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Author Topic: Roll to Dodge Princess Celestia, Act II [Actually Done This Time: R.I.P]  (Read 335935 times)

Powder Miner

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Re: Roll to Dodge Princess Celestia!
« Reply #165 on: February 28, 2012, 08:09:25 pm »

...Start defending self but not attacking and point out to the prisoners that they are attacking a president of the country of freedom and if they are truly for freedom they should attack the tyrant Celestia.
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mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #166 on: February 28, 2012, 08:10:25 pm »

Heal Rainbow and then shoot bolts od magic at the Dark Knight.
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Geen

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Re: Roll to Dodge Princess Celestia!
« Reply #167 on: February 28, 2012, 09:59:07 pm »

Time to make some special Dark Knighcakes! Bring out the Pinkie Cannon.
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Flintus10

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Re: Roll to Dodge Princess Celestia!
« Reply #168 on: February 29, 2012, 03:27:45 am »

Stomp out any remaining knights
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TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #169 on: February 29, 2012, 05:52:55 pm »

((My browser crashed again, so I'll repost everything, without listing the rolls due to time.))


Gordon Freeman shoots his SMG at Knights 2 & 4. His SMG jams!

Rainbow Dash flies up and slices Knight #2 with her Katan. It penetrates the armor and cuts into his forearm, he drops the Broadsword!

Altair scales the wall and finds a conveniently placed chandelier. He jumps at the Dark Knight, landing on him, thrusting his hidden blade forward and going through the helmet, through the head and piercing him in the brain! The Dark Knight is down!

Teddy Roosevelt has a rousing speech, stating that the Dancing Prisoners should not fight against the Rebels, but with them. The prisoners argue and fight each other! The Pro-Rebels stab their enemies to death.
Dancing Prisoners have joined the Party!

Twilight Sparkle heals Rainbow Dash, healing her wounds and putting her back in tip-top shape. She shoots lightening at the Dark Knight's corpse. It convulses.

Pinkie Pie brings out her Party Cannon! Cept' the Dark Knight is dead.

RZA and Method Man charge Knight #5. He sees this coming, turns around and stabs Method Man through the eye, killing him instantly!

Friendly Knight comes to his senses. He crawls behind Knight #4 (1 vs. 6) but Knight #4 turns around and (4 vs. 1) stabs him in the lower spine!

Knight #2 grabs his forearm in pain, and picks up his Broadsword with his left arm. He swings it at Rainbow Dash, (6-1 vs. 4) and gives her a cut on her Right Flank!

Knight #4 takes his Lance, (5 vs. 1) and thrusts it into Friendly Knight's neck, killing him!

Knight #5 attacks RZA (3 vs. 4) but the Rapper dodges, (2 vs. 4) and regains his footing.

--------
....I had a dream last night where Powder Miner put a picture in his signature of a really diseased, nasty, decaying hand that grossed everyone out.

What was I saying? Oh yeah, news!

So, New Playable Characters will be coming out soon, and players, even spectators, can participate! If popular enough, and I like your suggestion, your character can make it to the next batch! (Note that I don't think I'll add anymore pony characters. According to game cannon, their all out fighting the war.)

Here's what I've thought about so far:

Soldier (TF2)
Pyro (TF2)
Travis Touchdown (No More Heroes)
Skrillex (Music)
Jackie Estacado (The Darkness)
Sun Tzu (History)




Spoiler: Players (click to show/hide)

Spoiler:  Enemy NPCs (click to show/hide)

Spoiler: Friendly NPCs (click to show/hide)





[/quote]
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Flying Dice

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Re: Roll to Dodge Princess Celestia!
« Reply #170 on: February 29, 2012, 05:58:45 pm »

"Thanks, Twili- *yipe* Hey, buddy, that hurt!" Slash at Knight #2's left arm (sword arm) with her katana.





((Going to suggest Chell (Class Type: Experimental Subject) and Suzaku Kururugi (Class Type: Spinzaku) as playable characters.))
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Geen

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Re: Roll to Dodge Princess Celestia!
« Reply #171 on: February 29, 2012, 06:24:17 pm »

I'm not in the player list
Party cannon at #5. I don't like fives.
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TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #172 on: February 29, 2012, 06:27:55 pm »

I'm not in the player list
Party cannon at #5. I don't like fives.

You sure? I added you in there a couple days back.
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Tersr

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Re: Roll to Dodge Princess Celestia!
« Reply #173 on: February 29, 2012, 06:31:30 pm »

Pulse rifle the remaining knights.
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Powder Miner

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Re: Roll to Dodge Princess Celestia!
« Reply #174 on: February 29, 2012, 06:38:45 pm »

((wut))
Teddy led the prisoners with his pistol and knife at the knights! Down with tyrants!
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Baradine

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Re: Roll to Dodge Princess Celestia!
« Reply #175 on: February 29, 2012, 08:10:20 pm »

Okay, change my char to Blue Travis Touchdown, cause that's cool.  Also, Urist McDwarf for a char suggestion.
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mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #176 on: February 29, 2012, 08:54:23 pm »

lighting Knight 2.

((Wait, your going to make Little Pip a class, pweeeeeeaaaaassssseeeeeee))
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Flintus10

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Re: Roll to Dodge Princess Celestia!
« Reply #177 on: March 01, 2012, 02:01:09 am »

Revive the dark knight's corpse and have it finish off any remaining knights (priorit -> #5)
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TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #178 on: March 01, 2012, 04:15:39 pm »

Again, waiting on Grimmjow.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Flying Dice

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Re: Roll to Dodge Princess Celestia!
« Reply #179 on: March 01, 2012, 04:33:43 pm »

((Seems as if he might have limited access/be on a radically different timezone?))
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Aurora on small monitors:
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2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable
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