (Read 995467 times)

Tack

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Re: Starbound - We have lift off.
« Reply #6180 on: December 21, 2013, 04:00:09 am »

lepperdbound?
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Solifuge

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Re: Starbound - We have lift off.
« Reply #6181 on: December 21, 2013, 04:35:47 am »

Clearly it is Cougarstory.
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scriver

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Re: Starbound - We have lift off.
« Reply #6182 on: December 21, 2013, 04:49:48 am »

Eating things seems to be a theme.
Found a codex entry? Eat it!
Need to heal? Eat a bandage, or a red stim pack!
New blueprint? Eat it!
Met a new human? Floran eatsss.
New monkey-man? Eatsss.
New fissshy? Eatsss.
New avian? Eatsss.
New glitch? Floran isss displeasssed.
Went to a human base and brutally murdered everyone. Sounds right. :v


3. ? ? ?

Spoiler: Try out shiny new hat! (click to show/hide)
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Love, scriver~

Dorsidwarf

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Re: Starbound - We have lift off.
« Reply #6183 on: December 21, 2013, 04:57:32 am »

What does the "server account" and "server password" actually mean?
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scriver

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Re: Starbound - We have lift off.
« Reply #6184 on: December 21, 2013, 05:15:21 am »

I use none of the mods. SMASHROOM SMASHROOM
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Guardian G.I.

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this means that a donation of 30 dollars to a developer that did not deliver would equal 4.769*10^-14 hitlers stolen from you
that's like half a femtohitler
and that is terrible
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Reudh

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Re: Starbound - We have lift off.
« Reply #6186 on: December 21, 2013, 05:46:04 am »

I use no mods - i've found one of them on Sky's server too, and one on my own singleplayer game.
They just say things in barely-working-english + entish on my one.

scriver

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Re: Starbound - We have lift off.
« Reply #6188 on: December 21, 2013, 06:00:25 am »

I use no mods - i've found one of them on Sky's server too, and one on my own singleplayer game.
They just say things in barely-working-english + entish on my one.

Yeah, mostly mushroom-related puns or somesuch. Like "smashroom".
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Love, scriver~

Guardian G.I.

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Re: Starbound - We have lift off.
« Reply #6189 on: December 21, 2013, 06:19:07 am »

Lots and lots of .abc songs that theoretically can be played in Starbound. Change the last letter in the URL to view other songs.
How do you make that work?
I've created a file with an extension .abc inside the Starbound/assets/songs foldier, opened it with Notepad, copypasted the code of the song into the file and saved it.
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this means that a donation of 30 dollars to a developer that did not deliver would equal 4.769*10^-14 hitlers stolen from you
that's like half a femtohitler
and that is terrible
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Sappho

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Re: Starbound - We have lift off.
« Reply #6190 on: December 21, 2013, 07:37:52 am »

Huzzah, I finally got up the courage to fight that UFO. Was easier to beat than I expected. Now I think I'll upgrade everything as much as possible before heading to that beta sector. I mostly just want to explore, no sense getting beat up by the wildlife!

jhxmt

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Re: Starbound - We have lift off.
« Reply #6191 on: December 21, 2013, 07:44:40 am »

Huzzah, I finally got up the courage to fight that UFO. Was easier to beat than I expected. Now I think I'll upgrade everything as much as possible before heading to that beta sector. I mostly just want to explore, no sense getting beat up by the wildlife!

I had the same reaction  -I geared up massively for the UFO, having attempted it once back in the oh-god-oh-god-we're-all-going-to-die days and failing miserably, then found that it was actually far easier than I was fearing.

While gearing up is good, if you're of a similar combat standard to me (i.e. rubbish  :P) then I'd say you probably don't need all top-of-the-line gear for the next boss.  Probably.  Though it does help.

I haven't gone beyond the second boss yet.  The Steam Christmas Sale kinda slowed my Starbounding a bit.  ;D
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MaximumZero

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Re: Starbound - We have lift off.
« Reply #6192 on: December 21, 2013, 08:00:20 am »

Wolfeyez and I hit the X Sector. We're starting to collect cerulium from threat level 7 planets. I have enough bars to make us both tech upgrades, but no actual equipment.
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Seriyu

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Re: Starbound - We have lift off.
« Reply #6193 on: December 21, 2013, 08:29:46 am »

Bosses in general are not nearly as strong as they used to be. Run bosses without fear! For now.

Frumple

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Re: Starbound - We have lift off.
« Reply #6194 on: December 21, 2013, 08:40:39 am »

And, all else being equal, you can always go find a nice town to pop the boss off in. Once it inevitably aggros the guards, you have help!

As mentioned earlier, avian sky pirates work as well, you just (seem to) have to dig up their ship so a bunch of them end up on the surface.
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