January 1, 2016: As part of the Bravski Doctrine, a new gunboat variant is developed.
Scipio class Scout 800 tons 70 Crew 209.2 BP TCS 16 TH 138 EM 0
8625 km/s Armour 2-7 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 5.09 Years MSP 82 AFR 10% IFR 0.1% 1YR 5 5YR 79 Max Repair 126 MSP
High Performance Ion Drive (1) Power 138 Fuel Use 780% Signature 138 Armour 0 Exp 36%
Fuel Capacity 30,000 Litres Range 8.7 billion km (11 days at full power)
Long Range Search Radar (1) GPS 17640 Range 164.0m km Resolution 140
Whereas the sensors of the Rodney class are intended for combat and firing purposes, the long range sensors of the Scipio are meant to locate enemy vessels at long range, so that gunboats can hunt them down or perhaps flee. If there had been a Scipio at Alpha Centauri, it is possible that the fleet would have had a better idea what they were dealing with.
Once construction on the newest carrier, the Caeser, finishes in June, it will be time for the UHF navy to finally strike back against the AC Automatons. But rather than attempting to destroy the ships in Alpha Centauri the first strike will take place at Lacaille, where only 6 small vessels were detected. The new Scipio class can provide advance warning if there are more hostile ships than anticipated. Once the new units are tested in combat, a strike on Alpha Centauri can be considered.
Until then, other business must take higher priorities. Earth's mineral deposits are rapidly being depleted, and stockpiles of Corundium in particular are critically low. The mineral is used to create mines as well as the energy weapons used in many warships.
The Sol system has only minor deposits of Corundium, but for now they will have to do. Freighters begin transporting automated mines to Asteroids #138 and #170, which each possess approximately 2,500 tons of the element. The Hope system contains several large deposits of corundium, including on the colony of Hope-A II, but they are quite low in accessibility.
With the population of Hope rapidly expanding, Earth begins construction of a sector command building to organize and track the new interstellar economy.
June 24, 2016: The CVL Caeser finishes on schedule; however the powerful sensors of the Scipio class are proving difficult to construct and the first ship is not expected to be ready until August.
June 29, 2016: A team of scientists develops a practical fusion reactor to provide power to energy weapons. Their next project will be to use the technology for a more powerful plasma based drive.
August 8, 2016: The first Scipio is ready for combat, and the navy begins organizing for a strike into Lacaille.
The First Fleet, consisting of the CVL Alexander, Caeser, Cornwallis, Hannibal, Leonidas, Nobunaga, and Washington, plus their gunboat wings of 21 Brazwell, 13 Horo, and 1 Scipio, will enter the system. Due to the distance from the jump point to the system primary, they will then travel inwards to the location referred to as Waypoint 1. It is hoped that emissions control and the low thermal signature of the carriers will keep them from being detected.
Gunboats will then be launched and proceed to the wreck of the Discovery II. If the Scipio detects more enemy ships than expected, the gunboats will retreat to the jump point at maximum speed and rendezvous with the carriers.
August 16, 2016: Construction of a Sector Command HQ is completed on Earth. Majorie Ives takes over as governor of Earth Sector, and Mayme Bax takes her old position as Governor of Earth.
September 10, 2016: The First Fleet arrives at the Lacaille jump point near Pluto and enters the system.
September 19, 2016: The First Fleet arrives at Waypoint 1, launches gunboats, and then retreats back to the jump point.
September 20, 2016: The long range sensors of the Scipio detect 3 AC ships of an as yet unseen class, designated the Simbwaye. The ships are approaching the gunboats at 7095 km/s. As this is well below the Gunboat's speed of 8625 km/s the gunboats should be capable of avoiding combat.
Unfortunately, the carriers have not yet reached the jump point back to Sol. The decision is made to try to lead the enemy vessels away from the carriers.
Slightly over an hour later two ships of yet another new class are detected by the Scipio. This class is designated the Anzone. After another hour, it becomes obvious that the enemy ships are pursuing the gunboat squadron rather than the carriers. This is good news; the gunboat squadron can avoid action with the slower ships but would be forced to defend the carriers or risk being stranded in the system.
At 22 hundred hours, the original 6 Nyryat contacts are detected at 3 million kilometers. The Scipio's sensors are able to determine that the ships are only 1,000 tons; hardly larger than the gunboats themselves. Their high speed means they are closing on the gunboat squadron, but Admiral Hannah Avram is confident that the 35 Terran ships will be able to overwhelm the enemy ships if they choose to engage without support.
At a range of 1.5 million KM, active targeting systems are detected from the Nyryat ships. The gunboat squadron reverses course and attempts to close to firing range. Seconds later, 55 Size 3 missiles are detected; it appears the Nyryat are missile armed. The gunboats prepare for point defense fire.
Plasma and railgun projectiles destroy 27 of the 55 missiles. The remaining 28 missiles destroy three Brazwell gunboats with multiple strength 5 nuclear explosions. Seconds later, the Nyryat contacts change course and begin fleeing the gunboat squadron. It is assumed they are out of missiles. As the gunboat squadron cannot hope to catch the faster vessels, it comes about and begins rescuing lifepods.
Admiral Hannah Avram is left with a difficult choice. If the enemy vessels have a source of reloads in system, there is nothing stopping them from launching salvo after salvo against the gunboats. Instead, the decision is made to attempt to disengage. The carriers drop speed by half to minimize their drive plumes, and the gunboats disengage all active sensors. It is hoped that the enemy vessels will not be able to track either group.
12 hours later, the Scipio briefly activates its active sensors to find that no enemy ships are in range. Either they have disengaged, or they have gone after the carrier. The group sets a course paralleling that of the carriers and once again shuts down their sensors. The waiting is tense; the carriers have no sensors and the first warning that the ploy was unsuccessful would likely be the detonation of missiles.
Several days later, the gunboat squadron rendezvous with the carriers and the ships proceed to the jump point.
October 1, 2016: The First Fleet jumps back into the Sol System. Its gunboats are deployed to guard the jump point while the carriers return to Earth for fuel and resupply.
The fleet has been defeated again, but this time most of the forces were able to escape; the loss of three Brazwell gunboats is to be regretted but at least their crews could be rescued. In return humanity has gained valuable intelligence about the enemy.
The strength and number of the enemy ships in Lacaille is troubling; at least 5 medium size vessels plus what appears to be 6 missile armed gunboats, possibly with a mothership.
Alpha Centauri now appears to be the weaker force. Two additional carriers are scheduled to be completed in December, bringing the total force projection of the First Fleet to 45 gunboats. Perhaps it is time to take the fight back to Alpha Centauri.