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Author Topic: Starbound - We have lift off.  (Read 993440 times)

majikero

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Re: Starbound - A flat yet infinite universe.
« Reply #2010 on: July 23, 2013, 11:37:49 pm »

Waffle waffle a waffle waffling waffle Waffles #8472 waffling waffled waffle a waffle.

Waffle waffle.
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miauw62

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Re: Starbound - A flat yet infinite universe.
« Reply #2011 on: July 24, 2013, 03:18:24 am »

Waffle?
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
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Max White

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Re: Starbound - A flat yet infinite universe.
« Reply #2012 on: July 24, 2013, 04:48:27 am »

They are actually just pancakes.

Shhhh...

Baneling

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Re: Starbound - A flat yet infinite universe.
« Reply #2013 on: July 24, 2013, 05:50:47 am »

I hope the guitar for that was also done within the game's system. Because a game that allows you to make actual semi-decent if not particularly good music like that is a damn good game.
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Nighthawk

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Re: Starbound - A flat yet infinite universe.
« Reply #2014 on: July 24, 2013, 03:50:25 pm »

Ability to have a friend sing a really crappy rendition of Another One Bites the Dust while you go to town on a bunch of aggressive underground cave monsters waffles with your epic warrior character?

Yes, please.
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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #2015 on: July 24, 2013, 04:25:11 pm »

Ah, the delicious and elusive Blind Cave Waffle. Beware its syrup!
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

mr. macduggan

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Re: Starbound - A flat yet infinite universe.
« Reply #2016 on: July 26, 2013, 01:27:09 pm »

These daily updates are getting more and more confident in the completeness of the game, even when Tiy is writing them. I don't think hemmingjay's prediction of monday for a release date is that unreasonable.
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Flooding the area with magma removes blood, dust, vomit, goo, mud, and dwarves.
Also, I'm composing digital music over in the Forum Games part of the forums!

Baneling

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Re: Starbound - A flat yet infinite universe.
« Reply #2017 on: July 26, 2013, 01:46:08 pm »

That was "the week of [Monday]" but yeah, it's looking quite likely that beta or news of an exact date for beta will be coming Soon™.
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Slayerhero90

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Re: Starbound - A flat yet infinite universe.
« Reply #2018 on: July 26, 2013, 05:26:43 pm »

Dohohoho metal folding chairs.
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bQt31

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Re: Starbound - A flat yet infinite universe.
« Reply #2019 on: July 26, 2013, 07:47:20 pm »

Quote
A sandbox we (and you!) are going to be able to build an endless array of content on top of.
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Max White

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Re: Starbound - A flat yet infinite universe.
« Reply #2020 on: July 26, 2013, 08:50:39 pm »

You just know I'm going to be wandering around playing the Lost Woods theme on repeat.

Slayerhero90

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Re: Starbound - A flat yet infinite universe.
« Reply #2021 on: July 26, 2013, 10:03:27 pm »

The building aspect is what I look forward to most.
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Flying Dice

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Re: Starbound - A flat yet infinite universe.
« Reply #2022 on: July 26, 2013, 10:44:47 pm »

I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.
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jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #2023 on: July 27, 2013, 12:54:13 am »

I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.
O.o... well... melee guns, pretty much like terraria difference is... with all the random weapon you never know wha the hell he will shoot at you.
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Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #2024 on: July 27, 2013, 12:56:01 am »

Hmmm I wonder if Starbound will be a solid, standard, or weak game.

I am hoping for strong, but there is strong elements it will just be standard.

This is independent of score. Drakengard for example was a solid game and it is a 6 (or 5). Solid games ascend their scoring so to speak, the sort of game where you go "This is an ok game, but why do I love it so much?". While weak games are sort of "This game is awesome and yet somehow I just feel hallow after all has been said and done". Or to put it another way: A Solid game is better than itself. While a weak game is worse in spite itself.

Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.
« Last Edit: July 27, 2013, 01:34:41 am by Neonivek »
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