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Author Topic: Roll to Dodge Princess Celestia, Act II [Actually Done This Time: R.I.P]  (Read 336925 times)

TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #195 on: March 03, 2012, 05:33:41 pm »

Teddy and Altair remain silent.

"Heya, Princess! Your sister teleported out of the throne room after we beat on her a bit; did you get a reading on where she went?"
Luna responds, "We have sent Reconnaissance soldiers to scout the perimeter, and we have been receiving reports that Celestia is exiting the castle in large convoy. We suggest you make haste to leave via the back end of the castle, and then follow the trail. We warn you my sister will be heavily armed."

*Sign Language* "Can you heal everyone? Also, whats really going on?" *End Sign Language

"Most surely!" Luna's horn emits a magical glow, and then all the wounds on the party vanish. "As for what's going on, the official conflict is between Princess Celestia's Royalists and the rebels of the New Lunar Republic. For the past months, there has been sustained warfare between the two sides. Princess Celestia was never directly attacked, until today. She is preparing to leave Equestria, and if she is successful, we fear that she make come under protection of the force of our neighboring countries."

RZA uses necromancy on all the Knights to create a Super-Knight. (5) He morphs them together, and has full control over Super Knight!
((RZA can not summon anyone else while he controls Super Knight, as Super Knight uses up a lot of necromanitcal energy.))

"That is all we can say for now, for we have just received a message that Major Derpy requires assistance. Good luck." The communicator turns off.



Spoiler: Players (click to show/hide)


Spoiler: Friendly NPCs (click to show/hide)



[/quote]
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Tersr

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Re: Roll to Dodge Princess Celestia!
« Reply #196 on: March 03, 2012, 05:37:15 pm »

Pick up the COM if it's not huge and ask where Major Derpy is, in sign. Head to Celestia.
« Last Edit: March 03, 2012, 05:39:28 pm by Tersr »
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Powder Miner

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Re: Roll to Dodge Princess Celestia!
« Reply #197 on: March 03, 2012, 06:16:10 pm »

Teddy runs towards Celestia with the prisoners.
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mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #198 on: March 03, 2012, 09:23:26 pm »

Forwar, to Celestia!
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Flying Dice

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Re: Roll to Dodge Princess Celestia!
« Reply #199 on: March 03, 2012, 10:35:15 pm »

To Celestia!


((Also, please add my katana to my items.))
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Geen

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Re: Roll to Dodge Princess Celestia!
« Reply #200 on: March 03, 2012, 11:52:07 pm »

Assist Major Hooves.
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Flintus10

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Re: Roll to Dodge Princess Celestia!
« Reply #201 on: March 04, 2012, 12:32:28 am »

Head to celestia with the super knight
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Grimmjow6th

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Re: Roll to Dodge Princess Celestia!
« Reply #202 on: March 04, 2012, 04:39:43 am »

Take to whatever rooftops i can find to get to celestia!
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I don't care who they are, if they show even a bit of weakness, just kill them all.

TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #203 on: March 04, 2012, 01:46:32 pm »

The Heroes charge on forward, hoping to reach Princess Celestia.

Gordon Freeman picks up the communicator, signing onto the system. He pulls up a channel with Major Derpy.



"Muffins! Hello der' suit man!"

Pinkie Pie assists Major Derpy....though I'm not sure how exactly.



The Heroes continue to storm down corridors, and bust down doors. They eventually make it out of the castle, into the back courtyard. However, they see on the opposite end of the courtyard, are several figures, who take a battle ready stance.

Among them, standing on a podium, is a dark, enigmatic figure. With a microphone raised to his lips, he whispers.....




"YOOOOOOOOUUUUUUUUUUUUUUU!!!!!!"


*For some reason, the Forum refuses to post a picture of him.*

The enemies around him begin approaching our Heroes, holding their bats, cocking their pistols and starting their chainsaws.

"IgutalittiledanceforyallandiscalledtheSouljaBoianditgoeslikeawwwwwwwwwwwwwww-



Boss Name: Soulja Boi
Mood: YOUUUUUU!!!!
Health: K'



Enemies:

Soulja Soldier
Weapon: 9MM

Soulja Soldier #2
Weapon: 9MM

Soulja Scout
Weapon: Baseball Bat

Soulja Gunna'
Weapon: Mac10

Soulja Brute
Weapon: Chainsaw

Soulja Psycho
Weapon: Machete

Soulja Officer
Weapon: Baton, Armor

Soulja Blouja
Weapon: RPG


Spoiler: Players (click to show/hide)


Spoiler: Friendly NPCs (click to show/hide)



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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #204 on: March 04, 2012, 02:13:22 pm »

Summon a being of pure magical energy, give him the axe and send him into battle. Shoot lighting at Soulja boy.
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Tersr

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Re: Roll to Dodge Princess Celestia!
« Reply #205 on: March 04, 2012, 02:26:18 pm »

Pulse rifle the lot of them, or at least the ranged one, and find some cover.
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Powder Miner

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Re: Roll to Dodge Princess Celestia!
« Reply #206 on: March 04, 2012, 03:41:19 pm »

Teddy Roosevelt leads an epic charge, boosted with the power of USA
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Grimmjow6th

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Re: Roll to Dodge Princess Celestia!
« Reply #207 on: March 04, 2012, 05:05:01 pm »

Jump from the rooftop's or an air assaination on soulja gunna.
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I don't care who they are, if they show even a bit of weakness, just kill them all.

Geen

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Re: Roll to Dodge Princess Celestia!
« Reply #208 on: March 04, 2012, 05:35:41 pm »

Assist powder in his charge by firing him from my cannon, if It's ok with him. If not, bombard the enemy with tactical muffins.
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Powder Miner

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Re: Roll to Dodge Princess Celestia!
« Reply #209 on: March 04, 2012, 06:24:10 pm »

That's not patriotic, so Teddeh says no >.>
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