Upon being resurrected Chuck almost instantly had the muscle mutation. But not enough to break his skin, He then goes into the workshop and grabs a lot of poles, duct-tape, Sharp things, Heavy things, More duct-tape,pieces of metal, Wood, nails and even more duct-tape. He then throws the stuff into one of the police cars and sits down in the driver's seat and turns the engine on. He then awaits until you are finished. You and your horde meanwhile gather all the weapons you can find, including the paddle-saw. Multiple zombies interpreted "get weapons" as grab anything. This annoys you somewhat after the dirt-ball number 65. You still have a lot of room left over though and you order the horde to feast on the corpses and to put the leftovers in the cars you and Chuck are driving. You order your 2 remaining Brutes to push one other car with them to the cave. Your large horde goes to the cave and there you are left to your own devices. Now what?
Stats
Health 20/20
Energy 20/25
Infectivity 25%
Hunger 29/30
Durability level 2
Weapon: COP 357, clip 4/4, Ammo 8
Inventory: Remington 1100
I have decided to remove the parasite stats as it did nothing at all. If a bullet would hit the parasite your brain will be splattered over the floor anyway so it does not matter at all.
Horde stats
Size
normals,1 actor,11 ankle-biters,2 Brutes, one bear, 4 mutants.
Intelligence: So stupid it's a miracle it remembers to keep it's heart pumping.
Also about Chuck. He's a Brute/Smart One combo. Not as strong as a brute and not as smart as a Smart One. He is smart enough to do some things he did in life. That means car-driving, creating weapons and he knows how to use a gun. And yes my zombies need the heart to keep working. So the parasites can get their nom nomz.