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Author Topic: Starbound - We have lift off.  (Read 993598 times)

Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #1995 on: July 19, 2013, 10:21:48 pm »

Anyhow the delay for multiplayer doesn't bug me so long as it is because they have a lot to do with it.

Delayed multiplayer is far superior to halfhearted multiplayer.
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scriver

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Re: Starbound - A flat yet infinite universe.
« Reply #1996 on: July 20, 2013, 07:17:46 am »

If the Flowerpeople's space ship isn't a seed pod I am going to be very disappointed.

Anyway, I haven't been following this very closely but the spaceship I saw in that picture looked pretty small. Will you be able to improve and or build bigger ships?
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The Darkling Wolf

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Re: Starbound - A flat yet infinite universe.
« Reply #1997 on: July 20, 2013, 08:05:51 am »

I think they were contemplating letting you build stuff onto your ship similarly to how you build stuff in the world, but had not conclusively decided one way or the other.
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Skyrunner

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Re: Starbound - A flat yet infinite universe.
« Reply #1998 on: July 20, 2013, 09:10:34 am »

I hope they let us build on the ship. Customizing is rad.
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Frumple

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Re: Starbound - A flat yet infinite universe.
« Reply #1999 on: July 20, 2013, 09:39:17 am »

One of the update posts said they're able to already, if they feel like having it in the released game. Only major issue, from what I recall them saying, is aesthetic. The added on blocks look kinda' kludgey, in comparison to less freeform ships.

Yeah, the July 6th update.
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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #2000 on: July 20, 2013, 09:44:23 am »

There was a push after that to get some kind of "ship-builder's tileset) available that mimicked the default ship tiles. No idea if anything will come of it. Either way, you can upgrade the default ships a few times, adding modules the same basic size as the starter ship. There were 5 spare modules in total shown, all blank, attached in a > shape behind the beginner ship. You can build stuff inside the modules regardless, though I suspect there will be other functional stuff to fill the space with.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

mr. macduggan

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Re: Starbound - A flat yet infinite universe.
« Reply #2001 on: July 20, 2013, 02:45:05 pm »

Thank you for the substantive time estimate updates hemmingjay. It's better than the griping about beta not being here/griping about the gripers that's been going on all over the forums, Reddit, and even here.
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Briggsy16

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Re: Starbound - A flat yet infinite universe.
« Reply #2002 on: July 23, 2013, 03:07:53 am »

They seem to be doing bug fixing now so I'm hoping that the Alpha/Beta is inc :D
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hemmingjay

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Re: Starbound - A flat yet infinite universe.
« Reply #2003 on: July 23, 2013, 08:05:05 am »

ALL of the major programming is done, except for some work on networking code. They have more than 500 content items that they want to add at some point. It looks VERY likely that we will HEAR about a date next Monday.


My poor wife. She's losing me to Starbound this summer and....... even worse is that Shadowrun will be my mistress when I get tired of colonizing space.
« Last Edit: July 23, 2013, 08:09:22 am by hemmingjay »
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jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #2004 on: July 23, 2013, 03:09:01 pm »

I dont know your wife, but mine is quite understanding on gaming, those wife's man we need to keep them hehe :)
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scriver

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Re: Starbound - A flat yet infinite universe.
« Reply #2005 on: July 23, 2013, 05:04:49 pm »

Tell her you're bound for the stars if you go together ;)
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Max White

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Re: Starbound - A flat yet infinite universe.
« Reply #2006 on: July 23, 2013, 06:37:36 pm »

Tell her your home planet needs you. The fate of many rests in your webbed hands.

Flying Dice

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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #2008 on: July 23, 2013, 11:22:24 pm »

This quote from today's update made me laugh:

Quote
Monster health bars are in. They’re not totally finished, and right now every single monster in the game is called Waffles because we haven’t implemented the monster namegen.

And there's a screenshot showing poor Waffles #8472 getting bashed with a pole...hammer.

The thought of an entire universe populated by Waffleses is awesome.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Knight of Fools

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Re: Starbound - A flat yet infinite universe.
« Reply #2009 on: July 23, 2013, 11:31:34 pm »

And there's a screenshot Waffles showing poor Waffles #8472 getting bashed Waffled with a pole...hammer Waffles.

FTFY
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